Lines Matching refs:quadNdx
343 for (int quadNdx = 0; quadNdx < gridSizeX*gridSizeY; quadNdx++) in computeIndices() local
345 int v00 = quadNdx*4 + 0; in computeIndices()
346 int v01 = quadNdx*4 + 1; in computeIndices()
347 int v10 = quadNdx*4 + 2; in computeIndices()
348 int v11 = quadNdx*4 + 3; in computeIndices()
352 indices[quadNdx*6 + 0] = (deUint16)v10; in computeIndices()
353 indices[quadNdx*6 + 1] = (deUint16)v00; in computeIndices()
354 indices[quadNdx*6 + 2] = (deUint16)v01; in computeIndices()
356 indices[quadNdx*6 + 3] = (deUint16)v10; in computeIndices()
357 indices[quadNdx*6 + 4] = (deUint16)v01; in computeIndices()
358 indices[quadNdx*6 + 5] = (deUint16)v11; in computeIndices()
379 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++) in renderQuadGridReference() local
381 int x0 = (quadNdx%rowLength)*VERIFY_QUAD_SIZE; in renderQuadGridReference()
382 int y0 = (quadNdx/rowLength)*VERIFY_QUAD_SIZE; in renderQuadGridReference()
383 Vec4 v00 = fetchVtxColor(inPtr, quadNdx*4 + 0); in renderQuadGridReference()
384 Vec4 v10 = fetchVtxColor(inPtr, quadNdx*4 + 1); in renderQuadGridReference()
385 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference()
386 Vec4 v11 = fetchVtxColor(inPtr, quadNdx*4 + 3); in renderQuadGridReference()