Lines Matching refs:GL_FRAMEBUFFER
130 ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, attachment, pname, &value); in checkFboAttachmentParam()
159 context.bindFramebuffer(GL_FRAMEBUFFER, fbo); in textureLevelsTest()
165 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex, levels[ndx]… in textureLevelsTest()
172 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in validTex2DAttachmentsTest()
185 context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_TEXTURE_2D, tex2D, 0); in validTex2DAttachmentsTest()
208 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in validTexCubeAttachmentsTest()
217 …context.framebufferTexture2D(GL_FRAMEBUFFER, attachmentPoints[pointNdx], cubeTargets[targetNdx], t… in validTexCubeAttachmentsTest()
232 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in validRboAttachmentsTest()
239 context.framebufferRenderbuffer(GL_FRAMEBUFFER, attachmentPoints[pointNdx], GL_RENDERBUFFER, rbo); in validRboAttachmentsTest()
250 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); in attachToDefaultFramebufferTest()
257 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, rbo); in attachToDefaultFramebufferTest()
263 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in invalidTex2DAttachmentTest()
269 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,… in invalidTex2DAttachmentTest()
274 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); in invalidTex2DAttachmentTest()
280 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in invalidTexCubeAttachmentTest()
285 context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texCube, 0); in invalidTexCubeAttachmentTest()
290 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_POSITIVE_X,… in invalidTexCubeAttachmentTest()
296 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in invalidRboAttachmentTest()
301 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_FRAMEBUFFER, rbo); in invalidRboAttachmentTest()
306 context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in invalidRboAttachmentTest()
312 context.bindFramebuffer(GL_FRAMEBUFFER, 1); in attachNamesTest()
319 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, reservedTexName,… in attachNamesTest()
323 …context.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_CUBE_MAP_NEGATIVE_X,… in attachNamesTest()
330 …context.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, reservedRbo… in attachNamesTest()
338 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryDefaultFboTest()
340 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryDefaultFboTest()
342 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryDefaultFboTest()
344 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryDefaultFboTest()
357 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in attachmentQueryEmptyFboTest()
366 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryEmptyFboTest()
368 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTAC… in attachmentQueryEmptyFboTest()
374 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in attachmentQueryTex2DTest()
377 ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, 1, 0); in attachmentQueryTex2DTest()
387 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in attachmentQueryTexCubeTest()
390 …ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 2, 0… in attachmentQueryTexCubeTest()
400 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in attachmentQueryRboTest()
403 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, 3); in attachmentQueryRboTest()
409 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTA… in attachmentQueryRboTest()
411 …ctx.getFramebufferAttachmentParameteriv(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_FRAMEBUFFER_ATTA… in attachmentQueryRboTest()
417 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTex2DAttachedToBoundFboTest()
421 ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); in deleteTex2DAttachedToBoundFboTest()
433 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTexCubeAttachedToBoundFboTest()
437 …ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texC… in deleteTexCubeAttachedToBoundFboTest()
449 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteRboAttachedToBoundFboTest()
453 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in deleteRboAttachedToBoundFboTest()
465 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTex2DAttachedToNotBoundFboTest()
469 ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, tex2D, 0); in deleteTex2DAttachedToNotBoundFboTest()
474 ctx.bindFramebuffer(GL_FRAMEBUFFER, 0); in deleteTex2DAttachedToNotBoundFboTest()
478 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTex2DAttachedToNotBoundFboTest()
486 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTexCubeAttachedToNotBoundFboTest()
490 …ctx.framebufferTexture2D(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_CUBE_MAP_POSITIVE_X, texC… in deleteTexCubeAttachedToNotBoundFboTest()
495 ctx.bindFramebuffer(GL_FRAMEBUFFER, 0); in deleteTexCubeAttachedToNotBoundFboTest()
499 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteTexCubeAttachedToNotBoundFboTest()
507 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteRboAttachedToNotBoundFboTest()
511 ctx.framebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, rbo); in deleteRboAttachedToNotBoundFboTest()
516 ctx.bindFramebuffer(GL_FRAMEBUFFER, 0); in deleteRboAttachedToNotBoundFboTest()
520 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); in deleteRboAttachedToNotBoundFboTest()