Lines Matching refs:levelNdx
707 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in init() local
710 m_textures2d.back()->allocLevel(levelNdx); in init()
712 m_texturesCube.back()->allocLevel((tcu::CubeFace)face, levelNdx); in init()
714 …int curCellSize = deMax32(1, GRID_CELL_SIZE >> levelNdx); // \note Scale grid cell size for mipmap… in init()
716 …s access = is2d ? m_textures2d.back()->getLevel(levelNdx) : m_texturesCube.back()->getLevelFace(le… in init()
859 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
861 tcu::ConstPixelBufferAccess access = texture->getLevel(levelNdx); in render()
867 …context.texImage2D(GL_TEXTURE_2D, levelNdx, m_textureParams[texNdx].format, width, height, 0, m_te… in render()
883 for (int levelNdx = 0; levelNdx < numLevels; levelNdx++) in render() local
885 tcu::ConstPixelBufferAccess access = texture->getLevelFace(levelNdx, (tcu::CubeFace)face); in render()
891 …context.texImage2D(s_cubeFaceTargets[face], levelNdx, m_textureParams[texNdx].format, width, heigh… in render()