Lines Matching refs:Float32
69 func createVecWrite(x: Float32, y: Float32, z: Float32) -> UnsafeMutableRawPointer{ in createVecWrite()
72 memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self) in createVecWrite()
73 memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self) in createVecWrite()
74 memory.storeBytes(of: z, toByteOffset: 8, as: Float32.self) in createVecWrite()
85 var x: Float32 { return __p.readBuffer(of: Float32.self, at: 0)}
86 var y: Float32 { return __p.readBuffer(of: Float32.self, at: 4)}
87 var z: Float32 { return __p.readBuffer(of: Float32.self, at: 8)}
139 func createVec2(x: Float32 = 0, y: Float32 = 0, z: Float32 = 0, color: Color2) -> UnsafeMutableRawP… in createVec2()
142 memory.storeBytes(of: x, toByteOffset: 0, as: Float32.self) in createVec2()
143 memory.storeBytes(of: y, toByteOffset: 4, as: Float32.self) in createVec2()
144 memory.storeBytes(of: z, toByteOffset: 8, as: Float32.self) in createVec2()
157 var x: Float32 { return __p.readBuffer(of: Float32.self, at: 0)}
158 var y: Float32 { return __p.readBuffer(of: Float32.self, at: 4)}
159 var z: Float32 { return __p.readBuffer(of: Float32.self, at: 8)}