Lines Matching refs:dedicatedMemory
248 GLint dedicatedMemory = GL_TRUE; in RunShouldImportMemoryTest() local
250 &dedicatedMemory); in RunShouldImportMemoryTest()
255 dedicatedMemory = GL_FALSE; in RunShouldImportMemoryTest()
257 &dedicatedMemory); in RunShouldImportMemoryTest()
358 GLint dedicatedMemory = GL_TRUE; in RunShouldClearTest() local
360 &dedicatedMemory); in RunShouldClearTest()
513 GLint dedicatedMemory = GL_TRUE; in RunTextureFormatCompatChromiumTest() local
515 &dedicatedMemory); in RunTextureFormatCompatChromiumTest()
681 GLint dedicatedMemory = GL_TRUE; in RunShouldClearWithSemaphoresTest() local
683 &dedicatedMemory); in RunShouldClearWithSemaphoresTest()
921 GLint dedicatedMemory = GL_TRUE; in runShouldDrawTest() local
923 &dedicatedMemory); in runShouldDrawTest()
1073 GLint dedicatedMemory = GL_TRUE; in runWaitSemaphoresRetainsContentTest() local
1075 &dedicatedMemory); in runWaitSemaphoresRetainsContentTest()