Lines Matching refs:addChild
166 addChild(children[i]); in init()
180 addChild(new ShaderCommonFunctionTests (m_context)); in init()
181 addChild(new ShaderPackingFunctionTests (m_context)); in init()
182 addChild(createBuiltinPrecisionTests (m_context)); in init()
196 addChild(new ShaderLibraryTest (m_context, "preprocessor", "Preprocessor Tests")); in init()
197 addChild(new ShaderLibraryTest (m_context, "constants", "Constant Literal Tests")); in init()
198 addChild(new ShaderLibraryTest (m_context, "linkage", "Linkage Tests")); in init()
199 addChild(new ShaderLibraryTest (m_context, "conversions", "Type Conversion Tests")); in init()
200 addChild(new ShaderLibraryTest (m_context, "conditionals", "Conditionals Tests")); in init()
201 addChild(new ShaderLibraryTest (m_context, "declarations", "Declarations Tests")); in init()
202 addChild(new ShaderLibraryTest (m_context, "swizzles", "Swizzle Tests")); in init()
203 …addChild(new ShaderLibraryTest (m_context, "swizzle_math_operations", "Swizzle Math Operations … in init()
204 addChild(new ShaderLibraryTest (m_context, "functions", "Function Tests")); in init()
205 addChild(new ShaderLibraryTest (m_context, "arrays", "Array Tests")); in init()
206 …addChild(new ShaderLibraryTest (m_context, "large_constant_arrays", "Large Constant Array Tests… in init()
207 addChild(new ShaderLibraryTest (m_context, "keywords", "Keyword Tests")); in init()
208 …addChild(new ShaderLibraryTest (m_context, "qualification_order", "Order Of Qualification Test… in init()
209 addChild(new ShaderLibraryTest (m_context, "scoping", "Scoping of Declarations")); in init()
210 …addChild(new ShaderLibraryTest (m_context, "negative", "Miscellaneous Negative Shader Compi… in init()
211 addChild(new ShaderLibraryTest (m_context, "uniform_block", "Uniform block tests")); in init()
212 …addChild(new ShaderLibraryTest (m_context, "invalid_implicit_conversions", "Invalid Implicit Con… in init()
214 addChild(new ShaderDiscardTests (m_context)); in init()
215 addChild(new ShaderIndexingTests (m_context)); in init()
216 addChild(new ShaderLoopTests (m_context)); in init()
217 addChild(new ShaderOperatorTests (m_context)); in init()
218 addChild(new ShaderMatrixTests (m_context)); in init()
219 addChild(new ShaderReturnTests (m_context)); in init()
220 addChild(new ShaderStructTests (m_context)); in init()
221 addChild(new ShaderSwitchTests (m_context)); in init()
222 addChild(new FragDepthTests (m_context)); in init()
223 addChild(new ShaderPrecisionTests (m_context)); in init()
224 addChild(new ShaderBuiltinVarTests (m_context)); in init()
225 addChild(new ShaderTextureFunctionTests (m_context)); // \todo [pyry] Move to builtin? in init()
226 addChild(new ShaderDerivateTests (m_context)); // \todo [pyry] Move to builtin? in init()
227 addChild(new ShaderBuiltinFunctionTests (m_context)); in init()
228 addChild(new ShaderInvarianceTests (m_context)); in init()
229 addChild(new ShaderFragDataTests (m_context)); in init()
230 addChild(new ShaderConstExprTests (m_context)); in init()
231 addChild(new ShaderMetamorphicTests (m_context)); in init()
232 addChild(new RandomShaderTests (m_context)); in init()
246 addChild(new TextureFormatTests (m_context)); in init()
247 addChild(new TextureSizeTests (m_context)); in init()
248 addChild(new TextureWrapTests (m_context)); in init()
249 addChild(new TextureFilteringTests (m_context)); in init()
250 addChild(new TextureMipmapTests (m_context)); in init()
251 addChild(new TextureSwizzleTests (m_context)); in init()
252 addChild(new TextureShadowTests (m_context)); in init()
253 addChild(new TextureSpecificationTests (m_context)); in init()
254 addChild(new VertexTextureTests (m_context)); in init()
255 addChild(new TextureUnitTests (m_context)); in init()
256 addChild(new CompressedTextureTests (m_context)); in init()
270 addChild(new FboApiTests (m_context)); in init()
271 addChild(createFboCompletenessTests (m_context)); in init()
272 addChild(new FboRenderTestGroup (m_context)); in init()
273 addChild(new FboColorTests (m_context)); in init()
274 addChild(new FboDepthTests (m_context)); in init()
275 addChild(new FboStencilTests (m_context)); in init()
