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Lines Matching refs:viewport

261 …const RandomViewport		viewport			(m_renderCtx.getRenderTarget(), defViewportWidth, defViewportHeig…  in iterate()  local
268 tcu::Surface renderedFrame (viewport.width, viewport.height); in iterate()
273 int cellWidth = viewport.width / gridWidth; in iterate()
274 int cellHeight = viewport.height / gridHeight; in iterate()
277 if (viewport.width < defViewportWidth/2 || viewport.height < defViewportHeight/2) in iterate()
317 const int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth; in iterate()
318 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate()
338 gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH); in iterate()
344 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); in iterate()
350 tcu::Surface referenceFrame (viewport.width, viewport.height); in iterate()
351 tcu::Surface errorMask (viewport.width, viewport.height); in iterate()
369 const int curW = gridX+1 == gridWidth ? (viewport.width-curX) : cellWidth; in iterate()
370 const int curH = gridY+1 == gridHeight ? (viewport.height-curY) : cellHeight; in iterate()
591 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), defViewportWidth, defViewportHeigh… in iterate() local
597 tcu::Surface renderedFrame (viewport.width, viewport.height); in iterate()
600 if (viewport.width < defViewportWidth/2 || viewport.height < defViewportHeight/2) in iterate()
619 computeGridLayout(gridLayout, viewport.width, viewport.height); in iterate()
659 gl.viewport(viewport.x+curX, viewport.y+curY, curW, curH); in iterate()
665 glu::readPixels(m_renderCtx, viewport.x, viewport.y, renderedFrame.getAccess()); in iterate()
670 tcu::Surface referenceFrame (viewport.width, viewport.height); in iterate()
671 tcu::Surface errorMask (viewport.width, viewport.height); in iterate()
855 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth, levelHeight, deStringHa… in iterate() local
857 gl.viewport(viewport.x, viewport.y, viewport.width, viewport.height); in iterate()
861 glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevel(levelNdx)); in iterate()
1005 …const RandomViewport viewport (m_renderCtx.getRenderTarget(), levelWidth*3, levelHeight*2, deStrin… in iterate() local
1010 gl.viewport(viewport.x, viewport.y, levelWidth, levelHeight); in iterate()
1014 glu::readPixels(m_renderCtx, viewport.x, viewport.y, resultTexture.getLevelFace(levelNdx, face)); in iterate()