Lines Matching refs:getWindowHeight
45 glScissor(0, getWindowHeight() / 2, getWindowWidth(), getWindowHeight() / 2); in runScissoredTest()
119 if (0 <= x && x < getWindowWidth() && 0 <= y && y < getWindowHeight()) in checkPixel()
140 glScissor(0, 0, getWindowWidth(), getWindowHeight()); in testSetUp()
141 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in testSetUp()
153 glViewport(0, 0, getWindowWidth() / 4, getWindowHeight() / 4); in TEST_P()
162 glViewport(getWindowWidth() * 3 / 8, getWindowHeight() * 3 / 8, getWindowWidth() / 4, in TEST_P()
163 getWindowHeight() / 4); in TEST_P()
172 glViewport(0, 0, getWindowWidth(), getWindowHeight()); in TEST_P()
181 glViewport(-getWindowWidth() / 2, getWindowHeight() / 2, getWindowWidth(), getWindowHeight()); in TEST_P()
190 glViewport(0, 0, getWindowWidth() * 2, getWindowHeight() * 2); in TEST_P()
199 glViewport(-getWindowWidth() / 2, -getWindowHeight() / 2, getWindowWidth() * 2, in TEST_P()
200 getWindowHeight() * 2); in TEST_P()
209 glViewport(-getWindowWidth() * 3 / 4, getWindowHeight() * 3 / 4, getWindowWidth(), in TEST_P()
210 getWindowHeight()); in TEST_P()
219 glViewport(0, 0, getWindowWidth() * 3, getWindowHeight() * 3); in TEST_P()
228 glViewport(-getWindowWidth(), -getWindowHeight(), getWindowWidth() * 3, getWindowHeight() * 3); in TEST_P()
237 glViewport(-getWindowWidth() * 3 / 2, -getWindowHeight() * 3 / 2, getWindowWidth() * 3, in TEST_P()
238 getWindowHeight() * 3); in TEST_P()
251 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P()
270 GLint quarterHeight = getWindowHeight() / 4; in TEST_P()
292 ASSERT_EQ(getWindowWidth(), getWindowHeight()); in TEST_P()
310 glViewport(0, 0, getWindowWidth() * 2, getWindowHeight() * 2); in TEST_P()