276 addChild(new FramebufferBlitTests (m_context)); in init()
277 addChild(new FboMultisampleTests (m_context)); in init()
278 addChild(new MultiviewTests (m_context)); in init()
279 addChild(new FboInvalidateTests (m_context)); in init()
293 addChild(new BufferWriteTests (m_context)); in init()
294 addChild(new BufferMapTests (m_context)); in init()
295 addChild(new BufferCopyTests (m_context)); in init()
313 addChild(new NegativeBufferApiTests (m_context)); in init()
314 addChild(new NegativeTextureApiTests (m_context)); in init()
315 addChild(new NegativeShaderApiTests (m_context)); in init()
316 addChild(new NegativeFragmentApiTests (m_context)); in init()
317 addChild(new NegativeVertexArrayApiTests (m_context)); in init()
318 addChild(new NegativeStateApiTests (m_context)); in init()
332 addChild(new DepthTests (m_context)); in init()
333 addChild(new StencilTests (m_context)); in init()
334 addChild(new DepthStencilTests (m_context)); in init()
335 addChild(new BlendTests (m_context)); in init()
336 addChild(new RandomFragmentOpTests (m_context)); in init()
337 addChild(new FragOpInteractionTests (m_context)); in init()
338 addChild(new ScissorTests (m_context)); in init()
352 addChild(new BooleanStateQueryTests (m_context)); in init()
353 addChild(new IntegerStateQueryTests (m_context)); in init()
354 addChild(new Integer64StateQueryTests (m_context)); in init()
355 addChild(new FloatStateQueryTests (m_context)); in init()
356 addChild(new IndexedStateQueryTests (m_context)); in init()
357 addChild(new TextureStateQueryTests (m_context)); in init()
358 addChild(new StringQueryTests (m_context)); in init()
359 addChild(new SamplerStateQueryTests (m_context)); in init()
360 addChild(new BufferObjectQueryTests (m_context)); in init()
361 addChild(new FboStateQueryTests (m_context)); in init()
362 addChild(new RboStateQueryTests (m_context)); in init()
363 addChild(new ShaderStateQueryTests (m_context)); in init()
364 addChild(new InternalFormatQueryTests (m_context)); in init()
379 addChild(new PrerequisiteTests (m_context)); in init()
380 addChild(new ImplementationLimitTests (m_context)); in init()
381 addChild(new ColorClearTest (m_context)); in init()
382 addChild(new DepthStencilClearTests (m_context)); in init()
383 addChild(new BufferTests (m_context)); in init()
384 addChild(new ShaderTests (m_context)); in init()
385 addChild(new TextureTests (m_context)); in init()
386 addChild(new FragmentOpTests (m_context)); in init()
387 addChild(new FboTests (m_context)); in init()
388 addChild(new VertexArrayTestGroup (m_context)); in init()
389 addChild(new UniformBlockTests (m_context)); in init()
390 addChild(new UniformApiTests (m_context)); in init()
391 addChild(createAttributeLocationTests (m_context)); in init()
392 addChild(new FragmentOutputTests (m_context)); in init()
393 addChild(new SamplerObjectTests (m_context)); in init()
394 addChild(new PixelBufferObjectTests (m_context)); in init()
395 addChild(new RasterizationTests (m_context)); in init()
396 addChild(new OcclusionQueryTests (m_context)); in init()
397 addChild(new VertexArrayObjectTestGroup (m_context)); in init()
398 addChild(new PrimitiveRestartTests (m_context)); in init()
399 addChild(new InstancedRenderingTests (m_context)); in init()
400 addChild(new RasterizerDiscardTests (m_context)); in init()
401 addChild(new TransformFeedbackTests (m_context)); in init()
402 addChild(new SyncTests (m_context)); in init()
403 addChild(new ShaderApiTests (m_context)); in init()
404 addChild(new NegativeApiTestGroup (m_context)); in init()
405 addChild(new MultisampleTests (m_context)); in init()
406 addChild(new ReadPixelsTests (m_context)); in init()
407 addChild(new DitheringTests (m_context)); in init()
408 addChild(new StateQueryTests (m_context)); in init()
409 addChild(new ClippingTests (m_context)); in init()
410 addChild(new PolygonOffsetTests (m_context)); in init()
411 addChild(new DrawTests (m_context)); in init()
412 addChild(new FlushFinishTests (m_context)); in init()
413 addChild(new DefaultVertexAttributeTests (m_context)); in init()
414 addChild(createLifetimeTests (m_context)); in init()
415 addChild(new DefaultVertexArrayObjectTests (m_context)); in init()