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Lines Matching refs:declareAndInitializeShaderVariable

201 std::string declareAndInitializeShaderVariable (glu::DataType dataType, std::string varName)  in declareAndInitializeShaderVariable()  function
356 << " " << declareAndInitializeShaderVariable(valueDataType, "value") in genShaderSourceBitfieldExtract()
357 << " " << declareAndInitializeShaderVariable(offsetDataType, "offset") in genShaderSourceBitfieldExtract()
358 << " " << declareAndInitializeShaderVariable(bitsDataType, "bits") in genShaderSourceBitfieldExtract()
453 << " " << declareAndInitializeShaderVariable(baseDataType, "base") in genShaderSourceBitfieldInsert()
454 << " " << declareAndInitializeShaderVariable(insertDataType, "insert") in genShaderSourceBitfieldInsert()
455 << " " << declareAndInitializeShaderVariable(offsetDataType, "offset") in genShaderSourceBitfieldInsert()
456 << " " << declareAndInitializeShaderVariable(bitsDataType, "bits") in genShaderSourceBitfieldInsert()
608 << " " << declareAndInitializeShaderVariable(baseDataType, "value"); in genShaderSourceReverseCountFind()
712 << " " << declareAndInitializeShaderVariable(xDataType, "x") in genShaderSourceAddCarrySubBorrow()
713 << " " << declareAndInitializeShaderVariable(yDataType, "y"); in genShaderSourceAddCarrySubBorrow()
718 source << " " << declareAndInitializeShaderVariable(carryBorrowDataType, "carry") in genShaderSourceAddCarrySubBorrow()
723 source << " " << declareAndInitializeShaderVariable(carryBorrowDataType, "borrow") in genShaderSourceAddCarrySubBorrow()
967 << " " << declareAndInitializeShaderVariable(xDataType, "x") in genShaderSourceMulExtended()
968 << " " << declareAndInitializeShaderVariable(yDataType, "y") in genShaderSourceMulExtended()
969 << " " << declareAndInitializeShaderVariable(msbDataType, "msb") in genShaderSourceMulExtended()
970 << " " << declareAndInitializeShaderVariable(lsbDataType, "lsb"); in genShaderSourceMulExtended()
1291 << " " << declareAndInitializeShaderVariable(xDataType, "x") in genShaderSourceFrexpLdexp()
1292 << " " << declareAndInitializeShaderVariable(expDataType, "exp"); in genShaderSourceFrexpLdexp()
1442 source << " mediump " << declareAndInitializeShaderVariable(dataType, "v") in genShaderSourcePackUnpackNorm4x8()
1447 source << " mediump " << declareAndInitializeShaderVariable(dataType, "v") in genShaderSourcePackUnpackNorm4x8()
1452 source << " highp " << declareAndInitializeShaderVariable(dataType, "p") in genShaderSourcePackUnpackNorm4x8()
1457 source << " highp " << declareAndInitializeShaderVariable(dataType, "p") in genShaderSourcePackUnpackNorm4x8()
1659 source << " " << declareAndInitializeShaderVariable(lodDataType, "lod") in genShaderSourceTextureSize_sampler()
1712 << " " << declareAndInitializeShaderVariable(lodDataType, "lod") in genShaderSourceTextureSize_lod()
1759 << " highp " << declareAndInitializeShaderVariable(pDataType, "lod"); in genShaderSourceTexture()
1768 …source << " highp " << declareAndInitializeShaderVariable(thirdArgumentDataType, "thirdArgument… in genShaderSourceTexture()
2588 << " " << declareAndInitializeShaderVariable(pDataType, "P") in genShaderSourceTextureLod()
2589 << " " << declareAndInitializeShaderVariable(lodDataType, "lod") in genShaderSourceTextureLod()
2730 << " " << declareAndInitializeShaderVariable(pDataType, "P"); in genShaderSourceTexelFetch()
2740 source << " " << declareAndInitializeShaderVariable(sampleDataType, "varSample") in genShaderSourceTexelFetch()
3101 << " mediump " << declareAndInitializeShaderVariable(pDataType, "P") in genShaderSourceTextureGrad()
3102 << " mediump " << declareAndInitializeShaderVariable(dpdxDataType, "dPdx") in genShaderSourceTextureGrad()
3103 << " mediump " << declareAndInitializeShaderVariable(dpdyDataType, "dPdy") in genShaderSourceTextureGrad()
3174 << " mediump " << declareAndInitializeShaderVariable(pDataType, "P"); in genShaderSourceTextureGather()
3177 source << " mediump " << declareAndInitializeShaderVariable(thirdArgument, "arg3") in genShaderSourceTextureGather()
3562 << " mediump " << declareAndInitializeShaderVariable(pDataType, "P") in genShaderSourceTextureGatherOffset()
3563 << " mediump " << declareAndInitializeShaderVariable(offsetDataType, "offset"); in genShaderSourceTextureGatherOffset()
3570 source << " mediump " << declareAndInitializeShaderVariable(fourthArgument, "comp") in genShaderSourceTextureGatherOffset()
3579 source << " mediump " << declareAndInitializeShaderVariable(fourthArgument, "refZ") in genShaderSourceTextureGatherOffset()
3832 << " mediump " << declareAndInitializeShaderVariable(dataDataType, "data"); in genShaderSourceAtomicOperations()
3844 source << " mediump " << declareAndInitializeShaderVariable(compareDataType, "compare") in genShaderSourceAtomicOperations()
4068 source << " mediump " << declareAndInitializeShaderVariable(secondArgumentDataType, "sample") in genShaderSourceInterpolateAt()
4073 source << " mediump " << declareAndInitializeShaderVariable(secondArgumentDataType, "offset") in genShaderSourceInterpolateAt()
4266 << " mediump " << declareAndInitializeShaderVariable(spec.pDataType, "P") in genShaderSourceTextureGatherOffsets()
4274 source << " mediump " << declareAndInitializeShaderVariable(spec.fourthArgument, "comp") in genShaderSourceTextureGatherOffsets()
4283 source << " mediump " << declareAndInitializeShaderVariable(spec.fourthArgument, "refZ") in genShaderSourceTextureGatherOffsets()
4365 << " mediump " << declareAndInitializeShaderVariable(aDataType, "a") in genShaderSourceFma()
4366 << " mediump " << declareAndInitializeShaderVariable(bDataType, "b") in genShaderSourceFma()
4367 << " mediump " << declareAndInitializeShaderVariable(cDataType, "c") in genShaderSourceFma()