Lines Matching refs:m_curCtx
31 : m_curCtx(DE_NULL) in ContextWrapper()
41 m_curCtx = context; in setContext()
46 return m_curCtx; in getCurrentContext()
51 return m_curCtx->getWidth(); in getWidth()
56 return m_curCtx->getHeight(); in getHeight()
61 m_curCtx->viewport(x, y, width, height); in glViewport()
66 m_curCtx->activeTexture(texture); in glActiveTexture()
71 m_curCtx->bindTexture(target, texture); in glBindTexture()
76 m_curCtx->genTextures(numTextures, textures); in glGenTextures()
81 m_curCtx->deleteTextures(numTextures, textures); in glDeleteTextures()
86 m_curCtx->bindFramebuffer(target, framebuffer); in glBindFramebuffer()
91 m_curCtx->genFramebuffers(numFramebuffers, framebuffers); in glGenFramebuffers()
96 m_curCtx->deleteFramebuffers(numFramebuffers, framebuffers); in glDeleteFramebuffers()
101 m_curCtx->bindRenderbuffer(target, renderbuffer); in glBindRenderbuffer()
106 m_curCtx->genRenderbuffers(numRenderbuffers, renderbuffers); in glGenRenderbuffers()
111 m_curCtx->deleteRenderbuffers(numRenderbuffers, renderbuffers); in glDeleteRenderbuffers()
116 m_curCtx->pixelStorei(pname, param); in glPixelStorei()
121 m_curCtx->texImage1D(target, level, (deUint32)internalFormat, width, border, format, type, data); in glTexImage1D()
126 …m_curCtx->texImage2D(target, level, (deUint32)internalFormat, width, height, border, format, type,… in glTexImage2D()
131 …m_curCtx->texImage3D(target, level, (deUint32)internalFormat, width, height, depth, border, format… in glTexImage3D()
136 m_curCtx->texSubImage1D(target, level, xoffset, width, format, type, data); in glTexSubImage1D()
141 m_curCtx->texSubImage2D(target, level, xoffset, yoffset, width, height, format, type, data); in glTexSubImage2D()
146 …m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, ty… in glTexSubImage3D()
151 m_curCtx->copyTexImage1D(target, level, internalFormat, x, y, width, border); in glCopyTexImage1D()
156 m_curCtx->copyTexImage2D(target, level, internalFormat, x, y, width, height, border); in glCopyTexImage2D()
161 m_curCtx->copyTexSubImage1D(target, level, xoffset, x, y, width); in glCopyTexSubImage1D()
166 m_curCtx->copyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height); in glCopyTexSubImage2D()
171 m_curCtx->texStorage2D(target, levels, internalFormat, width, height); in glTexStorage2D()
176 m_curCtx->texStorage3D(target, levels, internalFormat, width, height, depth); in glTexStorage3D()
181 m_curCtx->texParameteri(target, pname, value); in glTexParameteri()
186 m_curCtx->useProgram(program); in glUseProgram()
191 m_curCtx->framebufferTexture2D(target, attachment, textarget, texture, level); in glFramebufferTexture2D()
196 m_curCtx->framebufferTextureLayer(target, attachment, texture, level, layer); in glFramebufferTextureLayer()
201 m_curCtx->framebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer); in glFramebufferRenderbuffer()
206 return m_curCtx->checkFramebufferStatus(target); in glCheckFramebufferStatus()
211 m_curCtx->getFramebufferAttachmentParameteriv(target, attachment, pname, params); in glGetFramebufferAttachmentParameteriv()
216 m_curCtx->renderbufferStorage(target, internalformat, width, height); in glRenderbufferStorage()
221 m_curCtx->renderbufferStorageMultisample(target, samples, internalformat, width, height); in glRenderbufferStorageMultisample()
226 m_curCtx->bindBuffer(target, buffer); in glBindBuffer()
231 m_curCtx->genBuffers(n, buffers); in glGenBuffers()
236 m_curCtx->deleteBuffers(n, buffers); in glDeleteBuffers()
241 m_curCtx->bufferData(target, size, data, usage); in glBufferData()
246 m_curCtx->bufferSubData(target, offset, size, data); in glBufferSubData()
251 m_curCtx->clearColor(red, green, blue, alpha); in glClearColor()
256 m_curCtx->clearDepthf(depth); in glClearDepthf()
261 m_curCtx->clearStencil(stencil); in glClearStencil()
266 m_curCtx->clear(buffers); in glClear()
271 m_curCtx->clearBufferiv(buffer, drawbuffer, value); in glClearBufferiv()
276 m_curCtx->clearBufferfv(buffer, drawbuffer, value); in glClearBufferfv()
281 m_curCtx->clearBufferuiv(buffer, drawbuffer, value); in glClearBufferuiv()
286 m_curCtx->clearBufferfi(buffer, drawbuffer, depth, stencil); in glClearBufferfi()
291 m_curCtx->scissor(x, y, width, height); in glScissor()
296 m_curCtx->enable(cap); in glEnable()
301 m_curCtx->disable(cap); in glDisable()
306 m_curCtx->stencilFunc(func, ref, mask); in glStencilFunc()
311 m_curCtx->stencilOp(sfail, dpfail, dppass); in glStencilOp()
316 m_curCtx->depthFunc(func); in glDepthFunc()
321 m_curCtx->blendEquation(mode); in glBlendEquation()
326 m_curCtx->blendEquationSeparate(modeRGB, modeAlpha); in glBlendEquationSeparate()
331 m_curCtx->blendFunc(src, dst); in glBlendFunc()
336 m_curCtx->blendFuncSeparate(srcRGB, dstRGB, srcAlpha, dstAlpha); in glBlendFuncSeparate()
341 m_curCtx->blendColor(red, green, blue, alpha); in glBlendColor()
346 m_curCtx->colorMask(r, g, b, a); in glColorMask()
351 m_curCtx->depthMask(mask); in glDepthMask()
356 m_curCtx->stencilMask(mask); in glStencilMask()
361 m_curCtx->blitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter); in glBlitFramebuffer()
366 m_curCtx->invalidateSubFramebuffer(target, numAttachments, attachments, x, y, width, height); in glInvalidateSubFramebuffer()
371 m_curCtx->invalidateFramebuffer(target, numAttachments, attachments); in glInvalidateFramebuffer()
376 m_curCtx->readPixels(x, y, width, height, format, type, data); in glReadPixels()
381 return m_curCtx->getError(); in glGetError()
386 m_curCtx->getIntegerv(pname, params); in glGetIntegerv()