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Lines Matching refs:m_pname

762 	const glw::GLenum			m_pname;  member in deqp::gls::TextureStateQueryTests::__anonaefd4de40111::TextureTest
777 , m_pname (mapTesterToPname(tester)) in TextureTest()
793 if (!isCoreTextureParam(m_renderCtx.getType(), m_pname)) in init()
794 extensions.add(getTextureParamExtension(m_renderCtx.getType(), m_pname)); in init()
897 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_DEPTH_COMPONENT, m_type); in test()
906 gl.glTexParameteri(m_target, m_pname, GL_STENCIL_INDEX); in test()
908 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()
910 gl.glTexParameteriv(m_target, m_pname, &depthComponentInt); in test()
912 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_DEPTH_COMPONENT, m_type); in test()
914 gl.glTexParameterf(m_target, m_pname, GL_STENCIL_INDEX); in test()
916 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()
918 gl.glTexParameterfv(m_target, m_pname, &depthComponentFloat); in test()
920 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_DEPTH_COMPONENT, m_type); in test()
928 gl.glTexParameterIiv(m_target, m_pname, &stencilIndex); in test()
930 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()
932 gl.glTexParameterIiv(m_target, m_pname, &depthComponent); in test()
934 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_DEPTH_COMPONENT, m_type); in test()
942 gl.glTexParameterIuiv(m_target, m_pname, &stencilIndex); in test()
944 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_STENCIL_INDEX, m_type); in test()
946 gl.glTexParameterIuiv(m_target, m_pname, &depthComponent); in test()
948 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_DEPTH_COMPONENT, m_type); in test()
975 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_DECODE_EXT, m_type); in test()
984 gl.glTexParameteri(m_target, m_pname, GL_SKIP_DECODE_EXT); in test()
986 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_SKIP_DECODE_EXT, m_type); in test()
988 gl.glTexParameteriv(m_target, m_pname, &decodeInt); in test()
990 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_DECODE_EXT, m_type); in test()
992 gl.glTexParameterf(m_target, m_pname, GL_SKIP_DECODE_EXT); in test()
994 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_SKIP_DECODE_EXT, m_type); in test()
996 gl.glTexParameterfv(m_target, m_pname, &decodeFloat); in test()
998 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_DECODE_EXT, m_type); in test()
1006 gl.glTexParameterIiv(m_target, m_pname, &skipDecode); in test()
1008 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_SKIP_DECODE_EXT, m_type); in test()
1010 gl.glTexParameterIiv(m_target, m_pname, &decode); in test()
1012 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_DECODE_EXT, m_type); in test()
1020 gl.glTexParameterIuiv(m_target, m_pname, &skipDecode); in test()
1022 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_SKIP_DECODE_EXT, m_type); in test()
1024 gl.glTexParameterIuiv(m_target, m_pname, &decode); in test()
1026 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_DECODE_EXT, m_type); in test()
1045 const int initialValue = (m_pname == GL_TEXTURE_SWIZZLE_R) ? (GL_RED) : in test()
1046 (m_pname == GL_TEXTURE_SWIZZLE_G) ? (GL_GREEN) : in test()
1047 (m_pname == GL_TEXTURE_SWIZZLE_B) ? (GL_BLUE) : in test()
1048 (m_pname == GL_TEXTURE_SWIZZLE_A) ? (GL_ALPHA) : in test()
1054 verifyStateTextureParamInteger(result, gl, m_target, m_pname, initialValue, m_type); in test()
