Lines Matching refs:probabilities
2069 float probabilities[THREADOPERATIONID_LAST][THREADOPERATIONID_LAST]; member
2110 deMemset(probabilities, 0, sizeof(probabilities)); in TestConfig()
2282 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_BUFFER]); in addRandomOperation()
2285 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_TEXTURE]); in addRandomOperation()
2288 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_VERTEX_SHADER]); in addRandomOperation()
2291 …weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_FRAGMENT_SHADER… in addRandomOperation()
2294 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_PROGRAM]); in addRandomOperation()
2468 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_IMAGE]); in addRandomOperation()
2473 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXTURE_FROM_IMAGE]); in addRandomOperation()
2481 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_BUFFER]); in addRandomOperation()
2484 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_BUFFER_DATA]); in addRandomOperation()
2491 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_BUFFER_SUBDATA]); in addRandomOperation()
2498 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_TEXTURE]); in addRandomOperation()
2501 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXIMAGE2D]); in addRandomOperation()
2504 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_COPYTEXIMAGE2D]); in addRandomOperation()
2511 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_TEXSUBIMAGE2D]); in addRandomOperation()
2514 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_COPYTEXSUBIMAGE2D]); in addRandomOperation()
2521 …weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXT… in addRandomOperation()
2528 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_SHADER]); in addRandomOperation()
2531 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_SHADER_SOURCE]); in addRandomOperation()
2538 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_SHADER_COMPILE]); in addRandomOperation()
2545 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DESTROY_PROGRAM]); in addRandomOperation()
2552 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_LINK_PROGRAM]); in addRandomOperation()
2559 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_DETACH_SHADER]); in addRandomOperation()
2572 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_ATTACH_SHADER]); in addRandomOperation()
2590 weights.push_back(m_config.probabilities[m_lastOperation][THREADOPERATIONID_ATTACH_SHADER]); in addRandomOperation()
4273 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4275 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25f; in addRandomTests()
4276 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.75f; in addRandomTests()
4278 … config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.5f; in addRandomTests()
4279 … config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.5f; in addRandomTests()
4299 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4301 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; in addRandomTests()
4302 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; in addRandomTests()
4303 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f; in addRandomTests()
4305 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; in addRandomTests()
4306 … config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; in addRandomTests()
4307 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; in addRandomTests()
4309 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.40f; in addRandomTests()
4310 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; in addRandomTests()
4311 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.20f; in addRandomTests()
4331 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4333 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.05f; in addRandomTests()
4334 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; in addRandomTests()
4335 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f; in addRandomTests()
4336 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.05f; in addRandomTests()
4338 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; in addRandomTests()
4339 … config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; in addRandomTests()
4340 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.20f; in addRandomTests()
4341 … config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; in addRandomTests()
4343 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; in addRandomTests()
4344 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; in addRandomTests()
4345 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.10f; in addRandomTests()
4346 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.50f; in addRandomTests()
4348 … config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; in addRandomTests()
4349 … config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; in addRandomTests()
4350 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.25f; in addRandomTests()
4351 config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.30f; in addRandomTests()
4371 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4373 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.10f; in addRandomTests()
4374 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; in addRandomTests()
4375 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.80f; in addRandomTests()
4377 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30f; in addRandomTests()
4378 … config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; in addRandomTests()
4379 … config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.30f; in addRandomTests()
4381 … config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.40f; in addRandomTests()
4382 … config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; in addRandomTests()
4383 … config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.20f; in addRandomTests()
4404 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4406 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.05f; in addRandomTests()
4407 … config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.10f; in addRandomTests()
4408 config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.80f; in addRandomTests()
4409 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.0… in addRandomTests()
4411 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.30… in addRandomTests()
4412 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.40f; in addRandomTests()
4413 config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.20f; in addRandomTests()
4414 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.1… in addRandomTests()
4416 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.20f; in addRandomTests()
4417 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.20f; in addRandomTests()
4418 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.10f; in addRandomTests()
4419 … config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.50f; in addRandomTests()
4421 …config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.2… in addRandomTests()
4422 …config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.2… in addRandomTests()
4423 … config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.25f; in addRandomTests()
4424 …config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0… in addRandomTests()
4449 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; in addRandomTests()
