Lines Matching refs:GLU_CHECK_CALL
97 GLU_CHECK_CALL(glUseProgram(program.getProgram())); in render()
116 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc)); in render()
118 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords)); in render()
120 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6)); in render()
121 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc)); in render()
148 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &glFormat)); in getFormatInfo()
149 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &glType)); in getFormatInfo()
187 GLU_CHECK_CALL(glViewport(0, 0, width, height)); in iterate()
199 GLU_CHECK_CALL(glClearColor(red, green, blue, alpha)); in iterate()
200 GLU_CHECK_CALL(glClear(GL_COLOR_BUFFER_BIT)); in iterate()
212 GLU_CHECK_CALL(glPixelStorei(GL_PACK_ALIGNMENT, m_alignment)); in iterate()
213 GLU_CHECK_CALL(glReadPixels(0, 0, width, height, glFormat, glType, &(pixelData[0]))); in iterate()