Lines Matching refs:DE_LENGTH_OF_ARRAY
1931 …{ "EGL_ANDROID_blob_cache", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_blob_cache), s_EGL_ANDRO…
1932 …{ "EGL_ANDROID_create_native_client_buffer", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_create_native_clie…
1933 …{ "EGL_ANDROID_get_native_client_buffer", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_get_native_client_bu…
1934 …{ "EGL_ANDROID_native_fence_sync", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_native_fence_sync), s…
1935 …{ "EGL_ANDROID_presentation_time", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_presentation_time), s…
1936 …{ "EGL_ANDROID_get_frame_timestamps", DE_LENGTH_OF_ARRAY(s_EGL_ANDROID_get_frame_timestamps), …
1937 …{ "EGL_ANGLE_query_surface_pointer", DE_LENGTH_OF_ARRAY(s_EGL_ANGLE_query_surface_pointer), …
1938 …{ "EGL_EXT_client_sync", DE_LENGTH_OF_ARRAY(s_EGL_EXT_client_sync), s_EGL_EXT_client…
1939 …{ "EGL_EXT_device_base", DE_LENGTH_OF_ARRAY(s_EGL_EXT_device_base), s_EGL_EXT_device…
1940 …{ "EGL_EXT_device_enumeration", DE_LENGTH_OF_ARRAY(s_EGL_EXT_device_enumeration), s_EGL…
1941 …{ "EGL_EXT_device_query", DE_LENGTH_OF_ARRAY(s_EGL_EXT_device_query), s_EGL_EXT_devi…
1942 …{ "EGL_EXT_image_dma_buf_import_modifiers", DE_LENGTH_OF_ARRAY(s_EGL_EXT_image_dma_buf_import_m…
1943 …{ "EGL_EXT_output_base", DE_LENGTH_OF_ARRAY(s_EGL_EXT_output_base), s_EGL_EXT_output…
1944 …{ "EGL_EXT_platform_base", DE_LENGTH_OF_ARRAY(s_EGL_EXT_platform_base), s_EGL_EXT_pla…
1945 …{ "EGL_EXT_stream_consumer_egloutput", DE_LENGTH_OF_ARRAY(s_EGL_EXT_stream_consumer_egloutput)…
1946 …{ "EGL_EXT_swap_buffers_with_damage", DE_LENGTH_OF_ARRAY(s_EGL_EXT_swap_buffers_with_damage), …
1947 …{ "EGL_EXT_sync_reuse", DE_LENGTH_OF_ARRAY(s_EGL_EXT_sync_reuse), s_EGL_EXT_sync_re…
1948 …{ "EGL_HI_clientpixmap", DE_LENGTH_OF_ARRAY(s_EGL_HI_clientpixmap), s_EGL_HI_clientp…
1949 …{ "EGL_KHR_cl_event2", DE_LENGTH_OF_ARRAY(s_EGL_KHR_cl_event2), s_EGL_KHR_cl_event2…
1950 …{ "EGL_KHR_debug", DE_LENGTH_OF_ARRAY(s_EGL_KHR_debug), s_EGL_KHR_debug …
1951 …{ "EGL_KHR_display_reference", DE_LENGTH_OF_ARRAY(s_EGL_KHR_display_reference), s_EGL_K…
1952 …{ "EGL_KHR_fence_sync", DE_LENGTH_OF_ARRAY(s_EGL_KHR_fence_sync), s_EGL_KHR_fence_s…
1953 …{ "EGL_KHR_image", DE_LENGTH_OF_ARRAY(s_EGL_KHR_image), s_EGL_KHR_image …
1954 …{ "EGL_KHR_image_base", DE_LENGTH_OF_ARRAY(s_EGL_KHR_image_base), s_EGL_KHR_image_b…
1955 …{ "EGL_KHR_lock_surface", DE_LENGTH_OF_ARRAY(s_EGL_KHR_lock_surface), s_EGL_KHR_lock…
