Lines Matching refs:numLevels
473 Vec4 sampleLevelArray1D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam…
474 Vec4 sampleLevelArray2D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam…
475 Vec4 sampleLevelArray3D (const ConstPixelBufferAccess* levels, int numLevels, const Sampler& sam…
477 Vec4 sampleLevelArray1DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&…
478 Vec4 sampleLevelArray2DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&…
479 Vec4 sampleLevelArray3DOffset (const ConstPixelBufferAccess* levels, int numLevels, const Sampler&…
481 float sampleLevelArray1DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sample…
482 float sampleLevelArray2DCompare (const ConstPixelBufferAccess* levels, int numLevels, const Sample…
527 Texture1DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2);
545 inline Texture1DView::Texture1DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 … in Texture1DView() argument
546 : m_numLevels (numLevels) in Texture1DView()
578 Texture2DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false);
601 inline Texture2DView::Texture2DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2) in Texture2DView() argument
602 : m_numLevels (numLevels) in Texture2DView()
645 TextureLevelPyramid (const TextureFormat& format, int numLevels);
807 …TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels)[CUBEFACE_LAST], boo…
895 Texture1DArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false);
922 Texture2DArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false);
1080 Texture3DView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false);
1160 … TextureCubeArrayView (int numLevels, const ConstPixelBufferAccess* levels, bool es2 = false);