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Lines Matching refs:specializeShader

57 static std::string specializeShader (const std::string& shaderSource, const glu::ContextType& conte…  in specializeShader()  function
113 return specializeShader(source, m_context.getRenderContext().getType()); in getVertexSource()
126 return specializeShader(source, m_context.getRenderContext().getType()); in getFragmentSource()
367 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getTessellationControlSource()
405 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getTessellationEvaluationSource()
433 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getGeometrySource()
674 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getTessellationControlSource()
705 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getTessellationEvaluationSource()
760 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getGeometrySource()
1407 return specializeShader(s_positionVertexShader, m_context.getRenderContext().getType()); in getVertexSource()
1412 return specializeShader(s_whiteOutputFragmentShader, m_context.getRenderContext().getType()); in getFragmentSource()
1461 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getTessellationControlSource()
1503 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getTessellationEvaluationSource()
1578 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getGeometrySource()
2000 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in genVertexSource()
2005 return specializeShader(s_whiteOutputFragmentShader, m_context.getRenderContext().getType()); in genFragmentSource()
2033 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in genTessellationControlSource()
2063 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in genTessellationEvaluationSource()
2091 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in genGeometrySource()
2566 return specializeShader(s_positionVertexShader, m_context.getRenderContext().getType()); in getVertexSource()
2579 return specializeShader(source, m_context.getRenderContext().getType()); in getFragmentSource()
2601 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getTessellationControlSource()
2629 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getTessellationEvaluationSource()
2800 return specializeShader(buf.str(), m_context.getRenderContext().getType()); in getGeometryShaderSource()
2977 return specializeShader(source, m_context.getRenderContext().getType()); in getVertexSource()
2982 return specializeShader(s_whiteOutputFragmentShader, m_context.getRenderContext().getType()); in getFragmentSource()
2999 return specializeShader(source, m_context.getRenderContext().getType()); in getTessellationControlSource()
3014 return specializeShader(source, m_context.getRenderContext().getType()); in getTessellationEvaluationSource()
3035 return specializeShader(source, m_context.getRenderContext().getType()); in getGeometrySource()