Lines Matching refs:stencilState
92 …mplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencil… in executeStencilCompare() argument
102 int maskedRef = stencilState.compMask & clampedStencilRef; \ in executeStencilCompare()
103 int maskedBuf = stencilState.compMask & stencilBufferValue; \ in executeStencilCompare()
111 int clampedStencilRef = de::clamp(stencilState.ref, 0, (1<<numStencilBits)-1); in executeStencilCompare()
113 switch (stencilState.func) in executeStencilCompare()
130 …mplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencil… in executeStencilSFail() argument
141 …etPixStencil(maskedBitReplace(stencilBufferValue, (SFAIL_EXPRESSION), stencilState.writeMask), fra… in executeStencilSFail()
146 int clampedStencilRef = de::clamp(stencilState.ref, 0, (1<<numStencilBits)-1); in executeStencilSFail()
148 switch (stencilState.sFail) in executeStencilSFail()
320 …mplesPerFragment, const Fragment* inputFragments, const StencilState& stencilState, int numStencil… in executeStencilDpFailAndPass() argument
331 …stencilBuffer.setPixStencil(maskedBitReplace(stencilBufferValue, (EXPRESSION), stencilState.writeM… in executeStencilDpFailAndPass()
336 switch (stencilState.OP_NAME) \ in executeStencilDpFailAndPass()
350 int clampedStencilRef = de::clamp(stencilState.ref, 0, (1<<numStencilBits)-1); in executeStencilDpFailAndPass()
827 const StencilState& stencilState = state.stencilStates[fragmentFacing]; in render() local
872 …executeStencilCompare(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState, stat… in render()
873 …executeStencilSFail(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState, state.… in render()
890 …FailAndPass(groupFirstFragNdx, numSamplesPerFragment, inputFragments, stencilState, state.numStenc… in render()