Lines Matching refs:GL_TRIANGLES
286 glDrawArrays(GL_TRIANGLES, 0, numElements); in ClearThenDraw()
294 glDrawArrays(GL_TRIANGLES, 0, numElements); in JustDraw()
308 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeVertexAttribThenDraw()
314 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeVertexAttribThenDraw()
330 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeArrayBuffersThenDraw()
337 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeArrayBuffersThenDraw()
349 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeTextureThenDraw()
352 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeTextureThenDraw()
364 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeProgramThenDraw()
367 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeProgramThenDraw()
381 glDrawArrays(GL_TRIANGLES, 0, numElements); in CycleVertexBufferThenDraw()
450 glDrawArrays(GL_TRIANGLES, 0, numElements); in ChangeScissorThenDraw()