1068 gl.glTexParameterIiv(m_target, m_pname, &value); in test()
1076 gl.glTexParameterIuiv(m_target, m_pname, &value); in test()
1080 verifyStateTextureParamInteger(result, gl, m_target, m_pname, swizzleValues[ndx], m_type); in test()
1087 gl.glTexParameteri(m_target, m_pname, swizzleValues[ndx]); in test()
1090 verifyStateTextureParamInteger(result, gl, m_target, m_pname, swizzleValues[ndx], m_type); in test()
1097 gl.glTexParameterf(m_target, m_pname, (GLfloat)swizzleValues[ndx]); in test()
1100 verifyStateTextureParamInteger(result, gl, m_target, m_pname, swizzleValues[ndx], m_type); in test()
1125 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_REPEAT, m_type); in test()
1139 gl.glTexParameterIiv(m_target, m_pname, &value); in test()
1147 gl.glTexParameterIuiv(m_target, m_pname, &value); in test()
1151 verifyStateTextureParamInteger(result, gl, m_target, m_pname, wrapValues[ndx], m_type); in test()
1158 gl.glTexParameteri(m_target, m_pname, wrapValues[ndx]); in test()
1161 verifyStateTextureParamInteger(result, gl, m_target, m_pname, wrapValues[ndx], m_type); in test()
1168 gl.glTexParameterf(m_target, m_pname, (GLfloat)wrapValues[ndx]); in test()
1171 verifyStateTextureParamInteger(result, gl, m_target, m_pname, wrapValues[ndx], m_type); in test()
1192 const glw::GLenum initial = (m_pname == GL_TEXTURE_MAG_FILTER) ? (GL_LINEAR) in test()
1193 : (m_pname == GL_TEXTURE_MIN_FILTER) ? (GL_NEAREST_MIPMAP_LINEAR) in test()
1199 verifyStateTextureParamInteger(result, gl, m_target, m_pname, initial, m_type); in test()
1208 if (m_pname == GL_TEXTURE_MIN_FILTER) in test()
1223 gl.glTexParameterIiv(m_target, m_pname, &value); in test()
1231 gl.glTexParameterIuiv(m_target, m_pname, &value); in test()
1235 verifyStateTextureParamInteger(result, gl, m_target, m_pname, values[ndx], m_type); in test()
1242 gl.glTexParameteri(m_target, m_pname, values[ndx]); in test()
1245 verifyStateTextureParamInteger(result, gl, m_target, m_pname, values[ndx], m_type); in test()
1252 gl.glTexParameterf(m_target, m_pname, (GLfloat)values[ndx]); in test()
1255 verifyStateTextureParamInteger(result, gl, m_target, m_pname, values[ndx], m_type); in test()
1276 const int initialValue = (m_pname == GL_TEXTURE_MIN_LOD) ? (-1000) in test()
1277 : (m_pname == GL_TEXTURE_MAX_LOD) ? (1000) in test()
1283 verifyStateTextureParamInteger(result, gl, m_target, m_pname, initialValue, m_type); in test()
1299 gl.glTexParameterIiv(m_target, m_pname, &ref); in test()
1302 verifyStateTextureParamFloat(result, gl, m_target, m_pname, (float)ref, m_type); in test()
1313 gl.glTexParameterIuiv(m_target, m_pname, &ref); in test()
1316 verifyStateTextureParamFloat(result, gl, m_target, m_pname, (float)ref, m_type); in test()
1328 gl.glTexParameterf(m_target, m_pname, ref); in test()
1331 verifyStateTextureParamFloat(result, gl, m_target, m_pname, ref, m_type); in test()
1340 gl.glTexParameteri(m_target, m_pname, ref); in test()
1343 verifyStateTextureParamFloat(result, gl, m_target, m_pname, (float)ref, m_type); in test()
1364 const int initialValue = (m_pname == GL_TEXTURE_BASE_LEVEL) ? (0) in test()
1365 : (m_pname == GL_TEXTURE_MAX_LEVEL) ? (1000) in test()
1371 verifyStateTextureParamInteger(result, gl, m_target, m_pname, initialValue, m_type); in test()
1381 gl.glTexParameteri(m_target, m_pname, 0); in test()
1383 verifyStateTextureParamInteger(result, gl, m_target, m_pname, 0, m_type); in test()
1385 gl.glTexParameterf(m_target, m_pname, 0.0f); in test()
