Lines Matching refs:positionLoc
315 const int positionLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_position"); in renderTo() local
334 gl.glVertexAttribBinding(positionLoc, 3); in renderTo()
335 gl.glVertexAttribFormat(positionLoc, 4, GL_FLOAT, GL_FALSE, m_spec.positionAttrOffset); in renderTo()
336 gl.glEnableVertexAttribArray(positionLoc); in renderTo()
350 gl.glVertexAttribBinding(positionLoc, 3); in renderTo()
351 gl.glVertexAttribFormat(positionLoc, 4, GL_FLOAT, GL_FALSE, m_spec.positionAttrOffset); in renderTo()
352 gl.glEnableVertexAttribArray(positionLoc); in renderTo()
576 const deInt32 positionLoc = gl.glGetAttribLocation(m_program->getProgram(), "a_position"); in iterate() local
590 gl.glEnableVertexAttribArray(positionLoc); in iterate()
591 gl.glVertexAttribFormat(positionLoc, 4, GL_FLOAT, GL_FALSE, 0); in iterate()
592 gl.glVertexAttribBinding(positionLoc, 0); in iterate()