Lines Matching refs:quadNdx
504 for (int quadNdx = 0; quadNdx < gridSizeX*gridSizeY; quadNdx++) in computeIndices() local
506 int v00 = quadNdx*4 + 0; in computeIndices()
507 int v01 = quadNdx*4 + 1; in computeIndices()
508 int v10 = quadNdx*4 + 2; in computeIndices()
509 int v11 = quadNdx*4 + 3; in computeIndices()
513 indices[quadNdx*6 + 0] = (deUint16)v10; in computeIndices()
514 indices[quadNdx*6 + 1] = (deUint16)v00; in computeIndices()
515 indices[quadNdx*6 + 2] = (deUint16)v01; in computeIndices()
517 indices[quadNdx*6 + 3] = (deUint16)v10; in computeIndices()
518 indices[quadNdx*6 + 4] = (deUint16)v01; in computeIndices()
519 indices[quadNdx*6 + 5] = (deUint16)v11; in computeIndices()
540 for (int quadNdx = 0; quadNdx < numQuads; quadNdx++) in renderQuadGridReference() local
542 int x0 = (quadNdx%rowLength)*VERIFY_QUAD_SIZE; in renderQuadGridReference()
543 int y0 = (quadNdx/rowLength)*VERIFY_QUAD_SIZE; in renderQuadGridReference()
544 Vec4 v00 = fetchVtxColor(inPtr, quadNdx*4 + 0); in renderQuadGridReference()
545 Vec4 v10 = fetchVtxColor(inPtr, quadNdx*4 + 1); in renderQuadGridReference()
546 Vec4 v01 = fetchVtxColor(inPtr, quadNdx*4 + 2); in renderQuadGridReference()
547 Vec4 v11 = fetchVtxColor(inPtr, quadNdx*4 + 3); in renderQuadGridReference()