1387 verifyStateTextureParamInteger(result, gl, m_target, m_pname, 0, m_type); in test()
1405 gl.glTexParameterIiv(m_target, m_pname, &ref); in test()
1411 gl.glTexParameterIuiv(m_target, m_pname, &uRef); in test()
1415 verifyStateTextureParamInteger(result, gl, m_target, m_pname, ref, m_type); in test()
1424 gl.glTexParameteri(m_target, m_pname, ref); in test()
1427 verifyStateTextureParamInteger(result, gl, m_target, m_pname, ref, m_type); in test()
1441 gl.glTexParameterf(m_target, m_pname, ((GLfloat)ref) + nonSignificantOffsets[offsetNdx]); in test()
1444 verifyStateTextureParamInteger(result, gl, m_target, m_pname, ref, m_type); in test()
1470 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_NONE, m_type); in test()
1484 gl.glTexParameterIiv(m_target, m_pname, &value); in test()
1492 gl.glTexParameterIuiv(m_target, m_pname, &value); in test()
1496 verifyStateTextureParamInteger(result, gl, m_target, m_pname, modes[ndx], m_type); in test()
1503 gl.glTexParameteri(m_target, m_pname, modes[ndx]); in test()
1506 verifyStateTextureParamInteger(result, gl, m_target, m_pname, modes[ndx], m_type); in test()
1513 gl.glTexParameterf(m_target, m_pname, (GLfloat)modes[ndx]); in test()
1516 verifyStateTextureParamInteger(result, gl, m_target, m_pname, modes[ndx], m_type); in test()
1541 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_LEQUAL, m_type); in test()
1555 gl.glTexParameterIiv(m_target, m_pname, &value); in test()
1563 gl.glTexParameterIuiv(m_target, m_pname, &value); in test()
1567 verifyStateTextureParamInteger(result, gl, m_target, m_pname, compareFuncs[ndx], m_type); in test()
1574 gl.glTexParameteri(m_target, m_pname, compareFuncs[ndx]); in test()
1577 verifyStateTextureParamInteger(result, gl, m_target, m_pname, compareFuncs[ndx], m_type); in test()
1584 gl.glTexParameterf(m_target, m_pname, (GLfloat)compareFuncs[ndx]); in test()
1587 verifyStateTextureParamInteger(result, gl, m_target, m_pname, compareFuncs[ndx], m_type); in test()
1609 verifyStateTextureParamInteger(result, gl, m_target, m_pname, 0, m_type); in test()
1631 verifyStateTextureParamInteger(result, gl, m_target, m_pname, 1, m_type); in test()
1657 verifyStateTextureParamInteger(result, gl, m_target, m_pname, level, m_type); in test()
1681 verifyStateTextureParamInteger(result, gl, m_target, m_pname, 0, m_type); in test()
1726 verifyStateTextureParamInteger(result, gl, m_target, m_pname, 1, m_type); in test()
1774 verifyStateTextureParamInteger(result, gl, m_target, m_pname, 0, m_type); in test()
1795 gl.glTexParameteri(m_target, m_pname, GL_CLAMP_TO_BORDER_EXT); in test()
1797 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_CLAMP_TO_BORDER_EXT, m_type); in test()
1799 gl.glTexParameteri(m_target, m_pname, GL_REPEAT); in test()
1802 gl.glTexParameterf(m_target, m_pname, (GLfloat)GL_CLAMP_TO_BORDER_EXT); in test()
1805 verifyStateTextureParamInteger(result, gl, m_target, m_pname, GL_CLAMP_TO_BORDER_EXT, m_type); in test()
1826 …verifyStateTextureParamFloatVec4(result, gl, m_target, m_pname, tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f),… in test()
1834 gl.glTexParameterIiv(m_target, m_pname, color.getPtr()); in test()
1837 verifyStateTextureParamIntegerVec4(result, gl, m_target, m_pname, color, m_type); in test()
1844 gl.glTexParameterIuiv(m_target, m_pname, color.getPtr()); in test()
1847 verifyStateTextureParamUnsignedIntegerVec4(result, gl, m_target, m_pname, color, m_type); in test()
1857 gl.glTexParameterfv(m_target, m_pname, color.getPtr()); in test()
