Lines Matching refs:vec3
82 …output vec3 out0 = [ vec3(3.0, 4.0, 5.0) | vec3(2.0, 3.0, 4.0) | vec3(2.0, 3.0, 4.0) | vec3(4.0, 5…
93 out0 = in0 + vec3(1.0, 2.0, 3.0);
236 …output vec3 out0 = [ vec3(2.0, 3.0, 4.0) | vec3(4.0, 5.0, 6.0) | vec3(5.0, 6.0, 7.0) | vec3(8.0, 9…
247 out0 = in0 + vec3(1.0, 2.0, 3.0);
368 output vec3 out0 = [ vec3(2.0, 4.0, 6.0) | vec3(3.0, 3.0, 5.0) | vec3(4.0, 9.0, 5.0) ];
379 out0 = in0 + vec3(1.0, 2.0, 3.0);
390 output vec3 out0 = [ vec3(3.0, 5.0, 8.0) | vec3(5.0, 8.0, 5.0) | vec3(2.0, 15.0, 10.0) ];
401 out0 = in0 + vec3(1.0, 2.0, 3.0);
526 …output vec3 out0 = [ vec3(1.0, 0.0, -1.0) | vec3(0.0, -1.0, -2.0) | vec3(0.0, -1.0, -2.0) | vec3(2…
537 out0 = in0 - vec3(1.0, 2.0, 3.0);
614 …output vec3 out0 = [ vec3(0.0, -1.0, -2.0) | vec3(2.0, 1.0, 0.0) | vec3(3.0, 2.0, 1.0) | vec3(6.0,…
625 out0 = in0 - vec3(1.0, 2.0, 3.0);
702 output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(1.0, -1.0, -1.0) | vec3(2.0, 5.0, -1.0) ];
713 out0 = in0 - vec3(1.0, 2.0, 3.0);
724 output vec3 out0 = [ vec3(1.0, 1.0, 2.0) | vec3(3.0, 4.0, -1.0) | vec3(0.0, 11.0, 4.0) ];
735 out0 = in0 - vec3(1.0, 2.0, 3.0);
860 …output vec3 out0 = [ vec3(2.0, 4.0, 6.0) | vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) | vec3(3.0, 6…
871 out0 = in0 * vec3(1.0, 2.0, 3.0);
1014 …output vec3 out0 = [ vec3(1.0, 2.0, 3.0) | vec3(3.0, 6.0, 9.0) | vec3(4.0, 8.0, 12.0) | vec3(7.0, …
1025 out0 = in0 * vec3(1.0, 2.0, 3.0);
1146 output vec3 out0 = [ vec3(1.0, 4.0, 9.0) | vec3(2.0, 2.0, 6.0) | vec3(3.0, 14.0, 6.0) ];
1157 out0 = in0 * vec3(1.0, 2.0, 3.0);
1168 output vec3 out0 = [ vec3(2.0, 6.0, 15.0) | vec3(4.0, 12.0, 6.0) | vec3(1.0, 26.0, 21.0) ];
1179 out0 = in0 * vec3(1.0, 2.0, 3.0);
1326 …output vec3 out0 = [ vec3(2.0, 1.0, 0.666666666667) | vec3(1.0, 0.5, 0.333333333333) | vec3(1.0, 0…
1337 out0 = in0 / vec3(1.0, 2.0, 3.0);
1480 …output vec3 out0 = [ vec3(1.0, 0.5, 0.333333333333) | vec3(3.0, 1.5, 1.0) | vec3(4.0, 2.0, 1.33333…
1491 out0 = in0 / vec3(1.0, 2.0, 3.0);
1612 …output vec3 out0 = [ vec3(1.0, 1.0, 1.0) | vec3(2.0, 0.5, 0.666666666667) | vec3(3.0, 3.5, 0.66666…
1623 out0 = in0 / vec3(1.0, 2.0, 3.0);
1634 …output vec3 out0 = [ vec3(2.0, 1.5, 1.66666666667) | vec3(4.0, 3.0, 0.666666666667) | vec3(1.0, 6.…
1645 out0 = in0 / vec3(1.0, 2.0, 3.0);
1796 …output vec3 out0 = [ vec3(3.0, 4.0, 5.0) | vec3(2.0, 3.0, 4.0) | vec3(2.0, 3.0, 4.0) | vec3(4.0, 5…
1807 out0 = vec3(1.0, 2.0, 3.0) + in0;
1950 …output vec3 out0 = [ vec3(2.0, 3.0, 4.0) | vec3(4.0, 5.0, 6.0) | vec3(5.0, 6.0, 7.0) | vec3(8.0, 9…
