Lines Matching refs:damageRegion
417 vector<EGLint> damageRegion = getDamageRegion(frameSequence[currentFrameNdx]); in iterate() local
431 …gl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, &damageRegion[0], (EGLint)damageRegion.si… in iterate()
501 vector<EGLint> damageRegion = getDamageRegion(currentFrame); in iterate() local
513 …gl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, &damageRegion[0], (EGLint)damageRegion.si… in iterate()
588 vector<EGLint> damageRegion; in iterate() local
615 damageRegion.insert(damageRegion.end(), partialDamageRegion.begin(), partialDamageRegion.end()); in iterate()
627 …gl, swapBuffersWithDamageKHR(m_eglDisplay, m_eglSurface, &damageRegion[0], (EGLint)damageRegion.si… in iterate()
670 vector<EGLint> damageRegion; in getDamageRegion() local
674 damageRegion.push_back(rect.bottomLeft.x()); in getDamageRegion()
675 damageRegion.push_back(rect.bottomLeft.y()); in getDamageRegion()
676 damageRegion.push_back(rect.topRight.x() - rect.bottomLeft.x()); in getDamageRegion()
677 damageRegion.push_back(rect.topRight.y() - rect.bottomLeft.y()); in getDamageRegion()
680 DE_ASSERT(damageRegion.size() % 4 == 0); in getDamageRegion()
681 return damageRegion; in getDamageRegion()