Lines Matching refs:GL_ALWAYS
157 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
180 glDepthFunc(GL_ALWAYS); in render()
244 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
272 glDepthFunc(GL_ALWAYS); in render()
323 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
402 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
506 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
529 glDepthFunc(GL_ALWAYS); in render()
626 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
753 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
783 glDepthFunc(GL_ALWAYS); in render()
877 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
991 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
1140 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
1168 glDepthFunc(GL_ALWAYS); in render()
1250 glStencilFunc (GL_ALWAYS, 1, 0xff); in render()
1295 glDepthFunc(GL_ALWAYS); in render()