1956 …{ "EGL_KHR_lock_surface3", DE_LENGTH_OF_ARRAY(s_EGL_KHR_lock_surface3), s_EGL_KHR_loc…
1957 …{ "EGL_KHR_partial_update", DE_LENGTH_OF_ARRAY(s_EGL_KHR_partial_update), s_EGL_KHR_p…
1958 …{ "EGL_KHR_reusable_sync", DE_LENGTH_OF_ARRAY(s_EGL_KHR_reusable_sync), s_EGL_KHR_reu…
1959 …{ "EGL_KHR_stream", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream), s_EGL_KHR_stream …
1960 …{ "EGL_KHR_stream_attrib", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream_attrib), s_EGL_KHR_str…
1961 …{ "EGL_KHR_stream_consumer_gltexture", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream_consumer_gltexture)…
1962 …{ "EGL_KHR_stream_cross_process_fd", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream_cross_process_fd), …
1963 …{ "EGL_KHR_stream_fifo", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream_fifo), s_EGL_KHR_stream…
1964 …{ "EGL_KHR_stream_producer_eglsurface", DE_LENGTH_OF_ARRAY(s_EGL_KHR_stream_producer_eglsurfac…
1965 …{ "EGL_KHR_swap_buffers_with_damage", DE_LENGTH_OF_ARRAY(s_EGL_KHR_swap_buffers_with_damage), …
1966 …{ "EGL_KHR_wait_sync", DE_LENGTH_OF_ARRAY(s_EGL_KHR_wait_sync), s_EGL_KHR_wait_sync…
1967 …{ "EGL_MESA_drm_image", DE_LENGTH_OF_ARRAY(s_EGL_MESA_drm_image), s_EGL_MESA_drm_im…
1968 …{ "EGL_MESA_image_dma_buf_export", DE_LENGTH_OF_ARRAY(s_EGL_MESA_image_dma_buf_export), s…
1969 …{ "EGL_NOK_swap_region", DE_LENGTH_OF_ARRAY(s_EGL_NOK_swap_region), s_EGL_NOK_swap_r…
1970 …{ "EGL_NOK_swap_region2", DE_LENGTH_OF_ARRAY(s_EGL_NOK_swap_region2), s_EGL_NOK_swap…
1971 …{ "EGL_NV_native_query", DE_LENGTH_OF_ARRAY(s_EGL_NV_native_query), s_EGL_NV_native_…
1972 …{ "EGL_NV_post_sub_buffer", DE_LENGTH_OF_ARRAY(s_EGL_NV_post_sub_buffer), s_EGL_NV_po…
1973 …{ "EGL_NV_stream_consumer_gltexture_yuv", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_consumer_gltexture…
1974 …{ "EGL_NV_stream_flush", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_flush), s_EGL_NV_stream_…
1975 …{ "EGL_NV_stream_metadata", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_metadata), s_EGL_NV_st…
1976 …{ "EGL_NV_stream_reset", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_reset), s_EGL_NV_stream_…
1977 …{ "EGL_NV_stream_sync", DE_LENGTH_OF_ARRAY(s_EGL_NV_stream_sync), s_EGL_NV_stream_s…
1978 { "EGL_NV_sync", DE_LENGTH_OF_ARRAY(s_EGL_NV_sync), s_EGL_NV_sync },
1979 …{ "EGL_NV_system_time", DE_LENGTH_OF_ARRAY(s_EGL_NV_system_time), s_EGL_NV_system_t…
1980 …{ "EGL_EXT_compositor", DE_LENGTH_OF_ARRAY(s_EGL_EXT_compositor), s_EGL_EXT_composi…
1981 …{ "GL_APPLE_copy_texture_levels", DE_LENGTH_OF_ARRAY(s_GL_APPLE_copy_texture_levels), s_…
