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Lines Matching refs:EnsureGLExtensionEnabled

223     ASSERT(EnsureGLExtensionEnabled(Traits::MemoryObjectExtension()));  in RunShouldImportMemoryTest()
270 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
278 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
286 ASSERT(EnsureGLExtensionEnabled(Traits::SemaphoreExtension())); in RunShouldImportSemaphoreTest()
315 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_semaphore_fd")); in TEST_P()
322 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_semaphore_fuchsia")); in TEST_P()
333 ASSERT(EnsureGLExtensionEnabled(Traits::MemoryObjectExtension())); in RunShouldClearTest()
394 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
405 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
406 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
414 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
415 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
424 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
425 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
433 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
442 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
443 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
451 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
452 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
461 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
462 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
474 ASSERT(EnsureGLExtensionEnabled(Traits::MemoryObjectExtension())); in RunTextureFormatCompatChromiumTest()
543 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
553 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
554 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
564 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
565 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
575 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
576 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
589 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
599 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
600 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
609 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
610 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
620 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
621 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
634 ASSERT(EnsureGLExtensionEnabled(Traits::MemoryObjectExtension())); in RunShouldClearWithSemaphoresTest()
635 ASSERT(EnsureGLExtensionEnabled(Traits::SemaphoreExtension())); in RunShouldClearWithSemaphoresTest()
763 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
764 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_semaphore_fd")); in TEST_P()
780 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
781 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_semaphore_fd")); in TEST_P()
782 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
795 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
796 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_semaphore_fd")); in TEST_P()
797 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
811 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
812 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_semaphore_fd")); in TEST_P()
813 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
826 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
827 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_semaphore_fuchsia")); in TEST_P()
837 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
838 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_semaphore_fuchsia")); in TEST_P()
839 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
849 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
850 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_semaphore_fuchsia")); in TEST_P()
851 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
861 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
862 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_semaphore_fuchsia")); in TEST_P()
863 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_flags")); in TEST_P()
872 ASSERT(EnsureGLExtensionEnabled(Traits::MemoryObjectExtension())); in runShouldDrawTest()
873 ASSERT(EnsureGLExtensionEnabled(Traits::SemaphoreExtension())); in runShouldDrawTest()
1001 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
1002 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_semaphore_fd")); in TEST_P()
1015 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
1016 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_semaphore_fuchsia")); in TEST_P()
1024 ASSERT(EnsureGLExtensionEnabled(Traits::MemoryObjectExtension())); in runWaitSemaphoresRetainsContentTest()
1025 ASSERT(EnsureGLExtensionEnabled(Traits::SemaphoreExtension())); in runWaitSemaphoresRetainsContentTest()
1172 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_memory_object_fd")); in TEST_P()
1173 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_EXT_semaphore_fd")); in TEST_P()
1186 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
1187 ANGLE_SKIP_TEST_IF(!EnsureGLExtensionEnabled("GL_ANGLE_semaphore_fuchsia")); in TEST_P()
1195 EXPECT_TRUE(EnsureGLExtensionEnabled("GL_ANGLE_memory_object_fuchsia")); in TEST_P()
1196 EXPECT_TRUE(EnsureGLExtensionEnabled("GL_ANGLE_semaphore_fuchsia")); in TEST_P()