Lines Matching refs:numVecs
332 const int numVecs = glu::getDataTypeMatrixNumColumns(output.varType.getBasicType()); in generateFragShaderOutputDecl() local
337 for (int vecNdx = 0; vecNdx < numVecs; ++vecNdx) in generateFragShaderOutputDecl()
357 const int numVecs = glu::getDataTypeMatrixNumColumns(output->varType.getBasicType()); in generateFragShaderOutAssign() local
359 for (int vecNdx = 0; vecNdx < numVecs; ++vecNdx) in generateFragShaderOutAssign()
940 const int numVecs = glu::getDataTypeMatrixNumColumns(basicType); in computeVarLayout() local
950 curOffset += vecAlignment*numVecs; in computeVarLayout()
976 const int numVecs = isMatrix ? glu::getDataTypeMatrixNumColumns(basicType) : 1; in copyToBuffer() local
977 const int numComps = scalarSize / numVecs; in copyToBuffer()
981 for (int vecNdx = 0; vecNdx < numVecs; vecNdx++) in copyToBuffer()
1003 const int numVecs = isMatrix ? glu::getDataTypeMatrixNumColumns(basicType) : 1; in copyFromBuffer() local
1004 const int numComps = scalarSize / numVecs; in copyFromBuffer()
1008 for (int vecNdx = 0; vecNdx < numVecs; vecNdx++) in copyFromBuffer()