Lines Matching refs:lod
473 …stPixelBufferAccess* levels, int numLevels, const Sampler& sampler, float s, int level, float lod);
474 …, int numLevels, const Sampler& sampler, float s, float t, int depth, float lod, bool es2 = false);
475 …BufferAccess* levels, int numLevels, const Sampler& sampler, float s, float t, float r, float lod);
477 …ufferAccess* levels, int numLevels, const Sampler& sampler, float s, float lod, const IVec2& offse…
478 …ss* levels, int numLevels, const Sampler& sampler, float s, float t, float lod, const IVec3& offse…
479 …s, int numLevels, const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offse…
481 …* levels, int numLevels, const Sampler& sampler, float ref, float s, float lod, const IVec2& offse…
482 … int numLevels, const Sampler& sampler, float ref, float s, float t, float lod, const IVec3& offse…
535 Vec4 sample (const Sampler& sampler, float s, float lod) const;
536 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const;
537 float sampleCompare (const Sampler& sampler, float ref, float s, float lod) const;
538 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod, deInt32 of…
552 inline Vec4 Texture1DView::sample (const Sampler& sampler, float s, float lod) const in sample()
554 return sampleLevelArray1D(m_levels, m_numLevels, sampler, s, 0 /* depth */, lod); in sample()
557 inline Vec4 Texture1DView::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset… in sampleOffset() argument
559 return sampleLevelArray1DOffset(m_levels, m_numLevels, sampler, s, lod, IVec2(offset, 0)); in sampleOffset()
562 inline float Texture1DView::sampleCompare (const Sampler& sampler, float ref, float s, float lod) c… in sampleCompare()
564 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(0, 0)); in sampleCompare()
567 …ew::sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod, deInt32 offset) co… in sampleCompareOffset() argument
569 return sampleLevelArray1DCompare(m_levels, m_numLevels, sampler, ref, s, lod, IVec2(offset, 0)); in sampleCompareOffset()
587 Vec4 sample (const Sampler& sampler, float s, float t, float lod) const;
588 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset…
589 float sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const;
590 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, c…
609 inline Vec4 Texture2DView::sample (const Sampler& sampler, float s, float t, float lod) const in sample()
611 return sampleLevelArray2D(m_levels, m_numLevels, sampler, s, t, 0 /* depth */, lod, m_es2); in sample()
614 inline Vec4 Texture2DView::sampleOffset (const Sampler& sampler, float s, float t, float lod, const… in sampleOffset() argument
616 …return sampleLevelArray2DOffset(m_levels, m_numLevels, sampler, s, t, lod, IVec3(offset.x(), offse… in sampleOffset()
619 …Texture2DView::sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const in sampleCompare()
621 return sampleLevelArray2DCompare(m_levels, m_numLevels, sampler, ref, s, t, lod, IVec3(0, 0, 0)); in sampleCompare()
624 …eCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, const IVec2& offse… in sampleCompareOffset() argument
626 …return sampleLevelArray2DCompare(m_levels, m_numLevels, sampler, ref, s, t, lod, IVec3(offset.x(),… in sampleCompareOffset()
688 Vec4 sample (const Sampler& sampler, float s, float lod) const;
689 Vec4 sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const;
690 float sampleCompare (const Sampler& sampler, float ref, float s, float lod) const;
691 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod, deInt32 of…
708 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const in sample()
710 return m_view.sample(sampler, s, lod); in sample()
713 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) co… in sampleOffset() argument
715 return m_view.sampleOffset(sampler, s, lod, offset); in sampleOffset()
718 inline float Texture1D::sampleCompare (const Sampler& sampler, float ref, float s, float lod) const in sampleCompare()
720 return m_view.sampleCompare(sampler, ref, s, lod); in sampleCompare()
723 inline float Texture1D::sampleCompareOffset (const Sampler& sampler, float ref, float s, float lod,… in sampleCompareOffset() argument
725 return m_view.sampleCompareOffset(sampler, ref, s, lod, offset); in sampleCompareOffset()
746 Vec4 sample (const Sampler& sampler, float s, float t, float lod) const;
747 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVec2& offset…
748 float sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const;
749 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, c…
770 inline Vec4 Texture2D::sample (const Sampler& sampler, float s, float t, float lod) const in sample()
772 return m_view.sample(sampler, s, t, lod); in sample()
775 inline Vec4 Texture2D::sampleOffset (const Sampler& sampler, float s, float t, float lod, const IVe… in sampleOffset() argument
777 return m_view.sampleOffset(sampler, s, t, lod, offset); in sampleOffset()
780 …oat Texture2D::sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const in sampleCompare()
782 return m_view.sampleCompare(sampler, ref, s, t, lod); in sampleCompare()
785 …eCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, const IVec2& offse… in sampleCompareOffset() argument
787 return m_view.sampleCompareOffset(sampler, ref, s, t, lod, offset); in sampleCompareOffset()
815 Vec4 sample (const Sampler& sampler, float s, float t, float p, float lod) const;
816 … sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const;
849 Vec4 sample (const Sampler& sampler, float s, float t, float p, float lod) const;
850 … sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const;
869 inline Vec4 TextureCube::sample (const Sampler& sampler, float s, float t, float p, float lod) const in sample()
871 return m_view.sample(sampler, s, t, p, lod); in sample()