4451 … config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.25f; in addRandomTests()
4452 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.75f; in addRandomTests()
4454 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.5f; in addRandomTests()
4455 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.5f; in addRandomTests()
4475 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; in addRandomTests()
4477 … config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.10f; in addRandomTests()
4478 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.10f; in addRandomTests()
4479 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.80f; in addRandomTests()
4481 … config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.30f; in addRandomTests()
4482 … config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.40f; in addRandomTests()
4483 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.30f; in addRandomTests()
4485 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.40f; in addRandomTests()
4486 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_CREATE_BUFFER] = 0.40f; in addRandomTests()
4487 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_DATA] = 0.20f; in addRandomTests()
4507 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_BUFFER] = 1.0f; in addRandomTests()
4509 … config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.05f; in addRandomTests()
4510 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.10f; in addRandomTests()
4511 config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.80f; in addRandomTests()
4512 … config.probabilities[THREADOPERATIONID_CREATE_BUFFER][THREADOPERATIONID_BUFFER_SUBDATA] = 0.05f; in addRandomTests()
4514 … config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_DESTROY_BUFFER] = 0.30f; in addRandomTests()
4515 … config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_CREATE_BUFFER] = 0.40f; in addRandomTests()
4516 config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_DATA] = 0.20f; in addRandomTests()
4517 … config.probabilities[THREADOPERATIONID_DESTROY_BUFFER][THREADOPERATIONID_BUFFER_SUBDATA] = 0.10f; in addRandomTests()
4519 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.20f; in addRandomTests()
4520 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_CREATE_BUFFER] = 0.20f; in addRandomTests()
4521 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_DATA] = 0.10f; in addRandomTests()
4522 config.probabilities[THREADOPERATIONID_BUFFER_DATA][THREADOPERATIONID_BUFFER_SUBDATA] = 0.50f; in addRandomTests()
4524 … config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_DESTROY_BUFFER] = 0.20f; in addRandomTests()
4525 … config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_CREATE_BUFFER] = 0.25f; in addRandomTests()
4526 config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_BUFFER_DATA] = 0.25f; in addRandomTests()
4527 … config.probabilities[THREADOPERATIONID_BUFFER_SUBDATA][THREADOPERATIONID_BUFFER_SUBDATA] = 0.30f; in addRandomTests()
4551 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; in addRandomTests()
4552 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; in addRandomTests()
4554 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()
4555 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADE… in addRandomTests()
4556 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHA… in addRandomTests()
4558 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()
4559 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHA… in addRandomTests()
4560 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_S… in addRandomTests()
4562 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.5… in addRandomTests()
4563 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4564 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4584 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; in addRandomTests()
4585 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; in addRandomTests()
4587 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()
4588 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADE… in addRandomTests()
4589 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHA… in addRandomTests()
4590 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] =… in addRandomTests()
4592 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()
4593 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHA… in addRandomTests()
4594 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_S… in addRandomTests()
4595 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] … in addRandomTests()
4597 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.3… in addRandomTests()
4598 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4599 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4600 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.1… in addRandomTests()
4602 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.2… in addRandomTests()
4603 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] =… in addRandomTests()
4604 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4605 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.40… in addRandomTests()
4625 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.5f; in addRandomTests()
4626 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.5f; in addRandomTests()
4628 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()
4629 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADE… in addRandomTests()
4630 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHA… in addRandomTests()
4631 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] =… in addRandomTests()
4632 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] … in addRandomTests()
4634 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()
4635 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHA… in addRandomTests()
4636 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_S… in addRandomTests()
4637 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] … in addRandomTests()
4638 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] … in addRandomTests()
4640 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.3… in addRandomTests()
4641 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4642 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4643 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.1… in addRandomTests()
4644 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.1… in addRandomTests()
4646 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.1… in addRandomTests()
4647 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] =… in addRandomTests()
4648 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4649 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20… in addRandomTests()
4650 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.5… in addRandomTests()
4652 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.1… in addRandomTests()
4653 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4654 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4655 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.3… in addRandomTests()
4656 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.3… in addRandomTests()
4680 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 1.0f; in addRandomTests()
4682 … config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.25f; in addRandomTests()
4683 … config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.75f; in addRandomTests()
4685 … config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.5f; in addRandomTests()
