Lines Matching refs:vao
90 glu::VertexArray vao (m_context.getRenderContext()); in test() local
95 gl.glBindVertexArray(*vao); in test()
124 gl.glBindVertexArray(*vao); in test()
165 glu::VertexArray vao (m_context.getRenderContext()); in test() local
170 gl.glBindVertexArray(*vao); in test()
199 gl.glBindVertexArray(*vao); in test()
267 glu::VertexArray vao (m_context.getRenderContext()); in test() local
273 gl.glBindVertexArray(*vao); in test()
304 gl.glBindVertexArray(*vao); in test()
344 glu::VertexArray vao (m_context.getRenderContext()); in test() local
351 gl.glBindVertexArray(*vao); in test()
382 gl.glBindVertexArray(*vao); in test()
422 glu::VertexArray vao (m_context.getRenderContext()); in test() local
429 gl.glBindVertexArray(*vao); in test()
460 gl.glBindVertexArray(*vao); in test()
500 glu::VertexArray vao (m_context.getRenderContext()); in test() local
507 gl.glBindVertexArray(*vao); in test()
538 gl.glBindVertexArray(*vao); in test()
561 gl.glBindVertexArray(*vao); in test()
581 glu::VertexArray vao (m_context.getRenderContext()); in test() local
585 gl.glBindVertexArray(*vao); in test()
607 deUint32 vao = 0; in test() local
613 gl.glGenVertexArrays(1, &vao); in test()
614 gl.glBindVertexArray(vao); in test()
622 if (vao) in test()
623 gl.glDeleteVertexArrays(1, &vao); in test()
643 deUint32 vao = 0; in test() local
649 gl.glGenVertexArrays(1, &vao); in test()
650 gl.glBindVertexArray(vao); in test()
661 if (vao) in test()
662 gl.glDeleteVertexArrays(1, &vao); in test()
682 deUint32 vao = 0; in test() local
688 gl.glGenVertexArrays(1, &vao); in test()
689 gl.glBindVertexArray(vao); in test()
696 if (vao) in test()
697 gl.glDeleteVertexArrays(1, &vao); in test()