Lines Matching refs:drawArrays
402 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
411 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
553 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
562 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
652 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
658 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
669 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
675 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
803 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
810 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
822 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
829 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
916 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
923 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
935 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
942 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
1032 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
1039 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
1160 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()
1176 gl.drawArrays (GL_TRIANGLES, 0, 3); in testPolygonOffset()