Lines Matching refs:MakeUnique
30 auto p = MakeUnique<Pipeline>(PipelineType::kGraphics); in TEST_F()
37 auto shader = MakeUnique<Shader>(kShaderTypeVertex); in TEST_F()
48 shader = MakeUnique<Shader>(kShaderTypeFragment); in TEST_F()
79 auto shader = MakeUnique<Shader>(kShaderTypeVertex); in TEST_F()
88 auto shader1 = MakeUnique<Shader>(kShaderTypeVertex); in TEST_F()
95 auto shader2 = MakeUnique<Shader>(kShaderTypeFragment); in TEST_F()
104 auto shader = MakeUnique<Shader>(kShaderTypeVertex); in TEST_F()
128 auto shader1 = MakeUnique<Shader>(kShaderTypeVertex); in TEST_F()
137 auto shader2 = MakeUnique<Shader>(kShaderTypeFragment); in TEST_F()
152 auto pipeline = MakeUnique<Pipeline>(PipelineType::kCompute); in TEST_F()
161 auto pipeline1 = MakeUnique<Pipeline>(PipelineType::kCompute); in TEST_F()
168 auto pipeline2 = MakeUnique<Pipeline>(PipelineType::kGraphics); in TEST_F()
176 auto pipeline = MakeUnique<Pipeline>(PipelineType::kCompute); in TEST_F()
200 auto pipeline1 = MakeUnique<Pipeline>(PipelineType::kCompute); in TEST_F()
209 auto pipeline2 = MakeUnique<Pipeline>(PipelineType::kGraphics); in TEST_F()
224 auto buffer = MakeUnique<Buffer>(); in TEST_F()
233 auto buffer1 = MakeUnique<Buffer>(); in TEST_F()
240 auto buffer2 = MakeUnique<Buffer>(); in TEST_F()
249 auto buffer = MakeUnique<Buffer>(); in TEST_F()
273 auto buffer1 = MakeUnique<Buffer>(); in TEST_F()
282 auto buffer2 = MakeUnique<Buffer>(); in TEST_F()