1961 out0 = vec3(1.0, 2.0, 3.0) + in0;
2082 output vec3 out0 = [ vec3(2.0, 4.0, 6.0) | vec3(3.0, 3.0, 5.0) | vec3(4.0, 9.0, 5.0) ];
2093 out0 = vec3(1.0, 2.0, 3.0) + in0;
2104 output vec3 out0 = [ vec3(3.0, 5.0, 8.0) | vec3(5.0, 8.0, 5.0) | vec3(2.0, 15.0, 10.0) ];
2115 out0 = vec3(1.0, 2.0, 3.0) + in0;
2240 …output vec3 out0 = [ vec3(-1.0, 0.0, 1.0) | vec3(0.0, 1.0, 2.0) | vec3(0.0, 1.0, 2.0) | vec3(-2.0,…
2251 out0 = vec3(1.0, 2.0, 3.0) - in0;
2328 …output vec3 out0 = [ vec3(0.0, 1.0, 2.0) | vec3(-2.0, -1.0, 0.0) | vec3(-3.0, -2.0, -1.0) | vec3(-…
2339 out0 = vec3(1.0, 2.0, 3.0) - in0;
2416 output vec3 out0 = [ vec3(0.0, 0.0, 0.0) | vec3(-1.0, 1.0, 1.0) | vec3(-2.0, -5.0, 1.0) ];
2427 out0 = vec3(1.0, 2.0, 3.0) - in0;
2438 output vec3 out0 = [ vec3(-1.0, -1.0, -2.0) | vec3(-3.0, -4.0, 1.0) | vec3(0.0, -11.0, -4.0) ];
2449 out0 = vec3(1.0, 2.0, 3.0) - in0;
2574 …output vec3 out0 = [ vec3(2.0, 4.0, 6.0) | vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) | vec3(3.0, 6…
2585 out0 = vec3(1.0, 2.0, 3.0) * in0;
2728 …output vec3 out0 = [ vec3(1.0, 2.0, 3.0) | vec3(3.0, 6.0, 9.0) | vec3(4.0, 8.0, 12.0) | vec3(7.0, …
2739 out0 = vec3(1.0, 2.0, 3.0) * in0;
2860 output vec3 out0 = [ vec3(1.0, 4.0, 9.0) | vec3(2.0, 2.0, 6.0) | vec3(3.0, 14.0, 6.0) ];
2871 out0 = vec3(1.0, 2.0, 3.0) * in0;
2882 output vec3 out0 = [ vec3(2.0, 6.0, 15.0) | vec3(4.0, 12.0, 6.0) | vec3(1.0, 26.0, 21.0) ];
2893 out0 = vec3(1.0, 2.0, 3.0) * in0;
3040 …output vec3 out0 = [ vec3(0.5, 1.0, 1.5) | vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) | vec3(0.3333…
3051 out0 = vec3(1.0, 2.0, 3.0) / in0;
3194 …vec3 out0 = [ vec3(1.0, 2.0, 3.0) | vec3(0.333333333333, 0.666666666667, 1.0) | vec3(0.25, 0.5, 0.…
3205 out0 = vec3(1.0, 2.0, 3.0) / in0;
3326 …output vec3 out0 = [ vec3(1.0, 1.0, 1.0) | vec3(0.5, 2.0, 1.5) | vec3(0.333333333333, 0.2857142857…
3337 out0 = vec3(1.0, 2.0, 3.0) / in0;
3348 …output vec3 out0 = [ vec3(0.5, 0.666666666667, 0.6) | vec3(0.25, 0.333333333333, 1.5) | vec3(1.0, …
3359 out0 = vec3(1.0, 2.0, 3.0) / in0;
3613 out0 = in0 == vec3(1.0, 2.0, 3.0);
3635 out0 = in0 == vec3(1.0, 2.0, 3.0);
3881 out0 = in0 != vec3(1.0, 2.0, 3.0);
3903 out0 = in0 != vec3(1.0, 2.0, 3.0);
4433 out0 = vec3(1.0, 2.0, 3.0) == in0;
4455 out0 = vec3(1.0, 2.0, 3.0) == in0;
4701 out0 = vec3(1.0, 2.0, 3.0) != in0;
4723 out0 = vec3(1.0, 2.0, 3.0) != in0;
5159 …output vec3 out0 = [ vec3(4.0, 3.0, 4.0) | vec3(3.0, 2.0, 3.0) | vec3(3.0, 2.0, 3.0) | vec3(5.0, 4…
