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Lines Matching refs:triX

416 			float	triX	= triNdx ? 1.0f-xf : xf;  in sampleTextureNonProjected()  local
419 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
452 float triX = triNdx ? 1.0f-xf : xf; in sampleTextureNonProjected() local
455 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
456 float t = triangleInterpolate(triT[triNdx].x(), triT[triNdx].y(), triT[triNdx].z(), triX, triY); in sampleTextureNonProjected()
695 float triX = triNdx ? 1.0f-xf : xf; in sampleTextureNonProjected() local
698 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
699 float t = triangleInterpolate(triT[triNdx].x(), triT[triNdx].y(), triT[triNdx].z(), triX, triY); in sampleTextureNonProjected()
700 float r = triangleInterpolate(triR[triNdx].x(), triR[triNdx].y(), triR[triNdx].z(), triX, triY); in sampleTextureNonProjected()
743 float triX = triNdx ? 1.0f-xf : xf; in sampleTextureNonProjected() local
746 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
747 float t = triangleInterpolate(triT[triNdx].x(), triT[triNdx].y(), triT[triNdx].z(), triX, triY); in sampleTextureNonProjected()
790 float triX = triNdx ? 1.0f-xf : xf; in sampleTextureNonProjected() local
793 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
794 float t = triangleInterpolate(triT[triNdx].x(), triT[triNdx].y(), triT[triNdx].z(), triX, triY); in sampleTextureNonProjected()
795 float r = triangleInterpolate(triR[triNdx].x(), triR[triNdx].y(), triR[triNdx].z(), triX, triY); in sampleTextureNonProjected()
938 const float triX = triNdx ? 1.0f-xf : xf; in fetchTexture() local
941 …const float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, t… in fetchTexture()