1860 verifyStateTextureParamFloatVec4(result, gl, m_target, m_pname, color, m_type); in test()
1862 gl.glTexParameteriv(m_target, m_pname, icolor.getPtr()); in test()
1865 verifyStateTextureParamNormalizedI32Vec4(result, gl, m_target, m_pname, icolor, m_type); in test()
1886 const glw::GLenum m_pname; member in deqp::gls::TextureStateQueryTests::__anonaefd4de40111::SamplerTest
1900 , m_pname (mapTesterToPname(tester)) in SamplerTest()
1913 if (!isCoreTextureParam(m_renderCtx.getType(), m_pname)) in init()
1914 extensions.add(getTextureParamExtension(m_renderCtx.getType(), m_pname)); in init()
1962 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_REPEAT, m_type); in test()
1976 gl.glSamplerParameterIiv(m_target, m_pname, &value); in test()
1984 gl.glSamplerParameterIuiv(m_target, m_pname, &value); in test()
1988 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, wrapValues[ndx], m_type); in test()
1995 gl.glSamplerParameteri(m_target, m_pname, wrapValues[ndx]); in test()
1998 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, wrapValues[ndx], m_type); in test()
2005 gl.glSamplerParameterf(m_target, m_pname, (GLfloat)wrapValues[ndx]); in test()
2008 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, wrapValues[ndx], m_type); in test()
2029 const glw::GLenum initial = (m_pname == GL_TEXTURE_MAG_FILTER) ? (GL_LINEAR) in test()
2030 : (m_pname == GL_TEXTURE_MIN_FILTER) ? (GL_NEAREST_MIPMAP_LINEAR) in test()
2036 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, initial, m_type); in test()
2045 if (m_pname == GL_TEXTURE_MIN_FILTER) in test()
2060 gl.glSamplerParameterIiv(m_target, m_pname, &value); in test()
2068 gl.glSamplerParameterIuiv(m_target, m_pname, &value); in test()
2072 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, values[ndx], m_type); in test()
2079 gl.glSamplerParameteri(m_target, m_pname, values[ndx]); in test()
2082 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, values[ndx], m_type); in test()
2089 gl.glSamplerParameterf(m_target, m_pname, (GLfloat)values[ndx]); in test()
2092 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, values[ndx], m_type); in test()
2113 const int initialValue = (m_pname == GL_TEXTURE_MIN_LOD) ? (-1000) in test()
2114 : (m_pname == GL_TEXTURE_MAX_LOD) ? (1000) in test()
2120 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, initialValue, m_type); in test()
2136 gl.glSamplerParameterIiv(m_target, m_pname, &ref); in test()
2139 verifyStateSamplerParamFloat(result, gl, m_target, m_pname, (float)ref, m_type); in test()
2150 gl.glSamplerParameterIuiv(m_target, m_pname, &ref); in test()
2153 verifyStateSamplerParamFloat(result, gl, m_target, m_pname, (float)ref, m_type); in test()
2165 gl.glSamplerParameterf(m_target, m_pname, ref); in test()
2168 verifyStateSamplerParamFloat(result, gl, m_target, m_pname, ref, m_type); in test()
2177 gl.glSamplerParameteri(m_target, m_pname, ref); in test()
2180 verifyStateSamplerParamFloat(result, gl, m_target, m_pname, (float)ref, m_type); in test()
2205 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_NONE, m_type); in test()
2219 gl.glSamplerParameterIiv(m_target, m_pname, &value); in test()
2227 gl.glSamplerParameterIuiv(m_target, m_pname, &value); in test()
2231 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, modes[ndx], m_type); in test()
2238 gl.glSamplerParameteri(m_target, m_pname, modes[ndx]); in test()
2241 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, modes[ndx], m_type); in test()