1982 …{ "GL_APPLE_framebuffer_multisample", DE_LENGTH_OF_ARRAY(s_GL_APPLE_framebuffer_multisample), …
1983 …{ "GL_APPLE_sync", DE_LENGTH_OF_ARRAY(s_GL_APPLE_sync), s_GL_APPLE_sync …
1984 …{ "GL_EXT_debug_marker", DE_LENGTH_OF_ARRAY(s_GL_EXT_debug_marker), s_GL_EXT_debug_m…
1985 …{ "GL_EXT_discard_framebuffer", DE_LENGTH_OF_ARRAY(s_GL_EXT_discard_framebuffer), s_GL_…
1986 …{ "GL_EXT_map_buffer_range", DE_LENGTH_OF_ARRAY(s_GL_EXT_map_buffer_range), s_GL_EXT_m…
1987 …{ "GL_EXT_multi_draw_arrays", DE_LENGTH_OF_ARRAY(s_GL_EXT_multi_draw_arrays), s_GL_EXT…
1988 …{ "GL_EXT_multisampled_render_to_texture", DE_LENGTH_OF_ARRAY(s_GL_EXT_multisampled_render_to_t…
1989 …{ "GL_EXT_robustness", DE_LENGTH_OF_ARRAY(s_GL_EXT_robustness), s_GL_EXT_robustness…
1990 …{ "GL_EXT_texture_storage", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_storage), s_GL_EXT_te…
1991 …{ "GL_IMG_multisampled_render_to_texture", DE_LENGTH_OF_ARRAY(s_GL_IMG_multisampled_render_to_t…
1992 …{ "GL_IMG_user_clip_plane", DE_LENGTH_OF_ARRAY(s_GL_IMG_user_clip_plane), s_GL_IMG_us…
1993 { "GL_NV_fence", DE_LENGTH_OF_ARRAY(s_GL_NV_fence), s_GL_NV_fence },
1994 …{ "GL_OES_EGL_image", DE_LENGTH_OF_ARRAY(s_GL_OES_EGL_image), s_GL_OES_EGL_image …
1995 …{ "GL_OES_blend_equation_separate", DE_LENGTH_OF_ARRAY(s_GL_OES_blend_equation_separate), …
1996 …{ "GL_OES_blend_func_separate", DE_LENGTH_OF_ARRAY(s_GL_OES_blend_func_separate), s_GL_…
1997 …{ "GL_OES_blend_subtract", DE_LENGTH_OF_ARRAY(s_GL_OES_blend_subtract), s_GL_OES_blen…
1998 …{ "GL_OES_draw_texture", DE_LENGTH_OF_ARRAY(s_GL_OES_draw_texture), s_GL_OES_draw_te…
1999 …{ "GL_OES_fixed_point", DE_LENGTH_OF_ARRAY(s_GL_OES_fixed_point), s_GL_OES_fixed_po…
2000 …{ "GL_OES_framebuffer_object", DE_LENGTH_OF_ARRAY(s_GL_OES_framebuffer_object), s_GL_OE…
2001 …{ "GL_OES_mapbuffer", DE_LENGTH_OF_ARRAY(s_GL_OES_mapbuffer), s_GL_OES_mapbuffer …
2002 …{ "GL_OES_matrix_palette", DE_LENGTH_OF_ARRAY(s_GL_OES_matrix_palette), s_GL_OES_matr…
2003 …{ "GL_OES_point_size_array", DE_LENGTH_OF_ARRAY(s_GL_OES_point_size_array), s_GL_OES_p…
2004 …{ "GL_OES_query_matrix", DE_LENGTH_OF_ARRAY(s_GL_OES_query_matrix), s_GL_OES_query_m…
2005 …{ "GL_OES_single_precision", DE_LENGTH_OF_ARRAY(s_GL_OES_single_precision), s_GL_OES_s…
2006 …{ "GL_OES_texture_cube_map", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_cube_map), s_GL_OES_t…
2007 …{ "GL_OES_vertex_array_object", DE_LENGTH_OF_ARRAY(s_GL_OES_vertex_array_object), s_GL_…
2008 …{ "GL_QCOM_driver_control", DE_LENGTH_OF_ARRAY(s_GL_QCOM_driver_control), s_GL_QCOM_d…
