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Lines Matching refs:ComputeSource

195 			<< glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str())));  in exceed_uniform_block_limit()
213 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_shader_storage_block_limit()
237 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_texture_image_units_limit()
273 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_image_uniforms_limit()
296 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_shared_memory_size_limit()
319 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_uniform_components_limit()
351 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_atomic_counter_buffer_limit()
376 << glu::ComputeSource(generateComputeShader(ctx, shaderDecl.str(), shaderBody.str()))); in exceed_atomic_counters_limit()
454 …const glu::ComputeSource compSource(tcu::StringTemplate(invalidComputeShaderSource).specialize(arg… in invalid_program_query()
500 const glu::ComputeSource compSource(tcu::StringTemplate(computeShaderSource).specialize(args)); in invalid_dispatch_compute_indirect()
591 const glu::ComputeSource compSource(tcu::StringTemplate(computeShaderSource).specialize(args)); in invalid_maximum_work_group_counts()
679 const glu::ComputeSource compSource(compShaderSource.str()); in invalid_maximum_work_group_sizes()
721 const glu::ComputeSource compSource(compShaderSource.str()); in invalid_layout_qualifiers()
738 const glu::ComputeSource compSource(compShaderSource.str()); in invalid_layout_qualifiers()
756 const glu::ComputeSource compSource(compShaderSource.str()); in invalid_layout_qualifiers()
780 const glu::ComputeSource compSource(compShaderSource.str()); in invalid_layout_qualifiers()
830 …const glu::ComputeSource computeSource (tcu::StringTemplate(genBuiltInSource(glu::SHADERTYPE_CO… in invalid_write_built_in_constants()