5170 vec3[] x = vec3[] (vec3(1.0, 2.0, 3.0), vec3(2.0, 1.0, 2.0), vec3(3.0, 7.0, 2.0));
5320 …output vec3 out0 = [ vec3(3.0, 2.0, 3.0) | vec3(5.0, 4.0, 5.0) | vec3(6.0, 5.0, 6.0) | vec3(9.0, 8…
5331 vec3[] x = vec3[] (vec3(1.0, 2.0, 3.0), vec3(2.0, 1.0, 2.0), vec3(3.0, 7.0, 2.0));
5458 output vec3 out0 = [ vec3(3.0, 3.0, 5.0) | vec3(4.0, 2.0, 4.0) | vec3(5.0, 8.0, 4.0) ];
5469 vec3[] x = vec3[] (vec3(1.0, 2.0, 3.0), vec3(2.0, 1.0, 2.0), vec3(3.0, 7.0, 2.0));
5481 output vec3 out0 = [ vec3(4.0, 4.0, 7.0) | vec3(6.0, 7.0, 4.0) | vec3(3.0, 14.0, 9.0) ];
5492 vec3[] x = vec3[] (vec3(1.0, 2.0, 3.0), vec3(2.0, 1.0, 2.0), vec3(3.0, 7.0, 2.0));
5646 …output vec3 out0 = [ vec3(4.0, 3.0, 4.0) | vec3(3.0, 2.0, 3.0) | vec3(3.0, 2.0, 3.0) | vec3(5.0, 4…
5657 vec3[] x = vec3[] (vec3(1.0, 2.0, 3.0), vec3(2.0, 1.0, 2.0), vec3(3.0, 7.0, 2.0));
5807 …output vec3 out0 = [ vec3(3.0, 2.0, 3.0) | vec3(5.0, 4.0, 5.0) | vec3(6.0, 5.0, 6.0) | vec3(9.0, 8…
5818 vec3[] x = vec3[] (vec3(1.0, 2.0, 3.0), vec3(2.0, 1.0, 2.0), vec3(3.0, 7.0, 2.0));
5945 output vec3 out0 = [ vec3(3.0, 3.0, 5.0) | vec3(4.0, 2.0, 4.0) | vec3(5.0, 8.0, 4.0) ];
5956 vec3[] x = vec3[] (vec3(1.0, 2.0, 3.0), vec3(2.0, 1.0, 2.0), vec3(3.0, 7.0, 2.0));
5968 output vec3 out0 = [ vec3(4.0, 4.0, 7.0) | vec3(6.0, 7.0, 4.0) | vec3(3.0, 14.0, 9.0) ];
5979 vec3[] x = vec3[] (vec3(1.0, 2.0, 3.0), vec3(2.0, 1.0, 2.0), vec3(3.0, 7.0, 2.0));
6255 output vec3 out0 = [ vec3(2.0, 4.0, 6.0) | vec3(4.0, 2.0, 4.0) | vec3(6.0, 14.0, 4.0) ];
6263 vec3 func (vec3 a)
6265 return a * vec3(2);
6282 output vec3 out0 = [ vec3(4.0, 6.0, 10.0) | vec3(8.0, 12.0, 4.0) | vec3(2.0, 26.0, 14.0) ];
6290 vec3 func (vec3 a)
6292 return a * vec3(2);
6480 …output vec3 out0 = [ vec3(3.0, 4.0, 5.0) | vec3(2.0, 3.0, 4.0) | vec3(2.0, 3.0, 4.0) | vec3(4.0, 5…
6492 vec3 val;
6495 x.val = vec3(1.0, 2.0, 3.0);
6676 …output vec3 out0 = [ vec3(2.0, 3.0, 4.0) | vec3(4.0, 5.0, 6.0) | vec3(5.0, 6.0, 7.0) | vec3(8.0, 9…
6688 vec3 val;
6691 x.val = vec3(1.0, 2.0, 3.0);
6844 output vec3 out0 = [ vec3(2.0, 4.0, 6.0) | vec3(3.0, 3.0, 5.0) | vec3(4.0, 9.0, 5.0) ];
6856 vec3 val;
6859 x.val = vec3(1.0, 2.0, 3.0);
6872 output vec3 out0 = [ vec3(3.0, 5.0, 8.0) | vec3(5.0, 8.0, 5.0) | vec3(2.0, 15.0, 10.0) ];
6884 vec3 val;
6887 x.val = vec3(1.0, 2.0, 3.0);
7072 …output vec3 out0 = [ vec3(3.0, 4.0, 5.0) | vec3(2.0, 3.0, 4.0) | vec3(2.0, 3.0, 4.0) | vec3(4.0, 5…
7084 vec3 val;
7087 x.val = vec3(1.0, 2.0, 3.0);
