Lines Matching refs:isShaderSupported
372 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in bitfield_extract_invalid_value_type()
393 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in bitfield_extract_invalid_offset_type()
423 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in bitfield_extract_invalid_bits_type()
471 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in bitfield_insert_invalid_base_type()
499 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in bitfield_insert_invalid_insert_type()
542 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in bitfield_insert_invalid_offset_type()
572 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in bitfield_insert_invalid_bits_type()
631 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in bitfield_reverse()
650 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in bit_count()
669 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in find_msb()
688 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in find_lsb()
744 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in uadd_carry_invalid_x()
780 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in uadd_carry_invalid_y()
817 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in uadd_carry_invalid_carry()
854 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in usub_borrow_invalid_x()
891 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in usub_borrow_invalid_y()
928 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in usub_borrow_invalid_borrow()
993 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in umul_extended_invalid_x()
1030 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in umul_extended_invalid_y()
1067 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in umul_extended_invalid_msb()
1104 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in umul_extended_invalid_lsb()
1141 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in imul_extended_invalid_x()
1178 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in imul_extended_invalid_y()
1215 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in imul_extended_invalid_msb()
1252 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in imul_extended_invalid_lsb()
1321 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in frexp_invalid_x()
1349 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in frexp_invalid_exp()
1377 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in ldexp_invalid_x()
1405 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in ldexp_invalid_exp()
1478 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in pack_unorm_4x8()
1515 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in pack_snorm_4x8()
1551 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in unpack_snorm_4x8()
1587 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in unpack_unorm_4x8()
1684 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_size_invalid_sampler()
1724 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_size_invalid_lod()
1799 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_invalid_p()
2315 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_invalid_bias_or_compare()
2606 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_lod_invalid_p()
2668 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_lod_invalid_lod()
2774 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texel_fetch_invalid_p()
2923 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texel_fetch_invalid_sample()
3057 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in emit_vertex()
3076 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in end_primitive()
3118 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_grad()
3197 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_sampler_2d()
3255 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_sampler_2d_array()
3313 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_sampler_cube()
3371 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_sampler_2d_shadow()
3401 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_sampler_2d_array_shadow()
3431 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_sampler_cube_shadow()
3466 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_sampler_cube_array()
3525 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_sampler_cube_array_shadow()
3605 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_offset_sampler_2d()
3687 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_offset_sampler_2d_array()
3765 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_offset_sampler_2d_shadow()
3795 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_offset_sampler_2d_array_shadow()
3869 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in atomic_add()
3891 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in atomic_min()
3913 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in atomic_max()
3935 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in atomic_and()
3957 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in atomic_or()
3979 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in atomic_xor()
4001 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in atomic_exchange()
4023 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in atomic_comp_swap()
4102 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in interpolate_at_centroid()
4144 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in interpolate_at_sample()
4204 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in interpolate_at_offset()
4342 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in texture_gather_offsets()
4382 if (ctx.isShaderSupported(s_shaders[shaderNdx])) in fma()