Lines Matching refs:bindBufferBase
192 gl.bindBufferBase(GL_UNIFORM_BUFFER, 0, *inputBuffer); in iterate()
203 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, *outputBuffer); in iterate()
315 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *inputBuffer); in iterate()
326 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *outputBuffer); in iterate()
434 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer); in iterate()
542 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer0); in iterate()
549 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, *outputBuffer1); in iterate()
654 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer); in iterate()
759 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 1, *tempBuffer); in iterate()
776 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer); in iterate()
873 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer); in iterate()
967 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer); in iterate()
1074 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer); in iterate()
1179 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *inputBuffer); in iterate()
1313 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, blockInfo.bufferBinding, *inputBuffer); in iterate()
1442 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer); in iterate()
1546 gl.bindBufferBase(GL_ATOMIC_COUNTER_BUFFER, 0, *counterBuffer); in iterate()
1557 gl.bindBufferBase(GL_SHADER_STORAGE_BUFFER, 0, *outputBuffer); in iterate()