Lines Matching refs:pipelineState
154 PipelineState pipelineState (m_context.getDeviceProperties().limits.subPixelPrecisionBits); in iterate() local
158 dc.registerDrawObject(pipelineState, vulkanProgram, drawCallData); in iterate()
162 refDrawContext.registerDrawObject(pipelineState, vertexShader, fragmentShader, drawCallData); in iterate()
770 PipelineState pipelineState(m_context.getDeviceProperties().limits.subPixelPrecisionBits); in iterate() local
777 pipelineState.depthClampEnable = m_depthClampEnable; in iterate()
778 pipelineState.compareOp = rr::TESTFUNC_ALWAYS; in iterate()
779 pipelineState.depthTestEnable = true; in iterate()
780 pipelineState.depthWriteEnable = true; in iterate()
781 pipelineState.sampleShadingEnable = true; in iterate()
786 vulkanDrawContext.registerDrawObject(pipelineState, vulkanProgram, drawCallData); in iterate()
916 PipelineState pipelineState(m_context.getDeviceProperties().limits.subPixelPrecisionBits); in iterate() local
921 pipelineState.sampleShadingEnable = true; in iterate()
926 vulkanDrawContext.registerDrawObject(pipelineState, vulkanProgram, drawCallData); in iterate()
1262 PipelineState pipelineState(m_context.getDeviceProperties().limits.subPixelPrecisionBits); in iterate() local
1267 …pipelineState.sampleShadingEnable = m_useEnable; // When m_useEnable is false, we rely on the gl_… in iterate()
1272 vulkanDrawContext.registerDrawObject(pipelineState, vulkanProgram, drawCallData); in iterate()