Lines Matching refs:GL_FRAMEBUFFER
135 ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, attachment, pname, &value); in checkFboAttachmentParam()
164 context.bindFramebuffer(GL_FRAMEBUFFER, fbo); in textureLevelsTest()
170 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]… in textureLevelsTest()
184 context.bindFramebuffer(GL_FRAMEBUFFER, fbo); in textureLevelsWithRenderToMipmapTest()
190 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]… in textureLevelsWithRenderToMipmapTest()
197 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in validTex2DAttachmentsTest()
210 context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_TEXTURE_2D, tex2D, 0); in validTex2DAttachmentsTest()
233 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in validTexCubeAttachmentsTest()
242 …context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], cubeTargets[targetNdx], t… in validTexCubeAttachmentsTest()
257 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in validRboAttachmentsTest()
264 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); in validRboAttachmentsTest()
275 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); in attachToDefaultFramebufferTest()
282 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest()
288 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in invalidTex2DAttachmentTest()
294 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,… in invalidTex2DAttachmentTest()
299 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); in invalidTex2DAttachmentTest()
305 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in invalidTexCubeAttachmentTest()
310 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0); in invalidTexCubeAttachmentTest()
315 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X,… in invalidTexCubeAttachmentTest()
321 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in invalidRboAttachmentTest()
326 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER, rbo); in invalidRboAttachmentTest()
331 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
337 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in attachNamesTest()
344 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, reservedTexName,… in attachNamesTest()
348 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,… in attachNamesTest()
355 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, reservedRbo… in attachNamesTest()
363 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryDefaultFboTest()
365 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryDefaultFboTest()
367 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryDefaultFboTest()
369 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryDefaultFboTest()
382 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in attachmentQueryEmptyFboTest()
389 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryEmptyFboTest()
391 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryEmptyFboTest()
393 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryEmptyFboTest()
409 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in es3AttachmentQueryEmptyFboTest()
418 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in es3AttachmentQueryEmptyFboTest()
420 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in es3AttachmentQueryEmptyFboTest()
426 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in attachmentQueryTex2DTest()
429 ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 1, 0); in attachmentQueryTex2DTest()
439 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in attachmentQueryTexCubeTest()
442 …ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 2, 0… in attachmentQueryTexCubeTest()
452 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in attachmentQueryRboTest()
455 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
461 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTA… in attachmentQueryRboTest()
463 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTA… in attachmentQueryRboTest()
469 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTex2DAttachedToBoundFboTest()
473 ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); in deleteTex2DAttachedToBoundFboTest()
485 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTexCubeAttachedToBoundFboTest()
489 …ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texC… in deleteTexCubeAttachedToBoundFboTest()
501 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteRboAttachedToBoundFboTest()
505 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest()
517 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTex2DAttachedToNotBoundFboTest()
521 ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); in deleteTex2DAttachedToNotBoundFboTest()
526 ctx.bindFramebuffer(GL_FRAMEBUFFER, 0); in deleteTex2DAttachedToNotBoundFboTest()
530 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTex2DAttachedToNotBoundFboTest()
538 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTexCubeAttachedToNotBoundFboTest()
542 …ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texC… in deleteTexCubeAttachedToNotBoundFboTest()
547 ctx.bindFramebuffer(GL_FRAMEBUFFER, 0); in deleteTexCubeAttachedToNotBoundFboTest()
551 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTexCubeAttachedToNotBoundFboTest()
559 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteRboAttachedToNotBoundFboTest()
563 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in deleteRboAttachedToNotBoundFboTest()
568 ctx.bindFramebuffer(GL_FRAMEBUFFER, 0); in deleteRboAttachedToNotBoundFboTest()
572 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteRboAttachedToNotBoundFboTest()