Lines Matching refs:mana
184 mana:short = 150;
230 fields, such as `mana:short = 150`. All unspecified fields will default to `0`
1436 // Set his hit points to 300 and his mana to 150.
1438 int mana = 150;
1442 auto orc = CreateMonster(builder, &position, mana, hp, name, inventory,
1583 // Set his hit points to 300 and his mana to 150.
1585 uint16_t mana = 150;
1591 ns(Monster_create_as_root(B, &pos, mana, hp, name, inventory, ns(Color_Red),
1598 // Set his hit points to 300 and his mana to 150.
1600 final int mana = 150;
1610 ..addMana(mana)
1618 // Set his hit points to 300 and his mana to 150.
1620 final int mana = 150;
1636 mana: mana,
1687 mana: 150,
1723 *Note: Since we are passing `150` as the `mana` field, which happens to be the
2457 auto mana = monster->mana();
2464 short mana = monster.mana();
2471 val mana = monster.mana
2480 var mana = monster.Mana
2487 mana := monster.Mana()
2494 mana = monster.Mana()
2501 var mana = $monster.mana();
2508 let mana = $monster.mana();
2515 $mana = $monster->getMana();
2522 uint16_t mana = ns(Monster_mana(monster));
2531 var mana = monster.mana;
2538 local mana = mon:Mana()
2545 let mana = monster.mana
2553 let mana = monster.mana();
2561 let mana = monster.mana
2568 *Note: The default value `150` wasn't stored in `mana`, but we are still able to retrieve it.*
3256 the default value. For example, in the creation code above, the `mana`
3258 the buffer. Trying to call the corresponding `mutate` method for `mana` on such