Lines Matching refs:uBounds
574 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() local
576 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
577 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
599 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() local
603 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
604 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
633 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth()… in isNearestSampleResultValid() local
638 const int minI = deFloorFloatToInt32(uBounds.x()); in isNearestSampleResultValid()
639 const int maxI = deFloorFloatToInt32(uBounds.y()); in isNearestSampleResultValid()
674 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidt… in isLinearSampleResultValid() local
676 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isLinearSampleResultValid()
677 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f); in isLinearSampleResultValid()
699 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
700 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
727 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidt… in isLinearSampleResultValid() local
731 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isLinearSampleResultValid()
732 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f); in isLinearSampleResultValid()
762 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
763 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
795 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidt… in isLinearSampleResultValid() local
800 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isLinearSampleResultValid()
801 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f); in isLinearSampleResultValid()
838 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
839 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f); in isLinearSampleResultValid()
1527 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.… in isSeamlessLinearSampleResultValid() local
1531 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isSeamlessLinearSampleResultValid()
1532 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f); in isSeamlessLinearSampleResultValid()
1561 const float minA = de::clamp((uBounds.x()-0.5f)-float(i), 0.0f, 1.0f); in isSeamlessLinearSampleResultValid()
1562 const float maxA = de::clamp((uBounds.y()-0.5f)-float(i), 0.0f, 1.0f); in isSeamlessLinearSampleResultValid()
2446 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, level.getWidth(), … in isGatherOffsetsResultValid() local
2450 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isGatherOffsetsResultValid()
2451 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f); in isGatherOffsetsResultValid()
2573 …const Vec2 uBounds = computeNonNormalizedCoordBounds(sampler.normalizedCoords, size, coords.s, pr… in isGatherResultValid() local
2577 const int minI = deFloorFloatToInt32(uBounds.x()-0.5f); in isGatherResultValid()
2578 const int maxI = deFloorFloatToInt32(uBounds.y()-0.5f); in isGatherResultValid()