7268 …output vec3 out0 = [ vec3(2.0, 3.0, 4.0) | vec3(4.0, 5.0, 6.0) | vec3(5.0, 6.0, 7.0) | vec3(8.0, 9…
7280 vec3 val;
7283 x.val = vec3(1.0, 2.0, 3.0);
7436 output vec3 out0 = [ vec3(2.0, 4.0, 6.0) | vec3(3.0, 3.0, 5.0) | vec3(4.0, 9.0, 5.0) ];
7448 vec3 val;
7451 x.val = vec3(1.0, 2.0, 3.0);
7464 output vec3 out0 = [ vec3(3.0, 5.0, 8.0) | vec3(5.0, 8.0, 5.0) | vec3(2.0, 15.0, 10.0) ];
7476 vec3 val;
7479 x.val = vec3(1.0, 2.0, 3.0);
7652 …output vec3 out0 = [ vec3(4.0, 6.0, 12.0) | vec3(3.0, 4.0, 9.0) | vec3(3.0, 4.0, 9.0) | vec3(5.0, …
7663 out0 = (in0 + vec3(2.0, 1.0, 2.0)) * vec3(1.0, 2.0, 3.0);
7806 …output vec3 out0 = [ vec3(3.0, 4.0, 9.0) | vec3(5.0, 8.0, 15.0) | vec3(6.0, 10.0, 18.0) | vec3(9.0…
7817 out0 = (in0 + vec3(2.0, 1.0, 2.0)) * vec3(1.0, 2.0, 3.0);
7938 output vec3 out0 = [ vec3(3.0, 6.0, 15.0) | vec3(4.0, 4.0, 12.0) | vec3(5.0, 16.0, 12.0) ];
7949 out0 = (in0 + vec3(2.0, 1.0, 2.0)) * vec3(1.0, 2.0, 3.0);
7960 output vec3 out0 = [ vec3(4.0, 8.0, 21.0) | vec3(6.0, 14.0, 12.0) | vec3(3.0, 28.0, 27.0) ];
7971 out0 = (in0 + vec3(2.0, 1.0, 2.0)) * vec3(1.0, 2.0, 3.0);
8118 …output vec3 out0 = [ vec3(6.0, 6.0, 10.0) | vec3(3.0, 3.0, 5.0) | vec3(3.0, 3.0, 5.0) | vec3(9.0, …
8129 out0 = (vec3(1.0, 2.0, 3.0) + vec3(2.0, 1.0, 2.0)) * in0;
8272 …output vec3 out0 = [ vec3(3.0, 3.0, 5.0) | vec3(9.0, 9.0, 15.0) | vec3(12.0, 12.0, 20.0) | vec3(21…
8283 out0 = (vec3(1.0, 2.0, 3.0) + vec3(2.0, 1.0, 2.0)) * in0;
8404 output vec3 out0 = [ vec3(3.0, 6.0, 15.0) | vec3(6.0, 3.0, 10.0) | vec3(9.0, 21.0, 10.0) ];
8415 out0 = (vec3(1.0, 2.0, 3.0) + vec3(2.0, 1.0, 2.0)) * in0;
8426 output vec3 out0 = [ vec3(6.0, 9.0, 25.0) | vec3(12.0, 18.0, 10.0) | vec3(3.0, 39.0, 35.0) ];
8437 out0 = (vec3(1.0, 2.0, 3.0) + vec3(2.0, 1.0, 2.0)) * in0;
8588 …output vec3 out0 = [ vec3(4.0, 6.0, 12.0) | vec3(3.0, 4.0, 9.0) | vec3(3.0, 4.0, 9.0) | vec3(5.0, …
8599 out0 = vec3(1.0, 2.0, 3.0) * (in0 + vec3(2.0, 1.0, 2.0));
8742 …output vec3 out0 = [ vec3(3.0, 4.0, 9.0) | vec3(5.0, 8.0, 15.0) | vec3(6.0, 10.0, 18.0) | vec3(9.0…
8753 out0 = vec3(1.0, 2.0, 3.0) * (in0 + vec3(2.0, 1.0, 2.0));
8874 output vec3 out0 = [ vec3(3.0, 6.0, 15.0) | vec3(4.0, 4.0, 12.0) | vec3(5.0, 16.0, 12.0) ];
8885 out0 = vec3(1.0, 2.0, 3.0) * (in0 + vec3(2.0, 1.0, 2.0));
8896 output vec3 out0 = [ vec3(4.0, 8.0, 21.0) | vec3(6.0, 14.0, 12.0) | vec3(3.0, 28.0, 27.0) ];
8907 out0 = vec3(1.0, 2.0, 3.0) * (in0 + vec3(2.0, 1.0, 2.0));
9054 …output vec3 out0 = [ vec3(6.0, 6.0, 10.0) | vec3(3.0, 3.0, 5.0) | vec3(3.0, 3.0, 5.0) | vec3(9.0, …