2009 …{ "GL_QCOM_extended_get", DE_LENGTH_OF_ARRAY(s_GL_QCOM_extended_get), s_GL_QCOM_exte…
2010 …{ "GL_QCOM_extended_get2", DE_LENGTH_OF_ARRAY(s_GL_QCOM_extended_get2), s_GL_QCOM_ext…
2011 …{ "GL_QCOM_tiled_rendering", DE_LENGTH_OF_ARRAY(s_GL_QCOM_tiled_rendering), s_GL_QCOM_…
2012 …{ "GL_AMD_framebuffer_multisample_advanced", DE_LENGTH_OF_ARRAY(s_GL_AMD_framebuffer_multisample…
2013 …{ "GL_AMD_performance_monitor", DE_LENGTH_OF_ARRAY(s_GL_AMD_performance_monitor), s_GL_…
2014 …{ "GL_ANGLE_framebuffer_blit", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_framebuffer_blit), s_GL_AN…
2015 …{ "GL_ANGLE_framebuffer_multisample", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_framebuffer_multisample), …
2016 …{ "GL_ANGLE_instanced_arrays", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_instanced_arrays), s_GL_AN…
2017 …{ "GL_ANGLE_translated_shader_source", DE_LENGTH_OF_ARRAY(s_GL_ANGLE_translated_shader_source)…
2018 …{ "GL_EXT_EGL_image_storage", DE_LENGTH_OF_ARRAY(s_GL_EXT_EGL_image_storage), s_GL_EXT…
2019 …{ "GL_EXT_base_instance", DE_LENGTH_OF_ARRAY(s_GL_EXT_base_instance), s_GL_EXT_base_…
2020 …{ "GL_EXT_blend_func_extended", DE_LENGTH_OF_ARRAY(s_GL_EXT_blend_func_extended), s_GL_…
2021 …{ "GL_EXT_buffer_storage", DE_LENGTH_OF_ARRAY(s_GL_EXT_buffer_storage), s_GL_EXT_buff…
2022 …{ "GL_EXT_clear_texture", DE_LENGTH_OF_ARRAY(s_GL_EXT_clear_texture), s_GL_EXT_clear…
2023 …{ "GL_EXT_clip_control", DE_LENGTH_OF_ARRAY(s_GL_EXT_clip_control), s_GL_EXT_clip_co…
2024 …{ "GL_EXT_copy_image", DE_LENGTH_OF_ARRAY(s_GL_EXT_copy_image), s_GL_EXT_copy_image…
2025 …{ "GL_EXT_debug_label", DE_LENGTH_OF_ARRAY(s_GL_EXT_debug_label), s_GL_EXT_debug_la…
2026 …{ "GL_EXT_disjoint_timer_query", DE_LENGTH_OF_ARRAY(s_GL_EXT_disjoint_timer_query), s_GL…
2027 …{ "GL_EXT_draw_buffers", DE_LENGTH_OF_ARRAY(s_GL_EXT_draw_buffers), s_GL_EXT_draw_bu…
2028 …{ "GL_EXT_draw_buffers_indexed", DE_LENGTH_OF_ARRAY(s_GL_EXT_draw_buffers_indexed), s_GL…
2029 …{ "GL_EXT_draw_elements_base_vertex", DE_LENGTH_OF_ARRAY(s_GL_EXT_draw_elements_base_vertex), …
2030 …{ "GL_EXT_draw_instanced", DE_LENGTH_OF_ARRAY(s_GL_EXT_draw_instanced), s_GL_EXT_draw…
2031 …{ "GL_EXT_draw_transform_feedback", DE_LENGTH_OF_ARRAY(s_GL_EXT_draw_transform_feedback), …
2032 …{ "GL_EXT_external_buffer", DE_LENGTH_OF_ARRAY(s_GL_EXT_external_buffer), s_GL_EXT_ex…
2033 …{ "GL_EXT_geometry_shader", DE_LENGTH_OF_ARRAY(s_GL_EXT_geometry_shader), s_GL_EXT_ge…
2034 …{ "GL_EXT_instanced_arrays", DE_LENGTH_OF_ARRAY(s_GL_EXT_instanced_arrays), s_GL_EXT_i…
