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Lines Matching refs:levelNdx

379 	for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++)  in swizzleTexture()  local
381 if (src.isLevelEmpty(levelNdx)) in swizzleTexture()
383 dst.allocLevel(levelNdx); in swizzleTexture()
384 swizzlePixels(dst.getLevel(levelNdx), src.getLevel(levelNdx), swizzle); in swizzleTexture()
391 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
393 if (src.isLevelEmpty(levelNdx)) in swizzleTexture()
395 dst.allocLevel(levelNdx); in swizzleTexture()
396 swizzlePixels(dst.getLevel(levelNdx), src.getLevel(levelNdx), swizzle); in swizzleTexture()
406 for (int levelNdx = 0; levelNdx < src.getNumLevels(); levelNdx++) in swizzleTexture() local
408 if (src.isLevelEmpty(face, levelNdx)) in swizzleTexture()
410 dst.allocLevel(face, levelNdx); in swizzleTexture()
411 swizzlePixels(dst.getLevelFace(levelNdx, face), src.getLevelFace(levelNdx, face), swizzle); in swizzleTexture()
1711 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
1713 refTexture.allocLevel(levelNdx); in createAndUploadTexture()
1714 const PixelBufferAccess& level = refTexture.getLevel(levelNdx); in createAndUploadTexture()
1716 …tLog::Image("InputTextureLevel" + de::toString(levelNdx), "Input texture, level " + de::toString(l… in createAndUploadTexture()
1838 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
1840 refTexture.allocLevel(levelNdx); in createAndUploadTexture()
1841 const PixelBufferAccess& level = refTexture.getLevel(levelNdx); in createAndUploadTexture()
1844 log << TestLog::ImageSet("InputTextureLevel", "Input texture, level " + de::toString(levelNdx)); in createAndUploadTexture()
1974 for (int levelNdx = levelBegin; levelNdx < levelEnd; levelNdx++) in createAndUploadTexture() local
1976 …g::ImageSet("InputTextureLevel" + de::toString(levelNdx), "Input texture, level " + de::toString(l… in createAndUploadTexture()
1981 refTexture.allocLevel(cubeFace, levelNdx); in createAndUploadTexture()
1982 const PixelBufferAccess& levelFace = refTexture.getLevelFace(levelNdx, cubeFace); in createAndUploadTexture()
1985 …m_testCtx.getLog() << TestLog::Image("InputTextureLevel" + de::toString(levelNdx) + "Face" + de::t… in createAndUploadTexture()
1991 …<< TestLog::Message << "Note: texture level's size is " << refTexture.getLevelFace(levelNdx, tcu::… in createAndUploadTexture()