9065 out0 = in0 * (vec3(1.0, 2.0, 3.0) + vec3(2.0, 1.0, 2.0));
9208 …output vec3 out0 = [ vec3(3.0, 3.0, 5.0) | vec3(9.0, 9.0, 15.0) | vec3(12.0, 12.0, 20.0) | vec3(21…
9219 out0 = in0 * (vec3(1.0, 2.0, 3.0) + vec3(2.0, 1.0, 2.0));
9340 output vec3 out0 = [ vec3(3.0, 6.0, 15.0) | vec3(6.0, 3.0, 10.0) | vec3(9.0, 21.0, 10.0) ];
9351 out0 = in0 * (vec3(1.0, 2.0, 3.0) + vec3(2.0, 1.0, 2.0));
9362 output vec3 out0 = [ vec3(6.0, 9.0, 25.0) | vec3(12.0, 18.0, 10.0) | vec3(3.0, 39.0, 35.0) ];
9373 out0 = in0 * (vec3(1.0, 2.0, 3.0) + vec3(2.0, 1.0, 2.0));
9668 output vec3 out0 = [ vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) ];
9679 out0 = in0 + vec3(1.0, 2.0, 3.0);
9852 output vec3 out0 = [ vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) ];
9863 out0 = in0 + vec3(1.0, 2.0, 3.0);
10381 output vec3 out0 = [ vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) ];
10392 out0 = in0 + vec3(1.0, 2.0, 3.0);
10565 output vec3 out0 = [ vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) ];
10576 out0 = in0 + vec3(1.0, 2.0, 3.0);
10956 output vec3 out0 = [ vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) ];
10967 out0 = in0 + vec3(1.0, 2.0, 3.0);
11001 input vec3 in0 = [ vec3(1.0, 2.0, 3.0) | vec3(2.0, 1.0, 2.0) | vec3(3.0, 7.0, 2.0) ];
11024 input vec3 in0 = [ vec3(1.0, 2.0, 3.0) | vec3(2.0, 1.0, 2.0) | vec3(3.0, 7.0, 2.0) ];
11047 input vec3 in0 = [ vec3(1.0, 2.0, 3.0) | vec3(2.0, 1.0, 2.0) | vec3(3.0, 7.0, 2.0) ];
11070 input vec3 in0 = [ vec3(1.0, 2.0, 3.0) | vec3(2.0, 1.0, 2.0) | vec3(3.0, 7.0, 2.0) ];
11093 input vec3 in0 = [ vec3(1.0, 2.0, 3.0) | vec3(2.0, 1.0, 2.0) | vec3(3.0, 7.0, 2.0) ];
11116 input vec3 in0 = [ vec3(1.0, 2.0, 3.0) | vec3(2.0, 1.0, 2.0) | vec3(3.0, 7.0, 2.0) ];
11139 input vec3 in0 = [ vec3(1.0, 2.0, 3.0) | vec3(2.0, 1.0, 2.0) | vec3(3.0, 7.0, 2.0) ];
11162 input vec3 in0 = [ vec3(1.0, 2.0, 3.0) | vec3(2.0, 1.0, 2.0) | vec3(3.0, 7.0, 2.0) ];
11185 input vec3 in0 = [ vec3(1.0, 2.0, 3.0) | vec3(2.0, 1.0, 2.0) | vec3(3.0, 7.0, 2.0) ];
11208 input vec3 in0 = [ vec3(1.0, 2.0, 3.0) | vec3(2.0, 1.0, 2.0) | vec3(3.0, 7.0, 2.0) ];
11439 output vec3 out0 = [ vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) | vec3(1.0, 2.0, 3.0) ];
11450 out0 = in0 + vec3(1.0, 2.0, 3.0);
11606 vec3 a[] = ivec3[] (vec3(1, 2, 3), vec3(2, 1, 2), vec3(3, 7, 2));
11625 vec3 a[] = uvec3[] (vec3(2, 3, 5), vec3(4, 6, 2), vec3(1, 13, 7));
11860 struct { vec3 value; } b;
11882 struct { vec3 value; } b;