Lines Matching refs:GL_RENDERBUFFER
81 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render()
82 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, m_size.x(), m_size.y()); in render()
86 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render()
87 glRenderbufferStorage(GL_RENDERBUFFER, m_format, m_size.x(), m_size.y()); in render()
92 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render()
93 …glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
95 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_RENDERBUFFER, depthStencilRbo); in render()
175 glBindRenderbuffer(GL_RENDERBUFFER, colorRbo); in render()
176 glRenderbufferStorage(GL_RENDERBUFFER, colorFormat, width, height); in render()
180 glBindRenderbuffer(GL_RENDERBUFFER, depthStencilRbo); in render()
181 glRenderbufferStorage(GL_RENDERBUFFER, depthStencilFormat, width, height); in render()
186 glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorRbo); in render()
189 glFramebufferRenderbuffer(GL_FRAMEBUFFER, m_attachDepth, GL_RENDERBUFFER, depthStencilRbo); in render()
191 glFramebufferRenderbuffer(GL_FRAMEBUFFER, m_attachStencil, GL_RENDERBUFFER, depthStencilRbo); in render()