Lines Matching refs:AnyUnique
177 …public TTable? AnyUnique<TTable>() where TTable : struct, IFlatbufferObject { int o = __p.__offset…
399 _o.AnyUnique = new MyGame.Example.AnyUniqueAliasesUnion(); in UnPackTo()
400 _o.AnyUnique.Type = this.AnyUniqueType; in UnPackTo()
404 …_o.AnyUnique.Value = this.AnyUnique<MyGame.Example.Monster>().HasValue ? this.AnyUnique<MyGame.Exa… in UnPackTo()
407 …_o.AnyUnique.Value = this.AnyUnique<MyGame.Example.TestSimpleTableWithEnum>().HasValue ? this.AnyU… in UnPackTo()
410 …_o.AnyUnique.Value = this.AnyUnique<MyGame.Example2.Monster>().HasValue ? this.AnyUnique<MyGame.Ex… in UnPackTo()
532 …var _any_unique_type = _o.AnyUnique == null ? MyGame.Example.AnyUniqueAliases.NONE : _o.AnyUnique.… in Pack()
533 …var _any_unique = _o.AnyUnique == null ? 0 : MyGame.Example.AnyUniqueAliasesUnion.Pack(builder, _o… in Pack()
706 return this.AnyUnique != null ? this.AnyUnique.Type : MyGame.Example.AnyUniqueAliases.NONE;
709 this.AnyUnique = new MyGame.Example.AnyUniqueAliasesUnion();
710 this.AnyUnique.Type = value;
715 public MyGame.Example.AnyUniqueAliasesUnion AnyUnique { get; set; } property in MyGame.Example.MonsterT
776 this.AnyUnique = null; in MonsterT()