Lines Matching refs:m_rnd
206 de::Random m_rnd; member in deqp::gles3::Functional::ShaderFloatPrecisionCase
225 , m_rnd (deStringHash(name)) in ShaderFloatPrecisionCase()
365 const float in0 = m_rnd.getFloat(m_rangeA.x(), m_rangeA.y()); in iterate()
366 const float in1 = m_rnd.getFloat(m_rangeB.x(), m_rangeB.y()); in iterate()
458 de::Random m_rnd; member in deqp::gles3::Functional::ShaderIntPrecisionCase
478 , m_rnd (deStringHash(name)) in ShaderIntPrecisionCase()
581 …int in0 = deSignExtendTo32(((isMaxRangeA ? (int)m_rnd.getUint32() : m_rnd.getInt(m_rangeA.x(), … in iterate()
582 …int in1 = deSignExtendTo32(((isMaxRangeB ? (int)m_rnd.getUint32() : m_rnd.getInt(m_rangeB.x(), … in iterate()
652 de::Random m_rnd; member in deqp::gles3::Functional::ShaderUintPrecisionCase
672 , m_rnd (deStringHash(name)) in ShaderUintPrecisionCase()
775 …deUint32 in0 = (isMaxRangeA ? m_rnd.getUint32() : (m_rangeA.x() + m_rnd.getUint32()%(m_rangeA.y()… in iterate()
776 …deUint32 in1 = (isMaxRangeB ? m_rnd.getUint32() : (m_rangeB.x() + m_rnd.getUint32()%(m_rangeB.y()… in iterate()