4686 … config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.5f; in addRandomTests()
4706 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f; in addRandomTests()
4707 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35… in addRandomTests()
4708 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f; in addRandomTests()
4710 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()
4711 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADE… in addRandomTests()
4712 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHA… in addRandomTests()
4713 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] =… in addRandomTests()
4714 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] … in addRandomTests()
4715 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_PROGRAM] … in addRandomTests()
4716 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] … in addRandomTests()
4717 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_ATTACH_SHADER] =… in addRandomTests()
4719 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()
4720 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHA… in addRandomTests()
4721 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_S… in addRandomTests()
4722 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] … in addRandomTests()
4723 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] … in addRandomTests()
4724 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_PROGRAM] … in addRandomTests()
4725 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] … in addRandomTests()
4726 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_ATTACH_SHADER] … in addRandomTests()
4728 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.2… in addRandomTests()
4729 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4730 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4731 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.1… in addRandomTests()
4732 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.1… in addRandomTests()
4733 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.1… in addRandomTests()
4734 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.… in addRandomTests()
4735 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.1… in addRandomTests()
4737 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.1… in addRandomTests()
4738 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] =… in addRandomTests()
4739 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4740 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20… in addRandomTests()
4741 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.5… in addRandomTests()
4742 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_PROGRAM] = 0.1… in addRandomTests()
4743 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.1… in addRandomTests()
4744 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_ATTACH_SHADER] = 0.25… in addRandomTests()
4746 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.1… in addRandomTests()
4747 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4748 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4749 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.3… in addRandomTests()
4750 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.3… in addRandomTests()
4751 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_PROGRAM] = 0.1… in addRandomTests()
4752 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.… in addRandomTests()
4753 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_ATTACH_SHADER] = 0.3… in addRandomTests()
4755 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.1… in addRandomTests()
4756 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4757 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4758 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.0… in addRandomTests()
4759 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.0… in addRandomTests()
4760 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.1… in addRandomTests()
4761 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.… in addRandomTests()
4762 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.4… in addRandomTests()
4764 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.… in addRandomTests()
4765 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4766 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4767 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.1… in addRandomTests()
4768 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.… in addRandomTests()
4769 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.… in addRandomTests()
4770 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0… in addRandomTests()
4771 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.1… in addRandomTests()
4773 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.2… in addRandomTests()
4774 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] =… in addRandomTests()
4775 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4776 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10… in addRandomTests()
4777 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.1… in addRandomTests()
4778 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.1… in addRandomTests()
4779 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.1… in addRandomTests()
4780 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.30… in addRandomTests()
4800 … config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_VERTEX_SHADER] = 0.35f; in addRandomTests()
4801 …config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] = 0.35… in addRandomTests()
4802 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_PROGRAM] = 0.30f; in addRandomTests()
4804 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()
4805 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADE… in addRandomTests()
4806 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHA… in addRandomTests()
4807 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_SOURCE] =… in addRandomTests()
4808 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_SHADER_COMPILE] … in addRandomTests()
4809 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_CREATE_PROGRAM] … in addRandomTests()
4810 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] … in addRandomTests()
4811 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_ATTACH_SHADER] =… in addRandomTests()
4812 …config.probabilities[THREADOPERATIONID_CREATE_VERTEX_SHADER][THREADOPERATIONID_LINK_PROGRAM] = … in addRandomTests()
4814 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_SHADER] … in addRandomTests()
4815 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHA… in addRandomTests()
4816 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_S… in addRandomTests()
4817 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_SOURCE] … in addRandomTests()
4818 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_SHADER_COMPILE] … in addRandomTests()
4819 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_CREATE_PROGRAM] … in addRandomTests()
4820 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] … in addRandomTests()
4821 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_ATTACH_SHADER] … in addRandomTests()
4822 …config.probabilities[THREADOPERATIONID_CREATE_FRAGMENT_SHADER][THREADOPERATIONID_LINK_PROGRAM] … in addRandomTests()
4824 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.2… in addRandomTests()
4825 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4826 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4827 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.1… in addRandomTests()
