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Lines Matching refs:real32

643 				real32 *dPtr = buffer.DirtyPixel_real32 (row, overlap.l, plane);  in ProcessArea()
651 real32 y = Pin_real32 (0.0f, in ProcessArea()
669 real32 c0 = fCoefficient32 [0]; in ProcessArea()
670 real32 c1 = fCoefficient32 [1]; in ProcessArea()
681 real32 x = dPtr [col]; in ProcessArea()
683 real32 y = c1 * x; in ProcessArea()
711 real32 x = dPtr [col]; in ProcessArea()
713 real32 y = c0 + in ProcessArea()
732 real32 x = dPtr [col]; in ProcessArea()
734 real32 y = fCoefficient32 [0] + x * in ProcessArea()
752 real32 x = dPtr [col]; in ProcessArea()
754 real32 y = fCoefficient32 [0] + x * in ProcessArea()
773 real32 x = dPtr [col]; in ProcessArea()
775 real32 y = fCoefficient32 [0] + x * in ProcessArea()
795 real32 x = dPtr [col]; in ProcessArea()
797 real32 y = fCoefficient32 [0]; in ProcessArea()
799 real32 xx = x; in ProcessArea()
878 static_cast<uint32> (sizeof (real32))))); in dng_opcode_DeltaPerRow()
880 real32 *table = fTable->Buffer_real32 (); in dng_opcode_DeltaPerRow()
924 real32 *table = fTable->Buffer_real32 (); in PutData()
963 fScale = (real32) (1.0 / scale32); in BufferPixelType()
1002 const real32 *table = fTable->Buffer_real32 () + in ProcessArea()
1009 real32 rowDelta = *(table++) * fScale; in ProcessArea()
1011 real32 *dPtr = buffer.DirtyPixel_real32 (row, overlap.l, plane); in ProcessArea()
1016 real32 x = dPtr [col]; in ProcessArea()
1018 real32 y = x + rowDelta; in ProcessArea()
1084 static_cast<uint32> (sizeof (real32))))); in dng_opcode_DeltaPerColumn()
1086 real32 *table = fTable->Buffer_real32 (); in dng_opcode_DeltaPerColumn()
1130 real32 *table = fTable->Buffer_real32 (); in PutData()
1169 fScale = (real32) (1.0 / scale32); in BufferPixelType()
1209 const real32 *table = fTable->Buffer_real32 () + in ProcessArea()
1216 real32 colDelta = *(table++) * fScale; in ProcessArea()
1218 real32 *dPtr = buffer.DirtyPixel_real32 (overlap.t, col, plane); in ProcessArea()
1223 real32 x = dPtr [0]; in ProcessArea()
1225 real32 y = x + colDelta; in ProcessArea()
1291 static_cast<uint32> (sizeof (real32))))); in dng_opcode_ScalePerRow()
1293 real32 *table = fTable->Buffer_real32 (); in dng_opcode_ScalePerRow()
1337 real32 *table = fTable->Buffer_real32 (); in PutData()
1388 const real32 *table = fTable->Buffer_real32 () + in ProcessArea()
1395 real32 rowScale = *(table++); in ProcessArea()
1397 real32 *dPtr = buffer.DirtyPixel_real32 (row, overlap.l, plane); in ProcessArea()
1402 real32 x = dPtr [col]; in ProcessArea()
1404 real32 y = x * rowScale; in ProcessArea()
1468 static_cast<uint32> (sizeof (real32))))); in dng_opcode_ScalePerColumn()
1470 real32 *table = fTable->Buffer_real32 (); in dng_opcode_ScalePerColumn()
1514 real32 *table = fTable->Buffer_real32 (); in PutData()
1566 const real32 *table = fTable->Buffer_real32 () + in ProcessArea()
1573 real32 colScale = *(table++); in ProcessArea()
1575 real32 *dPtr = buffer.DirtyPixel_real32 (overlap.t, col, plane); in ProcessArea()
1580 real32 x = dPtr [0]; in ProcessArea()
1582 real32 y = x * colScale; in ProcessArea()