2248 gl.glSamplerParameterf(m_target, m_pname, (GLfloat)modes[ndx]); in test()
2251 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, modes[ndx], m_type); in test()
2276 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_LEQUAL, m_type); in test()
2290 gl.glSamplerParameterIiv(m_target, m_pname, &value); in test()
2298 gl.glSamplerParameterIuiv(m_target, m_pname, &value); in test()
2302 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, compareFuncs[ndx], m_type); in test()
2309 gl.glSamplerParameteri(m_target, m_pname, compareFuncs[ndx]); in test()
2312 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, compareFuncs[ndx], m_type); in test()
2319 gl.glSamplerParameterf(m_target, m_pname, (GLfloat)compareFuncs[ndx]); in test()
2322 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, compareFuncs[ndx], m_type); in test()
2342 gl.glSamplerParameteri(m_target, m_pname, GL_CLAMP_TO_BORDER_EXT); in test()
2344 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_CLAMP_TO_BORDER_EXT, m_type); in test()
2346 gl.glSamplerParameteri(m_target, m_pname, GL_REPEAT); in test()
2349 gl.glSamplerParameterf(m_target, m_pname, (GLfloat)GL_CLAMP_TO_BORDER_EXT); in test()
2352 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_CLAMP_TO_BORDER_EXT, m_type); in test()
2374 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_DECODE_EXT, m_type); in test()
2382 gl.glSamplerParameteri(m_target, m_pname, GL_SKIP_DECODE_EXT); in test()
2384 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_SKIP_DECODE_EXT, m_type); in test()
2386 gl.glSamplerParameteriv(m_target, m_pname, &decodeInt); in test()
2388 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_DECODE_EXT, m_type); in test()
2390 gl.glSamplerParameterf(m_target, m_pname, GL_SKIP_DECODE_EXT); in test()
2392 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_SKIP_DECODE_EXT, m_type); in test()
2394 gl.glSamplerParameterfv(m_target, m_pname, &decodeFloat); in test()
2396 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_DECODE_EXT, m_type); in test()
2404 gl.glSamplerParameterIiv(m_target, m_pname, &skipDecode); in test()
2406 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_SKIP_DECODE_EXT, m_type); in test()
2408 gl.glSamplerParameterIiv(m_target, m_pname, &decode); in test()
2410 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_DECODE_EXT, m_type); in test()
2418 gl.glSamplerParameterIuiv(m_target, m_pname, &skipDecode); in test()
2420 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_SKIP_DECODE_EXT, m_type); in test()
2422 gl.glSamplerParameterIuiv(m_target, m_pname, &decode); in test()
2424 verifyStateSamplerParamInteger(result, gl, m_target, m_pname, GL_DECODE_EXT, m_type); in test()
2450 …verifyStateSamplerParamFloatVec4(result, gl, m_target, m_pname, tcu::Vec4(0.0f, 0.0f, 0.0f, 0.0f),… in test()
2458 gl.glSamplerParameterIiv(m_target, m_pname, color.getPtr()); in test()
2461 verifyStateSamplerParamIntegerVec4(result, gl, m_target, m_pname, color, m_type); in test()
2468 gl.glSamplerParameterIuiv(m_target, m_pname, color.getPtr()); in test()
2471 verifyStateSamplerParamUnsignedIntegerVec4(result, gl, m_target, m_pname, color, m_type); in test()
2481 gl.glSamplerParameterfv(m_target, m_pname, color.getPtr()); in test()
2484 verifyStateSamplerParamFloatVec4(result, gl, m_target, m_pname, color, m_type); in test()
2486 gl.glSamplerParameteriv(m_target, m_pname, icolor.getPtr()); in test()
2489 verifyStateSamplerParamNormalizedI32Vec4(result, gl, m_target, m_pname, icolor, m_type); in test()