874 …Cube::sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const in sampleCompare()
876 return m_view.sampleCompare(sampler, ref, s, t, r, lod); in sampleCompare()
904 Vec4 sample (const Sampler& sampler, float s, float t, float lod) const;
905 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, deInt32 offset) con…
906 float sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const;
907 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, d…
932 Vec4 sample (const Sampler& sampler, float s, float t, float r, float lod) const;
933 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec…
934 … sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const;
935 …ffset (const Sampler& sampler, float ref, float s, float t, float r, float lod, const IVec2& offse…
968 Vec4 sample (const Sampler& sampler, float s, float t, float lod) const;
969 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float lod, deInt32 offset) con…
970 float sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const;
971 …float sampleCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, d…
983 inline Vec4 Texture1DArray::sample (const Sampler& sampler, float s, float t, float lod) const in sample()
985 return m_view.sample(sampler, s, t, lod); in sample()
988 inline Vec4 Texture1DArray::sampleOffset (const Sampler& sampler, float s, float t, float lod, deIn… in sampleOffset() argument
990 return m_view.sampleOffset(sampler, s, t, lod, offset); in sampleOffset()
993 …exture1DArray::sampleCompare (const Sampler& sampler, float ref, float s, float t, float lod) const in sampleCompare()
995 return m_view.sampleCompare(sampler, ref, s, t, lod); in sampleCompare()
998 …eCompareOffset (const Sampler& sampler, float ref, float s, float t, float lod, deInt32 offset) co… in sampleCompareOffset() argument
1000 return m_view.sampleCompareOffset(sampler, ref, s, t, lod, offset); in sampleCompareOffset()
1025 Vec4 sample (const Sampler& sampler, float s, float t, float r, float lod) const;
1026 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec…
1027 … sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const;
1028 …ffset (const Sampler& sampler, float ref, float s, float t, float r, float lod, const IVec2& offse…
1044 inline Vec4 Texture2DArray::sample (const Sampler& sampler, float s, float t, float r, float lod) c… in sample()
1046 return m_view.sample(sampler, s, t, r, lod); in sample()
1049 …ay::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec2& offse… in sampleOffset() argument
1051 return m_view.sampleOffset(sampler, s, t, r, lod, offset); in sampleOffset()
1054 …rray::sampleCompare (const Sampler& sampler, float ref, float s, float t, float r, float lod) const in sampleCompare()
1056 return m_view.sampleCompare(sampler, ref, s, t, r, lod); in sampleCompare()
1059 …ffset (const Sampler& sampler, float ref, float s, float t, float r, float lod, const IVec2& offse… in sampleCompareOffset() argument
1061 return m_view.sampleCompareOffset(sampler, ref, s, t, r, lod, offset); in sampleCompareOffset()
1090 Vec4 sample (const Sampler& sampler, float s, float t, float r, float lod) const;
1091 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec…
1098 inline Vec4 Texture3DView::sample (const Sampler& sampler, float s, float t, float r, float lod) co… in sample()
1100 return sampleLevelArray3D(m_levels, m_numLevels, sampler, s, t, r, lod); in sample()
1103 …ew::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec3& offse… in sampleOffset() argument
1105 return sampleLevelArray3DOffset(m_levels, m_numLevels, sampler, s, t, r, lod, offset); in sampleOffset()
1130 Vec4 sample (const Sampler& sampler, float s, float t, float r, float lod) const;
1131 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, const IVec…
1144 inline Vec4 Texture3D::sample (const Sampler& sampler, float s, float t, float r, float lod) const in sample()
1146 return m_view.sample(sampler, s, t, r, lod); in sample()
1149 inline Vec4 Texture3D::sampleOffset (const Sampler& sampler, float s, float t, float r, float lod, … in sampleOffset() argument
1151 return m_view.sampleOffset(sampler, s, t, r, lod, offset); in sampleOffset()
1170 …Vec4 sample (const Sampler& sampler, float s, float t, float r, float q, float lod) cons…
1171 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float q, float lod, …
1172 …Compare (const Sampler& sampler, float ref, float s, float t, float r, float q, float lod) const;
1173 …nst Sampler& sampler, float ref, float s, float t, float r, float q, float lod, const IVec2& offse…
1203 Vec4 sample (const Sampler& sampler, float s, float t, float r, float q, float lod) const;
1204 …Vec4 sampleOffset (const Sampler& sampler, float s, float t, float r, float q, float lod, c…
1205 …eCompare (const Sampler& sampler, float ref, float s, float t, float r, float q, float lod) const;
1206 …nst Sampler& sampler, float ref, float s, float t, float r, float q, float lod, const IVec2& offse…
1218 …tureCubeArray::sample (const Sampler& sampler, float s, float t, float r, float q, float lod) const in sample()
1220 return m_view.sample(sampler, s, t, r, q, lod); in sample()
1223 …eOffset (const Sampler& sampler, float s, float t, float r, float q, float lod, const IVec2& offse… in sampleOffset() argument
1225 return m_view.sampleOffset(sampler, s, t, r, q, lod, offset); in sampleOffset()
1228 …pleCompare (const Sampler& sampler, float ref, float s, float t, float r, float q, float lod) const in sampleCompare()
1230 return m_view.sampleCompare(sampler, ref, s, t, r, q, lod); in sampleCompare()
1233 …nst Sampler& sampler, float ref, float s, float t, float r, float q, float lod, const IVec2& offse… in sampleCompareOffset() argument
1235 return m_view.sampleCompareOffset(sampler, ref, s, t, r, q, lod, offset); in sampleCompareOffset()