Lines Matching refs:renderTriangle
176 …void renderTriangle (const Vec3& p0, const Vec3& p1, const Vec3& p2, const Vec4& c0, const…
177 …void renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& c0, const…
178 …void renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, const Vec4& color) co…
302 void DefaultFBOMultisampleCase::renderTriangle (const Vec3& p0, const Vec3& p1, const Vec3& p2, con… in renderTriangle() function in deqp::gles31::Functional::__anon058cbc2c0111::DefaultFBOMultisampleCase
346 void DefaultFBOMultisampleCase::renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, con… in renderTriangle() function in deqp::gles31::Functional::__anon058cbc2c0111::DefaultFBOMultisampleCase
348 renderTriangle(Vec3(p0.x(), p0.y(), 0.0f), in renderTriangle()
354 void DefaultFBOMultisampleCase::renderTriangle (const Vec2& p0, const Vec2& p1, const Vec2& p2, con… in renderTriangle() function in deqp::gles31::Functional::__anon058cbc2c0111::DefaultFBOMultisampleCase
356 renderTriangle(p0, p1, p2, color, color, color); in renderTriangle()
361 renderTriangle(p0, p1, p2, c0, c1, c2); in renderQuad()
362 renderTriangle(p2, p1, p3, c2, c1, c3); in renderQuad()
519 renderTriangle(Vec2(0.0f, 0.0f), in drawPattern()