4828 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.1… in addRandomTests()
4829 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.1… in addRandomTests()
4830 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.… in addRandomTests()
4831 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.1… in addRandomTests()
4832 …config.probabilities[THREADOPERATIONID_DESTROY_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.10… in addRandomTests()
4834 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_SHADER] = 0.1… in addRandomTests()
4835 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_VERTEX_SHADER] =… in addRandomTests()
4836 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4837 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_SOURCE] = 0.20… in addRandomTests()
4838 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_SHADER_COMPILE] = 0.5… in addRandomTests()
4839 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_CREATE_PROGRAM] = 0.1… in addRandomTests()
4840 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.1… in addRandomTests()
4841 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_ATTACH_SHADER] = 0.25… in addRandomTests()
4842 …config.probabilities[THREADOPERATIONID_SHADER_SOURCE][THREADOPERATIONID_LINK_PROGRAM] = 0.20f; in addRandomTests()
4844 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_SHADER] = 0.1… in addRandomTests()
4845 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4846 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4847 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_SOURCE] = 0.3… in addRandomTests()
4848 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_SHADER_COMPILE] = 0.3… in addRandomTests()
4849 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_CREATE_PROGRAM] = 0.1… in addRandomTests()
4850 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_DESTROY_PROGRAM] = 0.… in addRandomTests()
4851 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_ATTACH_SHADER] = 0.3… in addRandomTests()
4852 …config.probabilities[THREADOPERATIONID_SHADER_COMPILE][THREADOPERATIONID_LINK_PROGRAM] = 0.20… in addRandomTests()
4854 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.1… in addRandomTests()
4855 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4856 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4857 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.0… in addRandomTests()
4858 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.0… in addRandomTests()
4859 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.1… in addRandomTests()
4860 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.… in addRandomTests()
4861 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.4… in addRandomTests()
4862 …config.probabilities[THREADOPERATIONID_CREATE_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05… in addRandomTests()
4864 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.… in addRandomTests()
4865 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] … in addRandomTests()
4866 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4867 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.1… in addRandomTests()
4868 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.… in addRandomTests()
4869 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.… in addRandomTests()
4870 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0… in addRandomTests()
4871 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.1… in addRandomTests()
4872 …config.probabilities[THREADOPERATIONID_DESTROY_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.0… in addRandomTests()
4874 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_SHADER] = 0.2… in addRandomTests()
4875 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_VERTEX_SHADER] =… in addRandomTests()
4876 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4877 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_SOURCE] = 0.10… in addRandomTests()
4878 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_SHADER_COMPILE] = 0.1… in addRandomTests()
4879 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_CREATE_PROGRAM] = 0.1… in addRandomTests()
4880 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_DESTROY_PROGRAM] = 0.1… in addRandomTests()
4881 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_ATTACH_SHADER] = 0.30… in addRandomTests()
4882 …config.probabilities[THREADOPERATIONID_ATTACH_SHADER][THREADOPERATIONID_LINK_PROGRAM] = 0.30f; in addRandomTests()
4884 …config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_DESTROY_SHADER] = 0.20… in addRandomTests()
4885 …config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_VERTEX_SHADER] = … in addRandomTests()
4886 …config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_FRAGMENT_SHADER] … in addRandomTests()
4887 …config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_SHADER_SOURCE] = 0.10f; in addRandomTests()
4888 …config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_SHADER_COMPILE] = 0.10… in addRandomTests()
4889 …config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_CREATE_PROGRAM] = 0.20… in addRandomTests()
4890 …config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_DESTROY_PROGRAM] = 0.1… in addRandomTests()
4891 …config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_ATTACH_SHADER] = 0.10f; in addRandomTests()
4892 … config.probabilities[THREADOPERATIONID_LINK_PROGRAM][THREADOPERATIONID_LINK_PROGRAM] = 0.05f; in addRandomTests()
4917 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4919 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0… in addRandomTests()
4920 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
4921 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE… in addRandomTests()
4922 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
4923 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; in addRandomTests()
4925 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = … in addRandomTests()
4926 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0… in addRandomTests()
4927 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTUR… in addRandomTests()
4928 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
4929 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15… in addRandomTests()
4931 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTUR… in addRandomTests()
4932 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE… in addRandomTests()
4933 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_F… in addRandomTests()
4934 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE]… in addRandomTests()
4935 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] … in addRandomTests()
4937 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.… in addRandomTests()
4938 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
4939 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE]… in addRandomTests()
4940 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.3… in addRandomTests()
4941 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; in addRandomTests()
4943 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25… in addRandomTests()
4944 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; in addRandomTests()
4945 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] … in addRandomTests()
4946 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.35f; in addRandomTests()
4947 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; in addRandomTests()