2035 …{ "GL_EXT_memory_object", DE_LENGTH_OF_ARRAY(s_GL_EXT_memory_object), s_GL_EXT_memor…
2036 …{ "GL_EXT_memory_object_fd", DE_LENGTH_OF_ARRAY(s_GL_EXT_memory_object_fd), s_GL_EXT_m…
2037 …{ "GL_EXT_memory_object_win32", DE_LENGTH_OF_ARRAY(s_GL_EXT_memory_object_win32), s_GL_…
2038 …{ "GL_EXT_multi_draw_indirect", DE_LENGTH_OF_ARRAY(s_GL_EXT_multi_draw_indirect), s_GL_…
2039 …{ "GL_EXT_multiview_draw_buffers", DE_LENGTH_OF_ARRAY(s_GL_EXT_multiview_draw_buffers), s…
2040 …{ "GL_EXT_occlusion_query_boolean", DE_LENGTH_OF_ARRAY(s_GL_EXT_occlusion_query_boolean), …
2041 …{ "GL_EXT_polygon_offset_clamp", DE_LENGTH_OF_ARRAY(s_GL_EXT_polygon_offset_clamp), s_GL…
2042 …{ "GL_EXT_primitive_bounding_box", DE_LENGTH_OF_ARRAY(s_GL_EXT_primitive_bounding_box), s…
2043 …{ "GL_EXT_raster_multisample", DE_LENGTH_OF_ARRAY(s_GL_EXT_raster_multisample), s_GL_EX…
2044 …{ "GL_EXT_semaphore", DE_LENGTH_OF_ARRAY(s_GL_EXT_semaphore), s_GL_EXT_semaphore …
2045 …{ "GL_EXT_semaphore_fd", DE_LENGTH_OF_ARRAY(s_GL_EXT_semaphore_fd), s_GL_EXT_semapho…
2046 …{ "GL_EXT_semaphore_win32", DE_LENGTH_OF_ARRAY(s_GL_EXT_semaphore_win32), s_GL_EXT_se…
2047 …{ "GL_EXT_separate_shader_objects", DE_LENGTH_OF_ARRAY(s_GL_EXT_separate_shader_objects), …
2048 …{ "GL_EXT_shader_framebuffer_fetch_non_coherent", DE_LENGTH_OF_ARRAY(s_GL_EXT_shader_framebuffer_…
2049 …{ "GL_EXT_shader_pixel_local_storage2", DE_LENGTH_OF_ARRAY(s_GL_EXT_shader_pixel_local_storage…
2050 …{ "GL_EXT_sparse_texture", DE_LENGTH_OF_ARRAY(s_GL_EXT_sparse_texture), s_GL_EXT_spar…
2051 …{ "GL_EXT_tessellation_shader", DE_LENGTH_OF_ARRAY(s_GL_EXT_tessellation_shader), s_GL_…
2052 …{ "GL_EXT_texture_border_clamp", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_border_clamp), s_GL…
2053 …{ "GL_EXT_texture_buffer", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_buffer), s_GL_EXT_text…
2054 …{ "GL_EXT_texture_view", DE_LENGTH_OF_ARRAY(s_GL_EXT_texture_view), s_GL_EXT_texture…
2055 …{ "GL_EXT_win32_keyed_mutex", DE_LENGTH_OF_ARRAY(s_GL_EXT_win32_keyed_mutex), s_GL_EXT…
2056 …{ "GL_EXT_window_rectangles", DE_LENGTH_OF_ARRAY(s_GL_EXT_window_rectangles), s_GL_EXT…
2057 …{ "GL_IMG_bindless_texture", DE_LENGTH_OF_ARRAY(s_GL_IMG_bindless_texture), s_GL_IMG_b…
2058 …{ "GL_IMG_framebuffer_downsample", DE_LENGTH_OF_ARRAY(s_GL_IMG_framebuffer_downsample), s…
2059 …{ "GL_INTEL_framebuffer_CMAA", DE_LENGTH_OF_ARRAY(s_GL_INTEL_framebuffer_CMAA), s_GL_IN…
2060 …{ "GL_INTEL_performance_query", DE_LENGTH_OF_ARRAY(s_GL_INTEL_performance_query), s_GL_…
