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Lines Matching refs:renderbufferID

255 			GLuint renderbufferID = 0;  in test()  local
256 glGenRenderbuffers(1, &renderbufferID); in test()
257 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
261 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test()
265 …mentParam(m_testCtx, *this, GL_FRAMEBUFFER, GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME, renderbufferID); in test()
268 glDeleteRenderbuffers(1, &renderbufferID); in test()
429 GLuint renderbufferID = 0; in test() local
430 glGenRenderbuffers(1, &renderbufferID); in test()
431 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
435 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test()
441 glDeleteRenderbuffers(1, &renderbufferID); in test()
446 GLuint renderbufferID = 0; in test() local
447 glGenRenderbuffers(1, &renderbufferID); in test()
448 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
452 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test()
458 glDeleteRenderbuffers(1, &renderbufferID); in test()
463 GLuint renderbufferID = 0; in test() local
464 glGenRenderbuffers(1, &renderbufferID); in test()
465 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
469 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, renderbufferID); in test()
475 glDeleteRenderbuffers(1, &renderbufferID); in test()
700 GLuint renderbufferID = 0; in testColorAttachment() local
701 glGenRenderbuffers(1, &renderbufferID); in testColorAttachment()
702 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testColorAttachment()
706 glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, renderbufferID); in testColorAttachment()
713 glDeleteRenderbuffers(1, &renderbufferID); in testColorAttachment()
718 GLuint renderbufferID = 0; in testDepthAttachment() local
719 glGenRenderbuffers(1, &renderbufferID); in testDepthAttachment()
720 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testDepthAttachment()
724 glFramebufferRenderbuffer(GL_FRAMEBUFFER, attachment, GL_RENDERBUFFER, renderbufferID); in testDepthAttachment()
731 glDeleteRenderbuffers(1, &renderbufferID); in testDepthAttachment()
801 GLuint renderbufferID = 0; in test() local
802 glGenRenderbuffers(1, &renderbufferID); in test()
803 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
806 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in test()
813 glDeleteRenderbuffers(1, &renderbufferID); in test()
818 GLuint renderbufferID = 0; in test() local
819 glGenRenderbuffers(1, &renderbufferID); in test()
820 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in test()
823 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, renderbufferID); in test()
829 glDeleteRenderbuffers(1, &renderbufferID); in test()
913 GLuint renderbufferID = 0; in testColorAttachment() local
914 glGenRenderbuffers(1, &renderbufferID); in testColorAttachment()
915 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testColorAttachment()
918 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, renderbufferID); in testColorAttachment()
925 glDeleteRenderbuffers(1, &renderbufferID); in testColorAttachment()
930 GLuint renderbufferID = 0; in testDepthAttachment() local
931 glGenRenderbuffers(1, &renderbufferID); in testDepthAttachment()
932 glBindRenderbuffer(GL_RENDERBUFFER, renderbufferID); in testDepthAttachment()
935 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, renderbufferID); in testDepthAttachment()
942 glDeleteRenderbuffers(1, &renderbufferID); in testDepthAttachment()