Lines Matching refs:GLU_CHECK_CALL
150 GLU_CHECK_CALL(glUseProgram(program.getProgram())); in render()
169 GLU_CHECK_CALL(glEnableVertexAttribArray(coordLoc)); in render()
171 GLU_CHECK_CALL(glVertexAttribPointer(coordLoc, 2, GL_FLOAT, GL_FALSE, 0, coords)); in render()
173 GLU_CHECK_CALL(glDrawArrays(GL_TRIANGLES, 0, 6)); in render()
174 GLU_CHECK_CALL(glDisableVertexAttribArray(coordLoc)); in render()
208 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_FORMAT, &m_format)); in getFormatInfo()
209 GLU_CHECK_CALL(glGetIntegerv(GL_IMPLEMENTATION_COLOR_READ_TYPE, &m_type)); in getFormatInfo()
231 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in clearColor()
232 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor()
233 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32UI, m_width, m_height)); in clearColor()
237 GLU_CHECK_CALL(glGenRenderbuffers(1, &renderbuffer)); in clearColor()
238 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, renderbuffer)); in clearColor()
239 GLU_CHECK_CALL(glRenderbufferStorage(GL_RENDERBUFFER, GL_RGBA32I, m_width, m_height)); in clearColor()
244 GLU_CHECK_CALL(glBindRenderbuffer(GL_RENDERBUFFER, 0)); in clearColor()
245 GLU_CHECK_CALL(glGenFramebuffers(1, &framebuffer)); in clearColor()
246 GLU_CHECK_CALL(glBindFramebuffer(GL_FRAMEBUFFER, framebuffer)); in clearColor()
247 …GLU_CHECK_CALL(glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, re… in clearColor()
256 GLU_CHECK_CALL(glViewport(0, 0, reference.getWidth(), reference.getHeight())); in clearColor()
268 GLU_CHECK_CALL(glClearColor(red, green, blue, alpha)); in clearColor()
271 GLU_CHECK_CALL(glClearBufferfv(GL_COLOR, 0, color)); in clearColor()
287 GLU_CHECK_CALL(glClearBufferiv(GL_COLOR, 0, color)); in clearColor()
301 GLU_CHECK_CALL(glClearBufferuiv(GL_COLOR, 0, color)); in clearColor()
318 GLU_CHECK_CALL(glReadPixels(0, 0, m_width, m_height, m_format, m_type, &(pixelData[0]))); in clearColor()
321 GLU_CHECK_CALL(glDeleteFramebuffers(1, &framebuffer)); in clearColor()
324 GLU_CHECK_CALL(glDeleteRenderbuffers(1, &renderbuffer)); in clearColor()
338 GLU_CHECK_CALL(glPixelStorei(GL_PACK_ALIGNMENT, m_alignment)); in iterate()
341 GLU_CHECK_CALL(glPixelStorei(GL_PACK_ROW_LENGTH, m_rowLength)); in iterate()
344 GLU_CHECK_CALL(glPixelStorei(GL_PACK_SKIP_ROWS, m_skipRows)); in iterate()
347 GLU_CHECK_CALL(glPixelStorei(GL_PACK_SKIP_PIXELS, m_skipPixels)); in iterate()
350 GLU_CHECK_CALL(glViewport(0, 0, m_width, m_height)); in iterate()