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Lines Matching refs:addChild

128 		addChild(new ShaderExecuteTest(m_context, "preprocessor",					"Preprocessor Tests"));  in init()
129 addChild(new ShaderExecuteTest(m_context, "constants", "Constant Literal Tests")); in init()
130 addChild(new ShaderExecuteTest(m_context, "linkage", "Linkage Tests")); in init()
131 addChild(new ShaderExecuteTest(m_context, "conversions", "Type Conversion Tests")); in init()
132 addChild(new ShaderExecuteTest(m_context, "conditionals", "Conditionals Tests")); in init()
133 addChild(new ShaderExecuteTest(m_context, "declarations", "Declarations Tests")); in init()
134 addChild(new ShaderExecuteTest(m_context, "swizzles", "Swizzle Tests")); in init()
135 addChild(new ShaderExecuteTest(m_context, "functions", "Function Tests")); in init()
136 addChild(new ShaderExecuteTest(m_context, "keywords", "Keyword Tests")); in init()
137 addChild(new ShaderExecuteTest(m_context, "reserved_operators", "Reserved Operator Tests")); in init()
138addChild(new ShaderExecuteTest(m_context, "qualification_order", "Order of Qualification Tests")… in init()
139 addChild(new ShaderExecuteTest(m_context, "scoping", "Scoping of Declarations")); in init()
140addChild(new ShaderExecuteTest(m_context, "invalid_implicit_conversions", "Invalid Implicit Conver… in init()
141 addChild(new ShaderExecuteTest(m_context, "misc", "Miscellaneous Tests")); in init()
144 addChild(new ShaderIndexingTests (m_context)); in init()
145 addChild(new ShaderLoopTests (m_context)); in init()
146 addChild(new ShaderOperatorTests (m_context)); in init()
147 addChild(new ShaderMatrixTests (m_context)); in init()
148 addChild(new ShaderReturnTests (m_context)); in init()
149 addChild(new ShaderDiscardTests (m_context)); in init()
150 addChild(new ShaderStructTests (m_context)); in init()
151 addChild(new ShaderBuiltinVarTests (m_context)); in init()
152 addChild(new ShaderTextureFunctionTests (m_context)); in init()
153 addChild(new ShaderInvarianceTests (m_context)); in init()
154 addChild(new ShaderFragDataTests (m_context)); in init()
155 addChild(new ShaderAlgorithmTests (m_context)); in init()
156 addChild(new ShaderConstExprTests (m_context)); in init()
158 addChild(new RandomShaderTests(m_context)); in init()
178 addChild(new TextureFormatTests (m_context)); in init()
179 addChild(new TextureSizeTests (m_context)); in init()
180 addChild(new TextureWrapTests (m_context)); in init()
181 addChild(new TextureFilteringTests (m_context)); in init()
182 addChild(new TextureMipmapTests (m_context)); in init()
183 addChild(new TextureSpecificationTests (m_context)); in init()
184 addChild(new TextureCompletenessTests (m_context)); in init()
185 addChild(new VertexTextureTests (m_context)); in init()
186 addChild(new TextureUnitTests (m_context)); in init()
204 addChild(new BufferWriteTests(m_context)); in init()
224 addChild(new FboApiTestGroup(m_context)); in init()
225 addChild(new FboRenderTestGroup(m_context)); in init()
226 addChild(createFboCompletenessTests(m_context)); in init()
246 addChild(new NegativeBufferApiTests (m_context)); in init()
247 addChild(new NegativeFragmentApiTests (m_context)); in init()
248 addChild(new NegativeShaderApiTests (m_context)); in init()
249 addChild(new NegativeStateApiTests (m_context)); in init()
250 addChild(new NegativeTextureApiTests (m_context)); in init()
251 addChild(new NegativeVertexArrayApiTests (m_context)); in init()
267 addChild(new DepthTests (m_context)); in init()
268 addChild(new StencilTests (m_context)); in init()
269 addChild(new DepthStencilTests (m_context)); in init()
270 addChild(new ScissorTests (m_context)); in init()
271 addChild(new BlendTests (m_context)); in init()
272 addChild(new RandomFragmentOpTests (m_context)); in init()
273 addChild(new FragOpInteractionTests (m_context)); in init()
289 addChild(new BooleanStateQueryTests (m_context)); in init()
290 addChild(new IntegerStateQueryTests (m_context)); in init()
291 addChild(new FloatStateQueryTests (m_context)); in init()
292 addChild(new TextureStateQueryTests (m_context)); in init()
293 addChild(new StringQueryTests (m_context)); in init()
294 addChild(new BufferObjectQueryTests (m_context)); in init()
295 addChild(new FboStateQueryTests (m_context)); in init()
296 addChild(new RboStateQueryTests (m_context)); in init()
297 addChild(new ShaderStateQueryTests (m_context)); in init()
314 addChild(new PrerequisiteTests (m_context)); in init()
315 addChild(new ImplementationLimitTests (m_context)); in init()
316 addChild(new ClipControlTests (m_context)); in init()
317 addChild(new ColorClearTest (m_context)); in init()
318 addChild(new DepthStencilClearTests (m_context)); in init()
319 addChild(new BufferTests (m_context)); in init()
320 addChild(new LightAmountTest (m_context)); in init()
321 addChild(new MultisampledRenderToTextureTests(m_context)); in init()
322 addChild(new ShadersTestGroup (m_context)); in init()
323 addChild(new TextureTestGroup (m_context)); in init()
324 addChild(new FragmentOpTests (m_context)); in init()
325 addChild(new FboTestGroup (m_context)); in init()
326 addChild(new VertexArrayTestGroup (m_context)); in init()
327 addChild(new ShaderApiTests (m_context)); in init()
328 addChild(new NegativeApiTestGroup (m_context)); in init()
329 addChild(new RasterizationTests (m_context)); in init()
330 addChild(createAttributeLocationTests (m_context)); in init()
331 addChild(new MultisampleTests (m_context)); in init()
332 addChild(new UniformApiTests (m_context)); in init()
333 addChild(new ReadPixelsTests (m_context)); in init()
334 addChild(new DepthRangeTests (m_context)); in init()
335 addChild(new DitheringTests (m_context)); in init()
336 addChild(new StateQueryTests (m_context)); in init()
337 addChild(new ClippingTests (m_context)); in init()
338 addChild(new PolygonOffsetTests (m_context)); in init()
339 addChild(new DrawTests (m_context)); in init()
340 addChild(new FlushFinishTests (m_context)); in init()
341 addChild(new DefaultVertexAttributeTests(m_context)); in init()
342 addChild(createLifetimeTests (m_context)); in init()
343 addChild(createDebugMarkerTests (m_context)); in init()