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Lines Matching refs:mantissaBits

215 													float32Representation.mantissaBits() & representableMantissaMask));  in makeFloatRepresentable()
502 const int mantissaBits = getMinMantissaBits(precision); in compare() local
503 const deUint32 maxUlpDiff = (1u<<(23-mantissaBits))-1u; in compare()
721 const int mantissaBits = getMinMantissaBits(precision); in compare() local
722 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()
723 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
792 const int mantissaBits = getMinMantissaBits(precision); in compare() local
804 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(mantissaBits - bitsLost, 0)); in compare()
844 const int mantissaBits = getMinMantissaBits(precision); in getInputValues() local
845 const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(mantissaBits) & ((1u<<23)-1u); in getInputValues()
927 const int mantissaBits = getMinMantissaBits(precision); in getInputValues() local
928 const deUint32 mantissaMask = ~getMaxUlpDiffFromBits(mantissaBits) & ((1u<<23)-1u); in getInputValues()
1027 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1028 const int maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); in compare()
1178 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1179 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()
1180 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
1286 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1287 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()
1288 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
1414 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1415 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()
1416 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
1512 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1513 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); // ULP diff for rounded integer … in compare()
1514 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
1630 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1631 const float eps = getEpsFromBits(1.0f, mantissaBits); // epsilon for rounding bounds in compare()
1642 …const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(de::max(0, mantissaBits-bitsLost)); // ULP diff … in compare()
1760 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1761 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); in compare()
1899 const int mantissaBits = getMinMantissaBits(precision); in compare() local
1900 const deUint32 maxUlpDiff = getMaxUlpDiffFromBits(mantissaBits); in compare()