4949 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] … in addRandomTests()
4950 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] =… in addRandomTests()
4951 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEX… in addRandomTests()
4952 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] =… in addRandomTests()
4953 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.… in addRandomTests()
4974 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
4976 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0… in addRandomTests()
4977 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
4978 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE… in addRandomTests()
4979 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
4980 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; in addRandomTests()
4981 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] =… in addRandomTests()
4983 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = … in addRandomTests()
4984 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0… in addRandomTests()
4985 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTUR… in addRandomTests()
4986 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
4987 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15… in addRandomTests()
4988 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] … in addRandomTests()
4990 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTUR… in addRandomTests()
4991 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE… in addRandomTests()
4992 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_F… in addRandomTests()
4993 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE]… in addRandomTests()
4994 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] … in addRandomTests()
4995 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_I… in addRandomTests()
4997 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.… in addRandomTests()
4998 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
4999 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE]… in addRandomTests()
5000 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.2… in addRandomTests()
5001 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; in addRandomTests()
5002 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] =… in addRandomTests()
5004 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25… in addRandomTests()
5005 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; in addRandomTests()
5006 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] … in addRandomTests()
5007 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; in addRandomTests()
5008 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; in addRandomTests()
5009 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.… in addRandomTests()
5011 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] … in addRandomTests()
5012 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] =… in addRandomTests()
5013 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEX… in addRandomTests()
5014 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] =… in addRandomTests()
5015 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.… in addRandomTests()
5016 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] … in addRandomTests()
5037 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
5039 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0… in addRandomTests()
5040 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
5041 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE… in addRandomTests()
5042 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
5043 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; in addRandomTests()
5044 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] =… in addRandomTests()
5045 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.… in addRandomTests()
5047 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = … in addRandomTests()
5048 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0… in addRandomTests()
5049 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTUR… in addRandomTests()
5050 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
5051 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15… in addRandomTests()
5052 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] … in addRandomTests()
5053 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.… in addRandomTests()
5055 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTUR… in addRandomTests()
5056 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE… in addRandomTests()
5057 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_F… in addRandomTests()
5058 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE]… in addRandomTests()
5059 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] … in addRandomTests()
5060 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_I… in addRandomTests()
5061 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXSUBIMAGE2D]… in addRandomTests()
5063 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.… in addRandomTests()
5064 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
5065 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE]… in addRandomTests()
5066 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.2… in addRandomTests()
5067 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; in addRandomTests()
5068 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] =… in addRandomTests()
5069 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.1… in addRandomTests()
5071 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25… in addRandomTests()
5072 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; in addRandomTests()
5073 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] … in addRandomTests()
5074 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; in addRandomTests()
5075 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; in addRandomTests()
5076 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.… in addRandomTests()
5077 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.10f; in addRandomTests()
5079 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] … in addRandomTests()
5080 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] =… in addRandomTests()
5081 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEX… in addRandomTests()
5082 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] =… in addRandomTests()
5083 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.… in addRandomTests()
5084 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] … in addRandomTests()
5085 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXSUBIMAGE2D] =… in addRandomTests()
5087 …config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.… in addRandomTests()
5088 …config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
5089 …config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE]… in addRandomTests()
5090 …config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.2… in addRandomTests()
5091 …config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; in addRandomTests()
5092 …config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] =… in addRandomTests()
5093 …config.probabilities[THREADOPERATIONID_TEXSUBIMAGE2D][THREADOPERATIONID_TEXSUBIMAGE2D] = 0.1… in addRandomTests()
5114 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
5116 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0… in addRandomTests()
5117 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
