Lines Matching refs:TES
33 + Built-in inputs and outputs and basic data transfer between TCS and TES
34 - Read gl_PrimitiveID, gl_PatchVerticesIn in both TCS and TES
35 - Read gl_TessLevelInner[] and gl_TessLevelOuter[] in TES
37 - Pass data in (gl_in/gl_out []) .gl_Position between VS, TCS and TES
49 from TCS to TES
66 "point_mode" input layout qualifier in the tessellation evaluation shader (TES).
87 ("cw" or "ccw") input layout qualifier in the TES. Back face culling is enabled.
90 winding mode specified in the TES. The patterns drawn are simple and verified by
94 either TCS or TES; the TCS cases pass the value as a "patch out" output to the
95 TES. For the gl_PrimitiveID cases, multiple primitives are drawn and one of
101 the value of a tessellation level in the TES gives the value set in the TCS. The
134 level for both primitives. The primitives are deformed in the TES so that