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Lines Matching refs:m_cases

3939 	std::vector<ProgramCase> m_cases;  member in deqp::gles31::Functional::__anonde88db020111::GeometryProgramQueryCase
3978 for (int ndx = 0; ndx < (int)m_cases.size(); ++ndx) in iterate()
3980 const tcu::ScopedLogSection section (m_testCtx.getLog(), "Case", m_cases[ndx].description); in iterate()
3981 const std::string geometrySource = m_cases[ndx].header + std::string(s_geometryBody); in iterate()
3989 expectProgramValue(program.getProgram(), m_cases[ndx].value); in iterate()
4099 m_cases.resize(2); in GeometryShaderInvocationsQueryCase()
4101 m_cases[0].description = "Default value"; in GeometryShaderInvocationsQueryCase()
4102m_cases[0].header = "${GLSL_VERSION_DECL}\n${GLSL_EXT_GEOMETRY_SHADER}layout (triangles) in;\nlay… in GeometryShaderInvocationsQueryCase()
4103 m_cases[0].value = 1; in GeometryShaderInvocationsQueryCase()
4105 m_cases[1].description = "Value declared"; in GeometryShaderInvocationsQueryCase()
4106m_cases[1].header = "${GLSL_VERSION_DECL}\n${GLSL_EXT_GEOMETRY_SHADER}layout (triangles, invocati… in GeometryShaderInvocationsQueryCase()
4107 m_cases[1].value = 2; in GeometryShaderInvocationsQueryCase()
4119 m_cases.resize(1); in GeometryShaderVerticesQueryCase()
4121 m_cases[0].description = "max_vertices = 1"; in GeometryShaderVerticesQueryCase()
4122m_cases[0].header = "${GLSL_VERSION_DECL}\n${GLSL_EXT_GEOMETRY_SHADER}layout (triangles) in;\nlay… in GeometryShaderVerticesQueryCase()
4123 m_cases[0].value = 1; in GeometryShaderVerticesQueryCase()
4135 m_cases.resize(3); in GeometryShaderInputQueryCase()
4137 m_cases[0].description = "Triangles"; in GeometryShaderInputQueryCase()
4138m_cases[0].header = "${GLSL_VERSION_DECL}\n${GLSL_EXT_GEOMETRY_SHADER}layout (triangles) in;\nlay… in GeometryShaderInputQueryCase()
4139 m_cases[0].value = GL_TRIANGLES; in GeometryShaderInputQueryCase()
4141 m_cases[1].description = "Lines"; in GeometryShaderInputQueryCase()
4142m_cases[1].header = "${GLSL_VERSION_DECL}\n${GLSL_EXT_GEOMETRY_SHADER}layout (lines) in;\nlayout … in GeometryShaderInputQueryCase()
4143 m_cases[1].value = GL_LINES; in GeometryShaderInputQueryCase()
4145 m_cases[2].description = "Points"; in GeometryShaderInputQueryCase()
4146m_cases[2].header = "${GLSL_VERSION_DECL}\n${GLSL_EXT_GEOMETRY_SHADER}layout (points) in;\nlayout… in GeometryShaderInputQueryCase()
4147 m_cases[2].value = GL_POINTS; in GeometryShaderInputQueryCase()
4159 m_cases.resize(3); in GeometryShaderOutputQueryCase()
4161 m_cases[0].description = "Triangle strip"; in GeometryShaderOutputQueryCase()
4162m_cases[0].header = "${GLSL_VERSION_DECL}\n${GLSL_EXT_GEOMETRY_SHADER}layout (triangles) in;\nlay… in GeometryShaderOutputQueryCase()
4163 m_cases[0].value = GL_TRIANGLE_STRIP; in GeometryShaderOutputQueryCase()
4165 m_cases[1].description = "Lines"; in GeometryShaderOutputQueryCase()
4166m_cases[1].header = "${GLSL_VERSION_DECL}\n${GLSL_EXT_GEOMETRY_SHADER}layout (triangles) in;\nlay… in GeometryShaderOutputQueryCase()
4167 m_cases[1].value = GL_LINE_STRIP; in GeometryShaderOutputQueryCase()
4169 m_cases[2].description = "Points"; in GeometryShaderOutputQueryCase()
4170m_cases[2].header = "${GLSL_VERSION_DECL}\n${GLSL_EXT_GEOMETRY_SHADER}layout (triangles) in;\nlay… in GeometryShaderOutputQueryCase()
4171 m_cases[2].value = GL_POINTS; in GeometryShaderOutputQueryCase()