Lines Matching refs:GL_FRAMEBUFFER
119 glBindFramebuffer(GL_FRAMEBUFFER, mFbo[fboIndex]); in drawBenchmark()
122 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + textureIndex, in drawBenchmark()
125 glBindFramebuffer(GL_FRAMEBUFFER, 0); in drawBenchmark()
131 glBindFramebuffer(GL_FRAMEBUFFER, mFbo[fboIndex]); in drawBenchmark()
135 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + textureIndex, in drawBenchmark()
138 glBindFramebuffer(GL_FRAMEBUFFER, 0); in drawBenchmark()
164 glBindFramebuffer(GL_FRAMEBUFFER, mAdditionalFbo[fboIndex]); in initializeBenchmark()
167 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + textureIndex, in initializeBenchmark()
170 glBindFramebuffer(GL_FRAMEBUFFER, 0); in initializeBenchmark()
179 glBindFramebuffer(GL_FRAMEBUFFER, mAdditionalFbo[fboIndex]); in destroyBenchmark()
182 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + index, GL_TEXTURE_2D, 0, in destroyBenchmark()
185 glBindFramebuffer(GL_FRAMEBUFFER, 0); in destroyBenchmark()