2061 …{ "GL_KHR_blend_equation_advanced", DE_LENGTH_OF_ARRAY(s_GL_KHR_blend_equation_advanced), …
2062 { "GL_KHR_debug", DE_LENGTH_OF_ARRAY(s_GL_KHR_debug), s_GL_KHR_debug },
2063 …{ "GL_KHR_robustness", DE_LENGTH_OF_ARRAY(s_GL_KHR_robustness), s_GL_KHR_robustness…
2064 …{ "GL_KHR_parallel_shader_compile", DE_LENGTH_OF_ARRAY(s_GL_KHR_parallel_shader_compile), …
2065 …{ "GL_NV_bindless_texture", DE_LENGTH_OF_ARRAY(s_GL_NV_bindless_texture), s_GL_NV_bin…
2066 …{ "GL_NV_blend_equation_advanced", DE_LENGTH_OF_ARRAY(s_GL_NV_blend_equation_advanced), s…
2067 …{ "GL_NV_clip_space_w_scaling", DE_LENGTH_OF_ARRAY(s_GL_NV_clip_space_w_scaling), s_GL_…
2068 …{ "GL_NV_conditional_render", DE_LENGTH_OF_ARRAY(s_GL_NV_conditional_render), s_GL_NV_…
2069 …{ "GL_NV_conservative_raster", DE_LENGTH_OF_ARRAY(s_GL_NV_conservative_raster), s_GL_NV…
2070 …{ "GL_NV_conservative_raster_pre_snap_triangles", DE_LENGTH_OF_ARRAY(s_GL_NV_conservative_raster_…
2071 …{ "GL_NV_copy_buffer", DE_LENGTH_OF_ARRAY(s_GL_NV_copy_buffer), s_GL_NV_copy_buffer…
2072 …{ "GL_NV_coverage_sample", DE_LENGTH_OF_ARRAY(s_GL_NV_coverage_sample), s_GL_NV_cover…
2073 …{ "GL_NV_draw_buffers", DE_LENGTH_OF_ARRAY(s_GL_NV_draw_buffers), s_GL_NV_draw_buff…
2074 …{ "GL_NV_draw_instanced", DE_LENGTH_OF_ARRAY(s_GL_NV_draw_instanced), s_GL_NV_draw_i…
2075 …{ "GL_NV_draw_vulkan_image", DE_LENGTH_OF_ARRAY(s_GL_NV_draw_vulkan_image), s_GL_NV_dr…
2076 …{ "GL_NV_fragment_coverage_to_color", DE_LENGTH_OF_ARRAY(s_GL_NV_fragment_coverage_to_color), …
2077 …{ "GL_NV_framebuffer_blit", DE_LENGTH_OF_ARRAY(s_GL_NV_framebuffer_blit), s_GL_NV_fra…
2078 …{ "GL_NV_framebuffer_mixed_samples", DE_LENGTH_OF_ARRAY(s_GL_NV_framebuffer_mixed_samples), …
2079 …{ "GL_NV_framebuffer_multisample", DE_LENGTH_OF_ARRAY(s_GL_NV_framebuffer_multisample), s…
2080 …{ "GL_NV_gpu_shader5", DE_LENGTH_OF_ARRAY(s_GL_NV_gpu_shader5), s_GL_NV_gpu_shader5…
2081 …{ "GL_NV_instanced_arrays", DE_LENGTH_OF_ARRAY(s_GL_NV_instanced_arrays), s_GL_NV_ins…
2082 …{ "GL_NV_internalformat_sample_query", DE_LENGTH_OF_ARRAY(s_GL_NV_internalformat_sample_query)…
2083 …{ "GL_NV_memory_attachment", DE_LENGTH_OF_ARRAY(s_GL_NV_memory_attachment), s_GL_NV_me…
2084 …{ "GL_NV_mesh_shader", DE_LENGTH_OF_ARRAY(s_GL_NV_mesh_shader), s_GL_NV_mesh_shader…
2085 …{ "GL_NV_non_square_matrices", DE_LENGTH_OF_ARRAY(s_GL_NV_non_square_matrices), s_GL_NV…
2086 …{ "GL_NV_path_rendering", DE_LENGTH_OF_ARRAY(s_GL_NV_path_rendering), s_GL_NV_path_r…
2087 …{ "GL_NV_polygon_mode", DE_LENGTH_OF_ARRAY(s_GL_NV_polygon_mode), s_GL_NV_polygon_m…