5118 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE… in addRandomTests()
5119 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
5120 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.… in addRandomTests()
5121 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] =… in addRandomTests()
5123 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = … in addRandomTests()
5124 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0… in addRandomTests()
5125 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTUR… in addRandomTests()
5126 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
5127 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0… in addRandomTests()
5128 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] … in addRandomTests()
5130 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTUR… in addRandomTests()
5131 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE… in addRandomTests()
5132 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_F… in addRandomTests()
5133 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE]… in addRandomTests()
5134 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_COPYTEXIMAGE2D… in addRandomTests()
5135 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_I… in addRandomTests()
5137 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.… in addRandomTests()
5138 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
5139 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE]… in addRandomTests()
5140 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.2… in addRandomTests()
5141 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.… in addRandomTests()
5142 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] =… in addRandomTests()
5144 …config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0… in addRandomTests()
5145 …config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
5146 …config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE… in addRandomTests()
5147 …config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
5148 …config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_COPYTEXIMAGE2D] = 0.… in addRandomTests()
5149 …config.probabilities[THREADOPERATIONID_COPYTEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] =… in addRandomTests()
5151 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] … in addRandomTests()
5152 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] =… in addRandomTests()
5153 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEX… in addRandomTests()
5154 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] =… in addRandomTests()
5155 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_COPYTEXIMAGE2D] =… in addRandomTests()
5156 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] … in addRandomTests()
5177 config.probabilities[THREADOPERATIONID_NONE][THREADOPERATIONID_CREATE_TEXTURE] = 1.0f; in addRandomTests()
5179 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = 0… in addRandomTests()
5180 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
5181 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE… in addRandomTests()
5182 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
5183 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.30f; in addRandomTests()
5184 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] =… in addRandomTests()
5185 …config.probabilities[THREADOPERATIONID_CREATE_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] =… in addRandomTests()
5187 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_TEXTURE] = … in addRandomTests()
5188 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE] = 0… in addRandomTests()
5189 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTUR… in addRandomTests()
5190 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE] = 0.… in addRandomTests()
5191 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] = 0.15… in addRandomTests()
5192 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] … in addRandomTests()
5193 …config.probabilities[THREADOPERATIONID_DESTROY_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] =… in addRandomTests()
5195 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_TEXTUR… in addRandomTests()
5196 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_TEXTURE… in addRandomTests()
5197 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_CREATE_IMAGE_F… in addRandomTests()
5198 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_DESTROY_IMAGE]… in addRandomTests()
5199 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXIMAGE2D] … in addRandomTests()
5200 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_TEXTURE_FROM_I… in addRandomTests()
5201 …config.probabilities[THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE][THREADOPERATIONID_COPYTEXSUBIMAG… in addRandomTests()
5203 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] = 0.… in addRandomTests()
5204 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] = 0.… in addRandomTests()
5205 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE]… in addRandomTests()
5206 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] = 0.2… in addRandomTests()
5207 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; in addRandomTests()
5208 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] =… in addRandomTests()
5209 …config.probabilities[THREADOPERATIONID_DESTROY_IMAGE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = … in addRandomTests()
5211 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] = 0.25… in addRandomTests()
5212 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] = 0.25f; in addRandomTests()
5213 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXTURE] … in addRandomTests()
5214 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = 0.25f; in addRandomTests()
5215 config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.15f; in addRandomTests()
5216 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] = 0.… in addRandomTests()
5217 …config.probabilities[THREADOPERATIONID_TEXIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] = 0.… in addRandomTests()
5219 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_TEXTURE] … in addRandomTests()
5220 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_TEXTURE] =… in addRandomTests()
5221 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_CREATE_IMAGE_FROM_TEX… in addRandomTests()
5222 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_DESTROY_IMAGE] =… in addRandomTests()
5223 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXIMAGE2D] = 0.… in addRandomTests()
5224 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_TEXTURE_FROM_IMAGE] … in addRandomTests()
5225 …config.probabilities[THREADOPERATIONID_TEXTURE_FROM_IMAGE][THREADOPERATIONID_COPYTEXSUBIMAGE2D] … in addRandomTests()
5227 …config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_TEXTURE] =… in addRandomTests()
5228 …config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_TEXTURE] =… in addRandomTests()
5229 …config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_CREATE_IMAGE_FROM_TEXT… in addRandomTests()
5230 …config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_DESTROY_IMAGE] = … in addRandomTests()
5231 …config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXIMAGE2D] = 0.… in addRandomTests()
5232 …config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_TEXTURE_FROM_IMAGE] … in addRandomTests()
5233 …config.probabilities[THREADOPERATIONID_COPYTEXSUBIMAGE2D][THREADOPERATIONID_COPYTEXSUBIMAGE2D] … in addRandomTests()