2088 …{ "GL_NV_read_buffer", DE_LENGTH_OF_ARRAY(s_GL_NV_read_buffer), s_GL_NV_read_buffer…
2089 …{ "GL_NV_sample_locations", DE_LENGTH_OF_ARRAY(s_GL_NV_sample_locations), s_GL_NV_sam…
2090 …{ "GL_NV_scissor_exclusive", DE_LENGTH_OF_ARRAY(s_GL_NV_scissor_exclusive), s_GL_NV_sc…
2091 …{ "GL_NV_shading_rate_image", DE_LENGTH_OF_ARRAY(s_GL_NV_shading_rate_image), s_GL_NV_…
2092 …{ "GL_NV_viewport_array", DE_LENGTH_OF_ARRAY(s_GL_NV_viewport_array), s_GL_NV_viewpo…
2093 …{ "GL_NV_viewport_swizzle", DE_LENGTH_OF_ARRAY(s_GL_NV_viewport_swizzle), s_GL_NV_vie…
2094 …{ "GL_OES_copy_image", DE_LENGTH_OF_ARRAY(s_GL_OES_copy_image), s_GL_OES_copy_image…
2095 …{ "GL_OES_draw_buffers_indexed", DE_LENGTH_OF_ARRAY(s_GL_OES_draw_buffers_indexed), s_GL…
2096 …{ "GL_OES_draw_elements_base_vertex", DE_LENGTH_OF_ARRAY(s_GL_OES_draw_elements_base_vertex), …
2097 …{ "GL_OES_geometry_shader", DE_LENGTH_OF_ARRAY(s_GL_OES_geometry_shader), s_GL_OES_ge…
2098 …{ "GL_OES_get_program_binary", DE_LENGTH_OF_ARRAY(s_GL_OES_get_program_binary), s_GL_OE…
2099 …{ "GL_OES_primitive_bounding_box", DE_LENGTH_OF_ARRAY(s_GL_OES_primitive_bounding_box), s…
2100 …{ "GL_OES_sample_shading", DE_LENGTH_OF_ARRAY(s_GL_OES_sample_shading), s_GL_OES_samp…
2101 …{ "GL_OES_tessellation_shader", DE_LENGTH_OF_ARRAY(s_GL_OES_tessellation_shader), s_GL_…
2102 …{ "GL_OES_texture_3D", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_3D), s_GL_OES_texture_3D…
2103 …{ "GL_OES_texture_border_clamp", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_border_clamp), s_GL…
2104 …{ "GL_OES_texture_buffer", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_buffer), s_GL_OES_text…
2105 …{ "GL_OES_texture_storage_multisample_2d_array", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_storage_mult…
2106 …{ "GL_OES_texture_view", DE_LENGTH_OF_ARRAY(s_GL_OES_texture_view), s_GL_OES_texture…
2107 …{ "GL_OES_viewport_array", DE_LENGTH_OF_ARRAY(s_GL_OES_viewport_array), s_GL_OES_view…
2108 …{ "GL_OVR_multiview", DE_LENGTH_OF_ARRAY(s_GL_OVR_multiview), s_GL_OVR_multiview …
2109 …{ "GL_OVR_multiview_multisampled_render_to_texture", DE_LENGTH_OF_ARRAY(s_GL_OVR_multiview_multisa…
2110 …{ "GL_QCOM_alpha_test", DE_LENGTH_OF_ARRAY(s_GL_QCOM_alpha_test), s_GL_QCOM_alpha_t…
2111 …{ "GL_QCOM_framebuffer_foveated", DE_LENGTH_OF_ARRAY(s_GL_QCOM_framebuffer_foveated), s_…
2112 …{ "GL_QCOM_texture_foveated", DE_LENGTH_OF_ARRAY(s_GL_QCOM_texture_foveated), s_GL_QCO…
2113 …{ "GL_QCOM_shader_framebuffer_fetch_noncoherent", DE_LENGTH_OF_ARRAY(s_GL_QCOM_shader_framebuffer…